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 Post subject: OpenSim Sci Fi Meetings in OSGrid 2013-2015
PostPosted: Sat Mar 01, 2014 8:21 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
From early 2013 through September 2015, there was a regular meeting of OpenSim Sci Fi enthusiasts on Saturdays in the Lani region of OSGrid. This post includes a few samples of the archived chat logs and images.

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LANI GLOBAL: Creator of Lani region OSGrid
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Last edited by Lani Global on Tue Dec 22, 2015 4:24 am, edited 3 times in total.

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 Post subject: OpenSim Sci Fi Meetings at Lani region OSGrid Saturdays
PostPosted: Sat Mar 01, 2014 8:25 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
Chat log for OpenSim Sci Fi Get-Together
Saturday 01 March 2014


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[14:24] Lani Global: ok
[14:24] Lani Global: hi vega
[14:24] vegaslon plutonian: hey
[14:25] Lani Global: meg is interested in Vars
[14:25] Meg Amp: I can log into wright and move about fine though it seems
[14:25] Meg Amp: yeah i wanna fly stuffs
[14:26] Meg Amp: I wanna be the UFO in your neighborhood heheheh
[14:26] Lani Global: are you on singularity?
[14:26] Lani Global: or fs?
[14:26] Meg Amp: FS right now
[14:26] Lani Global: ok
[14:26] vegaslon plutonian: crashing when try to go to a var?
[14:27] Lani Global: doesn't fs crash on vars?
[14:27] vegaslon plutonian: think have to run the beta
[14:28] Lani Global: yeah, it looks like singularity has become top dog viewer for opensim
[14:28] Meg Amp: running the latest beta
[14:28] vegaslon plutonian: it just releases often
[14:29] vegaslon plutonian: firestorm also lost their opensim developer
[14:29] Lani Global: well, thats bad news
[14:29] Lani Global: but, perhaps it will provide an opening for another
[14:30] vegaslon plutonian: well that developer also from what I hear worked for linden labs
[14:30] Lani Global: if there's anything we dont need in opensim, it is putting artificial limits on stuff
[14:31] Meg Amp: lindens hobbled all of the viewers to their platform
[14:32] Meg Amp: FS open sim needs to be its own instllation ..appart fromthe sl version
[14:34] Meg Amp: do you have a badass fury rabbit avi
[14:34] Meg Amp: been trying toget a friend over here
[14:34] Meg Amp: need some more leverage
[14:34] vegaslon plutonian: hmm wolfs and foxes
[14:34] Lani Global: there are some furries in Kris Corp shop here in the mall
[14:35] Lani Global: i think some include rabbit-like furries
[14:35] Meg Amp: she likes blowin stuff up
[14:35] Lani Global: furreness seems to be as particularly personal as hair
[14:35] Meg Amp: yeah
[14:35] Meg Amp: does
[14:36] vegaslon plutonian: hmm never customized my hair before
[14:37] Lani Global: hair isn't so difficult if you have the patience and time
[14:37] Lani Global: and are willing to cut and try a lot
[14:38] Meg Amp: easier to find it lying around
[14:38] Meg Amp: leaves more time f0or imnportant stuffs
[14:38] Meg Amp: like flying
[14:38] Meg Amp grins
[14:38] Lani Global: i put a whole barrel full of hair here in the mall
[14:39] Lani Global: i call it "Public Hair" because its all public domain hair
[14:39] Lani Global: if you want to contribute any hair to it, send me some
[14:40] Meg Amp: yeah
[14:41] Lani Global: things change so fast
[14:42] Lani Global: grids come and go, regions are changed like boots
[14:43] Lani region visitor recorder: NEW VISIT: Tiffany Sicling 2014-03-01
[14:43] Lani OSGrid: detects: Tiffany Sicling
[14:44] Lani Global: hi Tiffany
[14:44] Tiffany Sicling: hello y'all
[14:44] Lani Global: nice to see you today
[14:44] Tiffany Sicling: my computer died for a while
[14:44] Lani Global: have you met Meg?
[14:44] Tiffany Sicling: hi meg
[14:47] Lani Global: im running the Singularity 64bit now, it works well, less mem hog than fs
[14:48] Meg Amp: gonna haveto try that
[14:48] Lani Global: but still, all these viewers seem to be approaching needing a gig of mem
[14:49] vegaslon plutonian: the price of opensim, people use bigger textures
[14:49] Tiffany Sicling: neverwinter is even smooth
[14:49] Lani Global: guilty.
[14:51] Lani Global: sorry about any chatlag. i'm sending a few group chats and notices
[14:52] Meg Amp: not sure what my 4 is both ar black
[14:52] Lani Global: from what i have seen in the new Sandbox Plaza III, i believe Var regions are the future of opensim
[14:53] vegaslon plutonian: they are very cool and they can have stuff next to them
[14:53] Lani Global: i think everyone will want them
[14:53] Tiffany Sicling: "...next to them' ??
[14:53] Lani region visitor recorder: NEW VISIT: Jak Daniels 2014-03-01
[14:53] Lani region visitor recorder: NEW VISIT: Nurb 432 2014-03-01
[14:53] Lani Global: hell, i want 2 of them.
[14:53] Meg Amp: vehicles and especially flight will really get things moving here
[14:53] Lani OSGrid: detects: Jak Daniels
[14:53] Lani OSGrid: detects: Nurb 432
[14:53] Lani Global: you should see vega's flying gimballed thruster jets
[14:54] Tiffany Sicling: free forming viarable, or stepped ?
[14:54] Tiffany Sicling: variable
[14:54] vegaslon plutonian: have to be square and have to be in increments of 255
[14:54] Lani Global: 256m intervals, must be square, up to about 8000m or so
[14:55] Lani Global: Sandbox Plaza III is 768m x 768m
[14:55] Lani Global: greetings, Nurb and Jak
[14:55] Lani Global: welcome!
[14:55] Jak Daniels: hi!
[14:55] vegaslon plutonian: variable regions can have neighbors
[14:55] Lani Global: please have a seat
[14:56] Lani Global: if you can find an open seat
[14:56] Lani Global: yeah, it is really going to change things
[14:56] Lani Global: Mega regions always had a lot of 'issues'
[14:57] vegaslon plutonian: well variable regions require a supporting veiwer
[14:57] Tiffany Sicling: singularity?
[14:57] Jak Daniels: ...and i think some changes to the way grids view regions
[14:57] Lani Global: yes, but it seems, with Singularity supporting it, and probably Firestorm next, it will go mainstream
[14:57] Lani region visitor recorder: NEW VISIT: pat gresham 2014-03-01
[14:57] Meg Amp: 8k puts it at 32x32
[14:57] Lani OSGrid: detects: pat gresham
[14:58] vegaslon plutonian: singularity, cool viewer, kokua, firestorm technically supports it
[14:58] Lani region visitor recorder: NEW VISIT: Ferria Trebuchet 2014-03-01
[14:58] Lani Global: yes, an 8 kilometer wide region.
[14:58] Jak Daniels: i still can't move objects beyond 512,512 in singularity on a varregion
[14:58] vegaslon plutonian: using singularity alpha?
