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Share your IARs and OARs here, but please only share the oars if they are 100% of your creating only. Questionable oars will be removed. Up to 2.5mb limit and 10 archives per posting. Feel free to also post discussions about IAR and OAR in general.



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 Post subject: Re: Epic Citadel
PostPosted: Wed Jul 24, 2013 5:29 am 

Joined: Wed Jul 24, 2013 5:22 am
Posts: 5
I downloaded it and I LOVE it!!!! I started to make interiors for the palace and houses.

For pictures see

http://avameet.com/index.php?option=com_kunena&func=view&catid=436&id=414207&Itemid=0&lang=de

and

https://plus.google.com/112309823477572645854/posts

If anyone wants my prototype house "linings" I'd gladly share them with the community


{L_IMAGE}

Only a bit of a feeling of uncertainity remains ... :? :(

Are you SURE this OAR is open source??? It is mentiones in Wikipedia at
http://en.wikipedia.org/wiki/Epic_Citadel
and they say
{L_QUOTE}:
The artwork of this demo was created by Shane Claudie and the program itself was created in eight weeks by a small team of programmers at Epic Games using the UDK.
Are you sure these or EPIC wouldn't object to using their builds in Open Sim???? :roll:


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 Post subject: Re: Epic Citadel
PostPosted: Wed Jul 24, 2013 9:51 am 

Joined: Thu Sep 02, 2010 4:40 pm
Posts: 10
Leora,
What great work on the interiors. I looked at you link and what an amazing use of the mesh. Congratulations.
I am very interested if you want to share your linings. And your textures are equally beautiful. This is a great instructional for me. Keep up the fine work
Ayesha


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 Post subject: Re: Epic Citadel
PostPosted: Sun Aug 11, 2013 11:38 am 

Joined: Mon Mar 30, 2009 2:21 pm
Posts: 19
I would LOVE your linings... I hate that all those buildings have no interior!


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 Post subject: Re: Epic Citadel
PostPosted: Mon Sep 09, 2013 4:45 pm 

Joined: Wed Jul 24, 2013 5:22 am
Posts: 5
Finally I put it on display in OSGrid though it isn't finished by FAR.

I resized the Castle and town by 1,5 so that avarage avas fit through the door and I resized the interior (house "lining") awswell. I made it full perm and you can see (and grab) it at

Medieval castle/147/220/81

enjoy! :D

The landscape is still a mess because if you make castle and town BIGGER and don't want it to be more than covering one SIM the landscape has to be made smaller and that makes the whole thing rather awry ... I managed to sort it out a bit but there's lots to be done.


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