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Share your IARs and OARs here, but please only share the oars if they are 100% of your creating only. Questionable oars will be removed. Up to 2.5mb limit and 10 archives per posting. Feel free to also post discussions about IAR and OAR in general.



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 Post subject: Re: Gone City
PostPosted: Tue Jan 04, 2011 7:39 pm 
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Joined: Fri Jun 05, 2009 12:58 pm
Posts: 24
OK. I lost the last OAR of Gone City that I did a lot of fixes on, so I've started again.
Fixes.
No phantom floors, so you don't fall to your death.
Replaced the missing floor sections on the scaffold section, so you don't fall.
Added railings to some of the inner walkways, you guest it, so you don't fall off in the dark, and man is it dark in there.
Added walls to the outer balcony’s because it makes me go weak at the knees when I go out there and look down.

More to come

Download Gone City MK2

http://www.box.net/shared/2hggqlmabs

PS
Did you find Gone City cafe:?:

{L_ATTACHMENT}:
Gone City Cafe.JPG
Gone City Cafe.JPG [ 31.2 KiB | Viewed 6973 times ]

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 Post subject: Re: Gone City
PostPosted: Sun Dec 04, 2011 6:11 am 
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Joined: Fri Jun 05, 2009 12:58 pm
Posts: 24
Just found some old photos of Gone City, I put them on Drop Box here https://www.dropbox.com/gallery/5175082 ... y?h=406e36
How do you build atmosphere into primitives?
Take a walk around Gone City to see what I mean.
:shock:


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 Post subject: Re: Gone City
PostPosted: Thu Mar 01, 2012 4:19 pm 
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Joined: Fri Jun 05, 2009 12:58 pm
Posts: 24
Re: Ruben Haan's (Gone City)

I have replaced the old teleporter that no longer works with Lani Global's new one.
The TP effects are cool, thanks Lani for letting me use it, the CC regarding the TP is on the gravestone.
I've also installed my version of a Hyper Gate, based on the film (The Fly)
WARNING You can still plummet to your death in parts of the city due to me losing the last OAR with all the mod I did.
Watch your step and take a torch.
http://www.box.com/s/tsl99f6eygefq8m6r8ef
:shock:

{L_ATTACHMENT}:
Gone City 1.jpg
Gone City 1.jpg [ 498.15 KiB | Viewed 6680 times ]

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 Post subject: Re: Gone City
PostPosted: Tue Oct 23, 2012 5:05 am 
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Joined: Fri Jun 05, 2009 12:58 pm
Posts: 24
Just re loaded the gone city OAR and realised The Fly Pod hypergrid does not work.
In this OAR version I've put a auto update in the fly, next to The Pod.
https://www.box.com/s/tsl99f6eygefq8m6r8ef

{L_ATTACHMENT}:
the fly pod.JPG
the fly pod.JPG [ 94.99 KiB | Viewed 6396 times ]

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 Post subject: Re: Gone City
PostPosted: Sun Jun 30, 2013 8:04 am 
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Joined: Mon Jan 04, 2010 9:04 am
Posts: 28
the place where i share my OAR-files: http://rubenhaan.nl/downloads/oars/
Also some versions of this city.

Hope poeple will like and remix the sims becouse at the moment i am not able to host anny sims.

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http://www.rubendehaan.com.ar/


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