[14:58] Lani Global: well, Jak, i think things will improve with Var regions.
[14:59] Lani Global: welcome Ferria
[14:59] Jak Daniels: hmmm no stable... maybe i need dev version..?
[14:59] Ferria Trebuchet: ty Lani
[14:59] Tiffany Sicling: in FS, it seems if I try to move an object using the numbers and I am at a higher x/y coords, it jumps back somewhere in 256x256
[14:59] Lani Global: wlcome pat
[14:59] Tiffany Sicling: so I think FS is not ready for megas or vars
[14:59] pat gresham: Thanks Lani.
[14:59] Tiffany Sicling: hi pat
[14:59] Jak Daniels: me thinks there are sooo many places both server side and viewer side that have coded 256x256 as a region.... ;-)
[15:00] Lani Global: please have a seat if you like, join us
[15:00] Jak Daniels: the code will take a while to change
[15:00] Meg Amp: I've seen the jump back thing on standard sims too though
[15:00] Lani Global: open chat
[15:00] Tiffany Sicling: grabbing the object, I can move it fine.
[15:00] Tiffany Sicling: but building where I need to micro-step objects... not
[15:00] Meg Amp: seem to have to fly with the object sometimes
[15:02] Jak Daniels: anyway there seems to be good commuication ATM between singularity devs and opensim devs regarding varregions
[15:02] Lani Global: Annoucement: Please take some high quality photos (1024 wide by 512 high) of any good opensim scifi scenes, and submit them to me over the next month or so. We are gathering them for the OpenSim Sci Fi Exhibit (in SL Sci Fi Convention 2014)
[15:02] Jak Daniels: i'm sure it'll all get sorted
[15:03] Lani Global: yeah, Var is hot.
[15:03] pat gresham: Back in a few minutes
[15:03] Lani region visitor recorder: NEW VISIT: Juicy Babii 2014-03-01
[15:03] Lani Global: welcome Juicy
[15:03] Juicy Babii waves "Hi!"
[15:04] Lani Global: please have a seat
[15:04] Lani Global: opensim sci fi get-together
[15:04] Lani Global: we've been talking about the new "Var" regions which can be as huge as 8 kilometers
[15:04] Juicy Babii is new here. But old. A mystery, wrapped in an enigma, wrapped in bacon, dipped in chocolate.
[15:05] Lani Global: the potential for sci fi themes and especially spacecraft is huge.
[15:05] Jak Daniels: heee... YUM! ;-0
[15:05] Juicy Babii: Cool, like mega-sims. No border crossings to mess up vehicles
[15:05] Lani Global: sounds good. well, maybe not the bacon.
[15:05] Lani Global: right, sorta like mega
[15:06] Lani Global: there's a new Sandbox Plaza III, and it is a 768m x 768m region
[15:06] Jak Daniels: mega still behaves like lots of diiferent regions, but with one X/Y space for rezzing
[15:07] Juicy Babii: good to know that x and y coordinates can go beyond 256!
[15:07] Lani Global: I talk with a lot of potential opensim folks in SL all the time... it seems like the potential for huge regions is an attractive thing for them, especially the spacecraft enthusiasts.
[15:08] Jak Daniels: but they were a hack... everything stayed 256x256 region based but the prims were 'launched' off the SW region into 'mega' space ;-)
[15:09] Jak Daniels: varregions will be much better
[15:09] vegaslon plutonian: maps are also alot better on a var region, like this is the map for a 512 by 512 var region http://my.osgrid.org/region.php?region_name=gravity
[15:09] Lani Global: hopefully the terrain issues will be better than mega regions
[15:09] Jak Daniels: is that the current warp3d rendering of that sim?
[15:10] Meg Amp: holy mole just saw it on the map
[15:10] Juicy Babii: hard to comprehend a ship that is bigger than 256m in any dimension... parallel parking must be difficult!
[15:10] vegaslon plutonian: ya it does not have mesh rendering on though
[15:11] Lani Global: well, if you are designing a Trek starship to scale, i can see where you would need a huge region for it
[15:11] Lani Global: or a Death Star.
[15:11] Tiffany Sicling: or a battlestar galactica
[15:11] Lani region visitor recorder: NEW VISIT: Dayna.Bedrosian @grid.ufgqgrid.org 2014-03-01
[15:11] Tiffany Sicling: or a SGU Destiny
[15:12] Lani OSGrid: detects: Dayna.Bedrosian @grid.ufgqgrid.org
[15:12] Lani OSGrid: detects: Juicy Babii
[15:12] Meg Amp: I have a friend that wants full size enterprise ....flyable ...keep telling her to throttle her enthusiasm...
[15:12] Meg Amp: but this does get us closer to acheiving such things
[15:12] Jak Daniels: warp3d is getting much better... and most of the map handlers within opensim now support sending maps for varregions
[15:13] Lani Global took a snapshot.
[15:13] Lani Global: yes, well, a flying enterprise is do-able now in opensim
[15:14] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Waves. Mind if I join?
[15:14] Juicy Babii: mind? delighted.
[15:14] Meg Amp: I think the later enterprise was two or 3 sims long, an about 1 wide
[15:15] Juicy Babii: (wow)
[15:15] Lani Global: Hi Dayna! welcome to the opensim sci fi get-together... we've been talking about the new "Var" regions which can be as huge as 8 kilometers
[15:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Wow really?
[15:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Is there any literature about it?
[15:16] Lani Global: yeah, there is a 3/4 kilometer test region already set up in OSGrid called "Sandbox Plaza III" where you can check it out.
[15:16] vegaslon plutonian: would not recomend going up to 8km, your veiwer may get upset with you
[15:16] Meg Amp: http://www.coldnorth.com/owen/game/misc ... ompare.htm
[15:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I have started to notice how limiting these viewers can be
[15:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Thank you
[15:16] Lani Global: right now most of the viewers clamp their viewing limit to about 1500m. so something will have to be done about that!
[15:17] Lani Global: Singularity is the main viewer we are using to visit Var regions at this time.
[15:17] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Hopefully these viewer designers quit being so SL centric and looking more at the OpenSIM community
[15:17] Juicy Babii: I would like to un-clamp the 512Mb graphics RAM limit
[15:18] Tiffany Sicling: Too bad unity won't work in here
[15:18] Lani Global: yeah, we've been dreaming about making some really huge flying starships
[15:19] Tiffany Sicling: I wish ships could fly through a wormhole and pop on other side intact with AVs on board
[15:19] Lani Global: heck, it took me a year of lobbying to get 64m physical prim size :)
[15:19] Juicy Babii: I saw the threads about that!
[15:19] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That would be nice. We calculated it out years ago. I Galaxy class Starship at a 1:1 would = 12 256sqm SIMs
[15:19] Juicy Babii: in fact I experienced the 10m physical prim limitation... vehicle wouldn't budge until each and every prim on it was <10m
[15:20] Lani Global: what are the dimensions of the Galaxy class ships, Dayna?
[15:20] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Let me get it. It was a few years ago when we were doing a 1:1 Defiant build
[15:20] Lani Global: Juicy, with all the mesh vehicles now, most of them are larger than 10m object size in some dimension.
[15:20] Jak Daniels: we'd need to take some of the code from aurora for variable gravity centre to make space flight realistic ;-)
[15:21] Jak Daniels: could do orbiting then....
[15:21] vegaslon plutonian: changing the gravity on your region is only a command away
[15:21] Lani Global: yes, those kinds of things seem like they are close to feasible now.
[15:21] Meg Amp: GALAXY CLASS

Phaser Arrays: 13
Torpedo Launchers: 2 (Compliment 250 Photons)
Maximum safe warp: 9.6
High-capacity Deflector Shielding

Length: 642.51 m
Beam: 463.73 meters
Height: 195.26 meters
Decks: 42
Crew: roughly 1,014 (officers, enlisted, and civilian)
[15:21] Meg Amp: uh oh!!
[15:22] Meg Amp: we have to up the avatar limits too
[15:22] Juicy Babii laughs
[15:22] Meg Amp grinzzzzzz
[15:22] Lani Global: ok, so largest dimension of that Galaxy class ship is about 650m so, you would really want a region that is 10 times the size of it...
[15:22] Lani Global: so, that would be about 6.4km
[15:22] Lani Global: by 6.4km
[15:22] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Yeah
[15:22] Lani Global: that way you could fly it around
[15:23] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That would be neat
[15:23] Lani Global: that is well within the Var region max limit of 8km.
[15:23] Meg Amp: well ...you still have to keep track of all of the prims
[15:23] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Even then connecting regions as well
[15:23] Lani Global: yes, put several Var regions of space together
[15:23] Jak Daniels: it wouldn't need that many prims... a few stars and ans some mesh asteroids...
[15:23] Lani Global: since you wouldn't need a lot of prims, right.
[15:23] vegaslon plutonian: it is only 642 meters long
[15:24] Meg Amp: keep in mind the numbers tend to bvary from one source to another
[15:25] Meg Amp: I have found discrepancies
[15:25] Lani Global: i think a death star might be slightly larger.
[15:26] Jak Daniels: is 8192 max varregion size just a conservative safe estimate being coded at the moment..?
[15:26] Juicy Babii: ugh. the lifts in those things are always breaking down
[15:26] Jak Daniels: possibly in step with viewer development?
[15:26] Tiffany Sicling: now if they can just take a huge var region and turn that into a planet.... where you get to the end, and wrap to the beginning... spherical
[15:26] Tiffany Sicling: then we could have 'planets
[15:26] Tiffany Sicling: hehe
[15:27] vegaslon plutonian: larger then that and you run into hardware limitations
[15:27] Meg Amp: the nimitz aircraft carrier is 333 M
[15:27] vegaslon plutonian: your viewer is loading "all" that terrain at once
[15:27] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I think the servers will have to be upgraded
[15:27] Lani Global: it would be possible to have curved terrain
[15:27] Meg Amp: for comparison
[15:27] Tiffany Sicling: 128 GB RAM DDR5 with dual to quad 16 core cpus
[15:27] Juicy Babii: I liked the idea of simulating space travel, not by moving vehicles and avatars, but rather a vehicle you got into from one environmet, then got out of it, and there was a different environment
[15:28] vegaslon plutonian: 8km var has about the same amount of vertices as sticking 30k torus inside a 255 meter area
[15:28] vegaslon plutonian: for the ground alone
[15:28] Jak Daniels: i think terrain will alway remain as it is....'FLAT'..... It won't get changed in the viewer I think. But.. of course you can use mesh terains...
[15:28] Meg Amp: ooOOOOooo ...I got it
[15:28] Meg Amp: Mobius Region
[15:29] Meg Amp: that the next big project
[15:29] Lani Global: lol, yes... or Toroidal Interior region terrain.
[15:29] Lani Global: or a Hollow Earth.
[15:29] Juicy Babii: yes - a Dyson SPhere
[15:30] vegaslon plutonian: ideally robert adams figures out a way to only load a smaller portion of all that terrain and then you could have something like minecraft where you can have a landmass that is 6 times the size of the earth
[15:30] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Lots of possibilities
[15:30] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Our goal is to marry CryEngine4 with the Grid
[15:30] Lani region visitor recorder: NEW VISIT: Rasim.Aeon @hg.themicroverse.net 2014-03-01
[15:30] Lani Global: we are watching virtual world history unfold before us, my friends.
[15:31] Lani OSGrid: detects: Rasim.Aeon @hg.themicroverse.net
[15:31] Meg Amp: sadly the entire project needs to be restarted ..to have planets rezing partial surface maps and allowing planet to planet travel
[15:31] Jak Daniels: Yes, RA is much in favour of mesh for terrain... the old terrain heightmap 256x256 raster is doomed... ;-)
[15:31] Dayna.Bedrosian @grid.ufgqgrid.org:8002: The numbers don't lie. More people in OpenSIM than in SL
[15:31] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Hey Raz
[15:31] Lani Global: this is the first step to breaking away from the old "Linden Island" model of simulator environment.
[15:32] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Our ultimate goal is to have a side by side mmorpg and metaverse
[15:32] Rasim.Aeon @hg.themicroverse.net:8062: hello everyone
[15:32] Lani Global: we still have mandatory void water, but hopefully that will change someday soon, too.
[15:32] Lani Global: welcome Rasim!
[15:32] Meg Amp: sims mapped onto a spherical surface
[15:33] Juicy Babii: like Blue Mars had
[15:33] Tiffany Sicling: and real (well, virtual) waterfalls
[15:33] Tiffany Sicling: water prim
[15:33] Lani Global: i would think that a water prim might not be too difficult to make.
[15:33] Tiffany Sicling: underground digging and tunneling capability would be nice
[15:34] Meg Amp: well aurora sim was essentially going to let you travel across the void water somehow
[15:34] Lani Global: yes, we love CAVES!
[15:34] Meg Amp: not sure wherre that lanced
[15:34] Jak Daniels: having a purely mesh terrain and a settable gravity centre would do that... in a varregion big enough to enclose the space around it
[15:34] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Or damageable terrain
[15:34] Meg Amp: landed
[15:34] Meg Amp: hi fives da "bat lady"!!!
[15:34] Lani Global: i think, if the sim could let you travel across void water, then hand you off to the next region you arrive at, it would be really coool
[15:35] Meg Amp: yeah ya auger in , you should leave a hole in the ground
[15:35] vegaslon plutonian: aurora has infinite regions that do that
[15:35] Lani Global: aurora is way ahead of its time.
[15:36] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I have been hearing that a lot
[15:36] Meg Amp: but also way short on devs
[15:36] vegaslon plutonian: too bad do not play nice with others
[15:36] Lani Global: too bad aurora hasn't been part of the opensim 'verse for a while
[15:36] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That is a shame
[15:36] Jak Daniels: it has had a lot of inspired input.... pity it hasn't worked closer with opensim devs
[15:36] Lani Global: i remember when it first started, it could be HG
[15:36] Meg Amp: tim rogers is working on aurora
[15:36] vegaslon plutonian: white core
[15:37] Jak Daniels: The varregions part has kinda been ported back to opensim
[15:37] Dayna.Bedrosian @grid.ufgqgrid.org:8002: it would be nice to have one cohesive group helping everyone
[15:37] Lani Global: aurora was founded back during the turmoil among devs was stifling progress
[15:37] Lani region visitor recorder: NEW VISIT: Fearghus McMahon 2014-03-01
[15:37] Lani OSGrid: detects: Fearghus McMahon
[15:37] Lani Global: also, the old bar against sim devs seeing veiwer code
[15:37] Rasim.Aeon @hg.themicroverse.net:8062: how far has aurora come now, i used to track it
[15:38] Lani Global: that has all changed now
[15:38] Fearghus McMahon: hello everyone
[15:38] Jak Daniels: well, hopefully some of the best bits of aurora will be cherry picked into opensim
[15:38] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Hello :)
[15:39] Rasim.Aeon @hg.themicroverse.net:8062: hello
[15:39] Lani Global: So, everyone here is welcome to participate and be part of the OpenSim Sci Fi exhibit at the Second Life Sci Fi Convention 2014. it is in late May thru early June. We have a large space there and the exhibit will attract thousands of Sci Fi enthusiasts.
[15:40] Dayna.Bedrosian @grid.ufgqgrid.org:8002: We have also kicked the idea around about doing an OpenSIM SciFi con
[15:40] Juicy Babii refuses to be a booth babe
[15:40] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[15:40] Lani Global: Last year we had a smaller exhibit. And it had a lot of interest. This year will be even bigger.
[15:40] Lani Global: well, be a Booth Alien then.
[15:40] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[15:40] Meg Amp: timothy rogers of zetamex probably knows more about aurora than anyone at this point
[15:41] Juicy Babii smiles at Lani & Dayna
[15:41] Meg Amp: aor at least who to talk to
[15:41] Lani Global: Dayna's grid has an exhibit there also
[15:41] Dayna.Bedrosian @grid.ufgqgrid.org:8002: We are setting up next to Lanis booth at the con
[15:41] Meg Amp: I think they are trying to get a viable aurora sim back on line
[15:42] Lani Global: OpenSim Sci Fi community will be well-represented with grids and people. The more of us that can be there to meet and greet, the better.
[15:42] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Would be nice to get them working with the OpenSIM developers and likewise
[15:42] pat gresham: What is the location in 2L for the convention?
[15:43] Lani region visitor recorder: NEW VISIT: Shane Waffle 2014-03-01
[15:43] Lani OSGrid: detects: Shane Waffle
[15:43] Lani Global: Wouldn't it be cool to do an OpenSim Sci Fi faire? like a few regions of exhibits here in OSGrid maybe?
[15:43] Meg Amp: code is on git hub
[15:43] Meg Amp: http://aurora-sim.org/
[15:43] Shane Waffle: hi all
[15:43] Fearghus McMahon: would definately be cool.......and appologies for eavesdropping
[15:43] Lani Global: Hi Shane, welcome to the weekly Sci Fi get-together.
[15:44] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Or have a grid specifically setup for that. Like they did with their other conference
[15:44] Lani Global: OSG7B this year... 7th birthday of OSGrid... maybe we could set up a way to devote a few of those regions to Sci Fi.
[15:45] Dayna.Bedrosian @grid.ufgqgrid.org:8002: ohhh that would be great
[15:45] Lani Global: last year for OSG6B, we had one region that turned out to be all Sci Fi
[15:45] Rasim.Aeon @hg.themicroverse.net:8062: indeed
[15:45] Lani Global: i think the potential for it is good
[15:45] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I agree
[15:45] Lani Global: i will talk with the organizers of OSG7B.
[15:46] Lani region visitor recorder: NEW VISIT: Jack.Mondegreen @dorothy.figurativecorp.net 2014-03-01
[15:46] Lani OSGrid: detects: Jack.Mondegreen @dorothy.figurativecorp.net
[15:46] Lani Global: it could turn into an OpenSim Sci Fi Faire, within the OSG7B... sort of a simultaneous fair within a fair
[15:46] Meg Amp: http://aurora-sim.org/index.php?option= ... Itemid=487
[15:46] vegaslon plutonian: fairception
[15:46] Meg Amp: maention of var region on aurora sim blog
[15:46] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I am willing to help as well
[15:47] Lani Global: cool
[15:47] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Maybe we can connect SIMs to the faire
[15:47] Shane Waffle: propably worth posting something on goolge plus about it too
[15:47] Shane Waffle: huge community on there
[15:47] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I noticed the OpenSIM community stuff on Facebook is mainly controlled by one person
[15:48] Dayna.Bedrosian @grid.ufgqgrid.org:8002: More a fan of Gary Rosedales new project
[15:49] Lani Global: I'm not assimilated yet by Faceborg.
[15:49] vegaslon plutonian: google pluse is where it is at
[15:49] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[15:49] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I need to check out google+
[15:49] Rasim.Aeon @hg.themicroverse.net:8062: checking it now
[15:49] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I am fully assimilated into the faceborg collective lol
[15:49] Lani Global: yes, Google+ seems to have a lot of talk about OpenSim stuff, and unfortunately, a lot of drama and hate there sometimes.
[15:50] Shane Waffle: lots of ppl we know like ferd is using it
[15:50] Shane Waffle: https://plus.google.com/u/0/s/opensim
[15:50] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I mainly keep to the forums to ask for help
[15:50] Shane Waffle: simplly follow those ppl or communities you have interest in
[15:50] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Thanks
[15:50] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I signed up for it, but never used it
[15:51] Lani Global: Shane, feel free to pull up a chair
[15:51] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I am still trying to get the developers to work on my Mantis case
[15:51] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Short from jumping up and down and saying lookey here lol
[15:51] vegaslon plutonian: wow that adam ivie guy is on the top of the opensim list?
[15:51] Shane Waffle: which one ?
[15:52] Lani Global: what is the URL of your mantis report, Dayna?
[15:52] Dayna.Bedrosian @grid.ufgqgrid.org:8002: http://opensimulator.org/mantis/view.php?id=6867
[15:53] Shane Waffle: talk to gimisa he has a solution
[15:53] Dayna.Bedrosian @grid.ufgqgrid.org:8002: ohhh
[15:53] Dayna.Bedrosian @grid.ufgqgrid.org:8002: We used to have them in SL and miss having our comm relays
[15:53] Lani Global: I had been writing OpenSim bug reports (mantis) for about 4 years... and finally, with the help of Vegaslon, I was able to get the Git patch system going and submit a patch. It wasn't a significant one, but at least it would enable the use of most mesh vehicles.
[15:54] Shane Waffle: ill give you a contact dayna
[15:54] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Awesome thank you
[15:54] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I do have a scripting question that is a quick yes or no
[15:54] Lani Global: there is now cross-border chat.
[15:55] Lani Global: also, you can use IRC chat module in OpenSim
[15:55] Lani Global: or use an HTTP relay.
[15:55] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Is it possible to send someone an object through a script that is located in a separate sim
[15:55] Shane Waffle: os allows html so you can integrate with twitter facebook anything
[15:55] Shane Waffle: anything with api
[15:55] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Yeah this was all handled locally
[15:56] Dayna.Bedrosian @grid.ufgqgrid.org:8002: My old fleet is using 10 SIMs in the grid
[15:56] Dayna.Bedrosian @grid.ufgqgrid.org:8002: They are relying on group chats now
[15:56] Lani Global: i used to have a fairly large texting comm system I called SubSpace (many regions in opensim and SL connected) and it used http relay.
[15:57] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Was there any lag time?
[15:57] Lani Global: about 12 second lag time.
[15:57] Dayna.Bedrosian @grid.ufgqgrid.org:8002: ahh
[15:57] Lani Global: within the region SubSpace is instantaneous, but region-to-region and grid-to-grid it was about 10 to 12 sec
[15:58] Lani Global: i'm planning to convert to IRC chat module for SubSpace, at some point this year.
[15:59] Dayna.Bedrosian @grid.ufgqgrid.org:8002: it was not bad
[15:59] Lani Global: that will enable both inworld devices and normal IRC chat clients to text together
[15:59] Dayna.Bedrosian @grid.ufgqgrid.org:8002: It kinda worked
[15:59] Lani Global: remember Phoenix viewer had IRC chat?
[15:59] Dayna.Bedrosian @grid.ufgqgrid.org:8002: yeah
[15:59] Lani region visitor recorder: NEW VISIT: Tiffany Sicling 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Lani Global 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Dayna.Bedrosian @grid.ufgqgrid.org 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Shane Waffle 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Rasim.Aeon @hg.themicroverse.net 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Meg Amp 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: vegaslon plutonian 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: Jak Daniels 2014-03-02
[15:59] Lani region visitor recorder: NEW VISIT: pat gresham 2014-03-02
[16:00] Lani Global: that was really a wonderful feature.
[16:00] Meg Amp: the delay for subspace in not necessarily a bad thing
[16:00] Meg Amp: adds realism
[16:00] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That is true
[16:00] Meg Amp: at least fo spac e RP
[16:00] Lani Global: maybe i should add some random errors in subspace to simulate realism.
[16:00] Meg Amp: fake packet loss
[16:01] Dayna.Bedrosian @grid.ufgqgrid.org:8002: When we had ships and shuttles docking we would use the comms to communicate with them
[16:01] Meg Amp: CW ...guess the missing letters
[16:01] Lani Global: Lani to Meg via subspace: "Please send over 12 of the essential !%#%!$^ we really need them."
[16:01] Meg Amp: lol
[16:01] vegaslon plutonian just realized when enlarge singularity window accrossed to monitors it increases field of view
[16:02] Lani Global: yes, that works in firestorm too, vega
[16:02] Lani region visitor recorder: NEW VISIT: kai brig 2014-03-02
[16:02] Lani Global: quite a wide view.
[16:02] Lani OSGrid: detects: kai brig
[16:02] Lani Global: you know how i feel about it... "Once you've gone multi-monitor, you'll never go back"
[16:02] vegaslon plutonian: ya
[16:03] vegaslon plutonian: multi monitor is so great with blender it is crazy
[16:03] Lani Global: blender is crazy anyway, IMHO
[16:04] Lani Global loves/hates blender.
[16:04] Jak Daniels: blender is like marmite
[16:04] vegaslon plutonian: if I could change the center of the FOV in these veiwers I would really be set
[16:04] Lani Global: yes, that is the problem with only 2 monitors... you end up in center crack
[16:04] vegaslon plutonian digs in preferences to make sure can not
[16:04] Lani Global: but, just widen the view somewhat, leave some space on left or right side of one monitor.
[16:05] Jak Daniels: An avatar X offset would be good for 2 monitors
[16:05] kai brig: hello
[16:05] Lani region visitor recorder: NEW VISIT: Dog Pluto 2014-03-02
[16:05] Lani OSGrid: detects: Dog Pluto
[16:05] Lani Global: welcome Kai
[16:05] Lani Global: good to see you again kai
[16:05] kai brig: thank you for having me
[16:06] Shane Waffle: sry gota go - laters everyone
[16:06] Lani Global: seeya shane
[16:07] Lani Global: welcome to the OpenSim Sci Fi saturday get-together
[16:07] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Do they have cross region chat working yet for Scripts?
[16:07] Lani Global: we've been talking a lot about recent changes in opensim and viewers and the potential for new sci fi stuff
[16:08] Lani Global: hi Dog
[16:08] kai brig: :D
[16:08] Meg Amp: yeah I 've taken some great panarama shots with two and threee monitors
[16:08] Meg Amp: hi Dog ...beena while
[16:09] Lani Global: Photographers: We need your good photos for the Sci Fi Exhibit at SL Sci Fi Con 2014
[16:09] vegaslon plutonian will just make a hud to offset follow cam
[16:10] Lani Global: Oddly enough, at the recent OpenSim Dev meeting, there was some discussion of having the capability to build terrain caves in opensim.
[16:10] kai brig: That would be great!
[16:10] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Yeah that would
[16:10] kai brig: how?
[16:10] Jak Daniels: it would have to be mesh tho' wouldn't it?
[16:11] Meg Amp took a snapshot.
[16:11] Dog Pluto: Hi everyone
[16:11] Lani Global: There was nothing promised from any particular dev, but a lot of folks expressing interest in the feature.
[16:11] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I know Cheshire said he would seriously consider OpenSIM as an option if it had damageable terrain
[16:11] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That could fall into that category
[16:11] Lani Global: well, you can LSL script damageable terrain here.
[16:11] Meg Amp gave you Snapshot : !!!LANI MALL - Lani OSGrid , Lani (206, 127, 33) .
[16:11] Dayna.Bedrosian @grid.ufgqgrid.org:8002: really?
[16:12] kai brig: i din't know what
[16:12] kai brig: that*
[16:12] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I didn't either
[16:12] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Lani has a bag of toys lol
[16:12] kai brig: :D
[16:12] vegaslon plutonian: mosses grid does it all the time for their soldiers
[16:12] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Really?
[16:13] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Wow
[16:13] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That would be a nice thing to have
[16:13] vegaslon plutonian: can technically do it in secondlife too
[16:13] Lani Global: yes, i've seen it in SL
[16:13] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Wow
[16:13] Lani Global: there is a terrain modification ability in LSL
[16:13] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I will have to look around for that script
[16:13] kai brig: I have never seen it. I have seen temp prims as "damage"
[16:14] Meg Amp took a snapshot.
[16:14] Lani Global: you would need terrain mod privileges in the region to run the script, but thats not a big issue
[16:14] kai brig took a snapshot.
[16:14] Meg Amp gave you Snapshot : !!!LANI MALL -PANA-2 , Lani (206, 127, 33).
[16:14] Jak Daniels: you could use OsSetTerrainHeight in opensim to dent land around a prim... if the region allows that privileged command
[16:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Maybe osCauseDamage is the key
[16:16] kai brig: I have to go. BF is getting on to me. I was just suppose to pop on while he had a smoke break lol
[16:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Wow
[16:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[16:16] Lani Global: osCauseDamage is for osDamage... i'm not fond of it
[16:16] Meg Amp took a snapshot.
[16:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Ohhh I am just googling around
[16:16] Lani Global: nice to see you today Kai
[16:16] kai brig: thank you
[16:16] kai brig: bye
[16:16] Lani Global took a snapshot.
[16:17] Meg Amp took a snapshot.
[16:18] Meg Amp gave you Snapshot : MEETING PANA - Lani OSGrid , Lani (206, 127, 33).
[16:18] Lani Global took a snapshot.
[16:18] Rasim.Aeon @hg.themicroverse.net:8062: yall going to say "cheese"
[16:18] Rasim.Aeon @hg.themicroverse.net:8062: lol
[16:18] Dayna.Bedrosian @grid.ufgqgrid.org:8002: hmmm
[16:18] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Interesting
[16:18] Dayna.Bedrosian @grid.ufgqgrid.org:8002: osCauseHealing as well
[16:18] Meg Amp took a snapshot.
[16:18] Lani Global took a snapshot.
[16:19] Lani Global: http://gallery.osgrid.org/main.php?g2_i ... ewsIndex=1
[16:19] Lani Global: photos of us here.
[16:20] vegaslon plutonian: oh no my hair is not combed
[16:20] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[16:20] Lani Global: if you don't already have an OSGrid Gallery account set up, I would urge you to get one. It is easy to use, and great for sharing high quality photos.
[16:21] Lani Global: i also use my gallery photos as a way of imbedding images in the OSGrid forum and other things on web
[16:22] Lani Global: for example viewtopic.php?f=26&t=5066
[16:23] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Nice
[16:23] Meg Amp: I have seen some fake terain damege by rezzing a sculpt on collision ...self healing
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Nice
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: That's a good idea
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I am also looking into getting Softbody Physics
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: All part of the CryEngine pack
[16:25] Lani Global: that sounds sexy.
[16:25] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol I saw a video and was like I want that lol
[16:26] Lani Global took a snapshot.
[16:26] Lani Global: yeah, mushy prims.
[16:27] Lani Global took a snapshot.
[16:27] Lani Global took a snapshot.
[16:28] Dayna.Bedrosian @grid.ufgqgrid.org:8002: http://www.youtube.com/watch?v=KppTmsNFneg
[16:28] Lani Global: did you see vegaslon's recent video of region border crossing vehicles?
[16:29] Lani Global: https://www.youtube.com/watch?v=obUVN4vg6ng
[16:29] Dayna.Bedrosian @grid.ufgqgrid.org:8002: No I didn't
[16:29] Lani Global: i like those wobbly physics.
[16:29] Meg Amp took a snapshot.
[16:29] Meg Amp took a snapshot.
[16:30] vegaslon plutonian: thought about adding a new vehicle api to opensim so could have vehicles with moving tires
[16:30] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Nice
[16:31] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Seems BullettPhysics prefers 64bit
[16:31] Rasim.Aeon @hg.themicroverse.net:8062: finally coming to fruition
[16:31] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I need to upgrade the servers.
[16:31] Rasim.Aeon @hg.themicroverse.net:8062: will that be for water and air?
[16:31] Rasim.Aeon @hg.themicroverse.net:8062: or space
[16:32] Lani Global: go for it vega!
[16:32] Lani Global: yes
[16:33] Meg Amp took a snapshot.
[16:33] Meg Amp took a snapshot.
[16:33] Lani Global: I mentioned in the recent opensim dev meeting, that Sci Fi seems to be one of the more popular themes in opensim these days.
[16:33] Meg Amp took a snapshot.
[16:33] Meg Amp took a snapshot.
[16:34] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Yeah it is. I have to really make the next one. I do try and pop into the Developer chat
[16:34] Lani Global: not only is there a large sci fi community, but there is an increasing number of opensim grids devoted to sci fi
[16:34] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Yeah we are mainly scifi, but open to anything
[16:34] Meg Amp took a snapshot.
[16:35] Lani Global: i think it helps to shape the development if there is a lot of interest in features for certain things. it makes it more exciting.
[16:35] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Exactly
[16:35] Dayna.Bedrosian @grid.ufgqgrid.org:8002: More improvements
[16:35] Dayna.Bedrosian @grid.ufgqgrid.org:8002: New suggestions
[16:35] Lani Global: there have been a ton of bug fixes in opensim lately.
[16:36] Meg Amp took a snapshot.
[16:36] Lani Global: i went to my bug report page on the opensim mantis, and was able to check off and change the status to 'fixed' and 'resolved' for nearly every one i had reported over 4 years.
[16:36] Meg Amp took a snapshot.
[16:37] Lani Global: the advancement in development is rapidly changing and improvements are easy to look around and see
[16:37] Meg Amp took a snapshot.
[16:37] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Plus I know I like to be a thorn in the their sides
[16:37] Lani Global: of course, sometimes other unexpected bugs creep in.
[16:38] Lani Global: one of the old bugs that caused cloud avatars is pretty well stamped out now
[16:38] Meg Amp took a snapshot.
[16:38] Dayna.Bedrosian @grid.ufgqgrid.org:8002: oh yesh
[16:38] Meg Amp took a snapshot.
[16:39] Lani Global: clouds plagued us for years.
[16:39] Lani Global: but recently, its been rare that i've needed to rebake for anyone
[16:40] pat gresham: Thanks for letting me listen in. I am going to be going...
[16:40] Lani Global: nice to see you today pat
[16:40] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I have to run a quick errand. I'll be back later.
[16:40] Lani Global: usually we get together around 2pm to 4pm grid time.
[16:40] Lani Global: ok, seeya Dayna
[16:41] Lani Global: brb, making some Spice Tea
[16:43] Jak Daniels: but your cup says 'coffee' ;-)
[16:47] Lani Global: bak
[16:47] Lani region visitor recorder: NEW VISIT: Azriel.Kilgore @209.126.208.161 2014-03-02
[16:48] Lani OSGrid: detects: Azriel.Kilgore @209.126.208.161
[16:48] Lani Global: group invite: OpenSim Sci Fi group
[16:53] Lani Global: by the way, Dawn has added some trek-style "Federation Uniforms" to her shop here
[16:53] Lani Global: how are you today Azriel?
[16:53] Azriel.Kilgore @209.126.208.161:9021: Hi Lani, really good. How about you?:)
[16:54] Lani Global: wonderful!
[16:54] vegaslon plutonian: dont think I am scifi enought
[16:54] Jak Daniels: I'm off! tnx everyone.. back to testing mesh terrains on osgrid region 'GreenClumbuktor' ;-)
[16:55] Lani Global: is there a litmus test of sci-fi-ness?
[16:55] vegaslon plutonian: if you can name all the doctors and who played them
[16:56] Lani Global: "The Doctor" - Picardo.
[16:56] Lani Global: lol.
[16:56] vegaslon plutonian: dr simon tam
[16:56] Lani Global: "Bones"... DeForrest Kelley
[16:58] Lani Global: "Katherine Pulaski" - Muldair
[16:58] Lani Global: "Bev Crusher" -Gates McFadden
[16:59] Lani Global: i'm trying to remember the DS9 one
[17:00] Lani Global: "Bashir"... but i forgot who played him
[17:00] vegaslon plutonian: "DeForest Kelley " "Karl Urban" Dr Mccoy
[17:02] Lani Global: i guess i'm remiss in factoring in the new trek movies... but something about them makes them less memorable for me
[17:04] Lani Global: i know that the recent treks had good special FX... but for some reason, they don't grip me
[17:05] vegaslon plutonian: I am just adding Karl Urban to scifi fame since he is also now in Almost Human and that is a pretty good show
[17:05] Lani Mall Shop 2: visitor Azriel.Kilgore @209.126.208.161 2-3-2014 1:05 UTC
[17:05] Lani Global: has almost human gotten better? i have a lot of episodes i haven't watched recently
[17:06] vegaslon plutonian: well come to find out they been playing them out of order
[17:06] Lani Global: well that could explain a lot
[17:06] vegaslon plutonian: ya
[17:07] vegaslon plutonian: also I really liked the new Judge Dredd movie
[17:09] Lani Global: have you watched "Intelligence" ?
[17:10] vegaslon plutonian: nope
[17:10] Lani Global: its like a cyber- "6 million dollar man"
[17:11] Lani Global: and similarly trite.
[17:11] Lani Global: they had to give him a sexy bodyguard though.
[17:12] Lani Global: they make a big deal out of "she's there to protect the government's investment" but really, she's just there for "eye candy".
[17:13] vegaslon plutonian: welcome to "we got to widen our viewer base"
[17:14] Lani Global: oh that reminds me of one more Trek Doctor: Phlox! - John Billingsley. he plays a cyber-bio-enhancement-doctor in "Intelligence"
[17:15] Lani Global: i noticed in the recent episodes they have been giving him more of a role... as they rightly should, since he's the best actor they have on that show
[17:21] vegaslon plutonian: wow there is actual a list online of 21 favorite doctors from scifi
[17:22] vegaslon plutonian: https://www.blastr.com/2013-7-8/doctors ... physicians
[17:22] Lani region visitor recorder: NEW VISIT: Betty-Ann Montgomery 2014-03-02
[17:22] Lani OSGrid: detects: Betty-Ann Montgomery
[17:22] vegaslon plutonian: hmm alot of lists
[17:23] Betty-Ann Montgomery: dont mind me
[17:23] Betty-Ann Montgomery: just lookign around
[17:24] Lani Mall Shop 1: visitor Betty-Ann Montgomery 2-3-2014 1:24 UTC
[17:24] Lani Global: i'm posting the chat log
[17:30] Meg Amp: not said enough , but thank you Vega , and all the Devs for all the hard work

{L_IMAGE}

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LANI GLOBAL: Creator of Lani region OSGrid
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Last edited by Lani Global on Sat Jun 28, 2014 7:15 pm, edited 1 time in total.

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 Post subject: Re: OpenSim Sci Fi Get-Together at Lani region OSGrid Saturdays
PostPosted: Sat Mar 08, 2014 9:57 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi Get-Together
SATURDAY 8 MARCH 2014

{L_IMAGE}

OpenSim Sci Fi Get-Together
SATURDAY 8 MARCH 2014

CHAT LOG

[13:04] Lani Global: i made some announcements today about the sci fi gathering
[13:05] Lani Global: i announced it on some groups in SL
[13:22] Laughton McCry: does anyone know an easy way to texture a mesh spaceship
[13:22] Laughton McCry: so that it looks good i should mention
[13:22] Laughton McCry: are there any good tutorials for that?
[13:23] Lani Global: are you using Blender?
[13:23] Laughton McCry: yepp
[13:23] Meg Amp: someone said that if you build it with in world texturing in mind , that can be easier, but planning teh build is essential
[13:24] Laughton McCry: i see
[13:24] Laughton McCry: well
[13:24] Lani Global: yes, either by assigning faces or making smaller meshes that fit together
[13:24] Laughton McCry: i have not thought about the texturing besorehand
[13:24] Laughton McCry: hm.. yes i see
[13:25] Laughton McCry: maybe i better go for something simple
[13:25] Laughton McCry: lijke normal tiled textures
[13:25] Laughton McCry: aplied
[13:25] Lani Global: usually, by painting on the faces in blender, you can export a 'wrap' texture
[13:25] Laughton McCry: ?
[13:25] Lani Global: like the UV wrap
[13:25] Laughton McCry: oh okay
[13:26] Laughton McCry: how would that work?
[13:26] Lani Global: the wrap texture becomes a 2d image that you export... it should be 1024 x 1024 pixels
[13:26] Laughton McCry: yes i baked a ambiant occlusion texture
[13:27] Laughton McCry: but that is not what i want
[13:27] Laughton McCry: at least not only that
[13:27] Lani OSGrid: detects: Pete Camino
[13:27] :: : Lani OSGrid detects: Pete Camino
[13:27] Lani Global: there are tutorials on Youtube for blender UV editing https://www.youtube.com/results?search_ ... iting&sm=1
[13:28] Laughton McCry: oh cool thank you ^^
[13:28] Lani Global: sure
[13:28] Lani Global: also more about blender UV edit http://wiki.blender.org/index.php/Doc:2 ... Mapping/UV
[13:28] Lani Global: hi pete
[13:30] Pete Camino: frustrating not being able to type
[13:30] Lani Global: yeah, i'm sure it is
[13:31] Lani Global: i've been sending out a few bulletins about this get-together... i was in SL and then twitter
[13:32] Pete Camino: love the asgard avi
[13:32] Laughton McCry: thank you Sir
[13:32] Laughton McCry: XD
[13:32] Pete Camino: you make it?
[13:32] Laughton McCry: we are proud of our pale skinny apearance
[13:32] Laughton McCry: no
[13:33] Laughton McCry: a friend of mine
[13:33] Laughton McCry: but i made the atachments
[13:33] Pete Camino: good job
[13:33] Laughton McCry: XD
[13:34] Laughton McCry: we have a sim
[13:34] Laughton McCry: yggdrasil
[13:34] Laughton McCry: its an asgard city
[13:35] Laughton McCry: it sometimes its offline but its cool
[13:35] Laughton McCry: i build a lot of stuff there
[13:35] Lani Global: where is it? do you have an LM?
[13:35] Lani Global: is it in osgrid?
[13:35] Pete Camino: i'll look. mine have been up and down lately
[13:36] Laughton McCry: looksalmost like a heartbeat
[13:36] Laughton McCry: it is in osgrid yes
[13:36] Laughton McCry: ^^
[13:36] Laughton McCry: wait ill give a LM
[13:36] Pete Camino: please
[13:36] Laughton McCry gave you Asgard City.
[13:36] Lani Global: merci
[13:36] Lani Global: thanks
[13:37] Pete Camino: ty
[13:37] Laughton McCry: a pleassure
[13:38] Pete Camino: what did i hear about new flight scripts lani?
[13:38] Laughton McCry: we try to get soem RP going there
[13:38] Laughton McCry: but its not easy to get some stargate fans together willing to put time into it
[13:38] Laughton McCry: hehe
[13:38] Laughton McCry: ^^
[13:40] Lani Global: there is an Archive book of Lani RP
[13:40] Pete Camino: that was your quest things... different
[13:41] Laughton McCry: quest?
[13:41] Pete Camino: lani can explain she has two hands to type with
[13:42] Laughton McCry: what was that about?
[13:42] Laughton McCry: hehe okay
[13:42] Lani Global: i put the archive of Lani RP book on the table
[13:43] Lani Global: yes, we also have a Crystal Quest game here
[13:43] Lani Global: but it is more of a demonstration of the Myriad system potential.
[13:44] Laughton McCry: sounds interesting though
[13:44] Pete Camino: people liked it and played
[13:45] Lani Global: yes, it was popular for a while
[13:45] Lani Global: but now that the main focus of this sim is the Mall, people don't notice the Crystal Quest game anymore
[13:46] Laughton McCry: hmm.. maybe its not so well announced
[13:46] Lani Global: it is a busy sim
[13:46] Laughton McCry: yes
[13:47] Lani Global: there are so many signs and things to try to grab people's attention.
[13:47] Pete Camino: takes 'fans' to rp in any meaningful way
[13:47] Laughton McCry: that is true
[13:47] Pete Camino: here, so far, its mostly just traffic
[13:48] Lani Global: yes, many come and go
[13:48] Laughton McCry: haha but traffic is good
[13:48] Laughton McCry: some would kill for your traffic XD
[13:48] Pete Camino: but we hvae the tools now. ships, weapons, and our regions. in time it will happen
[13:48] Lani OSGrid: detects: sanday sunnyone
[13:49] Lani Global: yes, it will, i agree, pete
[13:49] Lani Global: i had a visit yesterday from a whole troupe of Gor.
[13:49] Pete Camino: here?
[13:49] Laughton McCry: O.O
[13:49] Lani Global: they were RPing here and then went back to their regions
[13:50] Lani Global: yes, about 6 or 7 of them
[13:50] Pete Camino: waves
[13:50] sanday sunnyone: Hello all
[13:50] Lani Global: hi sanday, welcome
[13:50] Laughton McCry: hi^^
[13:51] Lani Global: is this your first day here sanday?
[13:51] sanday sunnyone: Yes, this is.
[13:51] Pete Camino: welcome to the grid
[13:51] Lani Global: how did you hear about it?
[13:51] sanday sunnyone: (Why, do I look that bad? lol)
[13:52] Lani Global: lol. you look great
[13:52] Lani OSGrid: detects: Zzog Posthorn
[13:52] sanday sunnyone: I heard some people over on SL talking about it.
[13:52] Pete Camino: freindlyhere not money hhungy like sl
[13:53] Lani Global: cool. well at least my announcement there in SL reached someone nice.
[13:53] Pete Camino: hay zzog
[13:53] sanday sunnyone: Is that an error that says OS$100,0000
[13:53] sanday sunnyone: 100,000
[13:54] Pete Camino: lani humor
[13:54] Lani Global: i like to make people feel good, by giving them lots of monopoly money.
[13:54] sanday sunnyone: or is that 100.00
[13:54] Lani Global: it is worth every penny. but you can't take it with you.
[13:54] Zzog Posthorn: :) hello
[13:55] sanday sunnyone: But most everything is free here.
[13:55] Laughton McCry: lol this is fun
[13:55] Pete Camino: nodds again
[13:55] Laughton McCry: i feel rich now
[13:55] Laughton McCry: XD
[13:55] sanday sunnyone: I LOVE this place.
[13:56] Lani Global: yes, it is all free... and you also have Freedom.
[13:56] Lani Global: freebies and Free people.
[13:57] Lani Global: what kind of things do you create?
[13:57] sanday sunnyone: Small starships.
[13:58] sanday sunnyone: (Shuttles_
[13:58] Laughton McCry: cool
[13:58] Lani OSGrid: detects: Jak Daniels
[13:58] Lani Global: cool. there are a few of us here who also make spacecraft.
[13:58] Pete Camino: sees a friendship coming on
[13:58] Pete Camino: many of my ships in theshop yonder
[14:00] Pete Camino: only a fw special perspnal builds. most ships are fre tp copy
[14:00] Lani Global: yes, often the best ships are put together with passion for the build and are very personal
[14:00] sanday sunnyone: Aha
[14:01] sanday sunnyone: I understand.
[14:01] sanday sunnyone: Are any modifiable?
[14:01] Pete Camino: but i have about 40 free ships here
[14:01] Pete Camino: all mod and copy
[14:01] Lani Global: the real "coin of the realm" in this part of OpenSim, in my opinion, is the sharing... either sharing of community and social aspects... or the sharing of creative content and skills.
[14:02] Lani OSGrid: detects: Akabn9 Ewry
[14:02] sanday sunnyone: (Cool, I need the parts.)
[14:02] Pete Camino: no point in owinging a ship if you caqn't make it your own
[14:03] sanday sunnyone: I love Dune, but is Star Trek alive here too?
[14:03] Lani Global: pete is a prolific spacecraft builder. his shop here in the mall has lots of them.
[14:04] Lani Global: yes, trek is popular around here
[14:04] Lani OSGrid: detects: Newbie1canobe Morgan
[14:05] Lani Global: Welcome everyone to the regular saturday Sci Fi get-together here in Lani region of OSGrid.
[14:05] sanday sunnyone: Now this is OSGrid, can I get to the other grids from here?
[14:05] Lani Global: yes, you can visit many other opensim grids from here. using the HyperGrid teleport system
[14:06] sanday sunnyone: Way-cool!
[14:06] Lani Global: you can travel with your inventory
[14:07] Lani Global: there are some OpenSim grids totally devoted to Sci Fi.... and several devoted to trek.
[14:07] Lani Global: welcome Aka. I see you made it
[14:07] Akabn9 Ewry: made it
[14:08] Akabn9 Ewry: I fell thru ground to Middle planet first but tp back
[14:10] sanday sunnyone: (hate it when that happens....)
[14:10] Lani Global: Well, for those who are just joining us now... this is a gathering of Science Fiction enthusiasts in OpenSim. It is an open get-together, regularly here in Lani on saturday at about 2pm to 4pm grid time PST (SLT) and it is open to all kinds of Sci Fi and fantasy-related discussion.
[14:10] Lani Global: we can open it to introductions. or anything anyone would like to say
[14:10] Lani Global: after that i have a few announcements and interesting news
[14:12] Lani Global: I'm Lani Global. I'm a creator of content for OpenSim and SL. I also enjoy promoting other Sci Fi content creators and OpenSim regions.
[14:14] Lani Global: my friend Pete Camino, is a creator of spacecraft, gear, and Firefly themed regions. He also has a shop here in the Lani Mall.
[14:12] Akabn9 Ewry: I will say I wish I saw Gravity in IMAX
[14:14] Lani Global: Please, anyone else want to do an intro?
[14:15] Lani OSGrid: detects: vegaslon plutonian
[14:16] Laughton McCry: uhm iam laughton iam in the group of the sim emphatic eccentricia which is a group of artists enjoing the creative freedome of opensim
[14:16] Laughton McCry: and also creator of wierd things like sci fi stuff and such
[14:16] Pete Camino: asgard?
[14:16] sanday sunnyone: I am Sanday, here from SL and am getting very tired of my builds beings stolen over there.
[14:17] Laughton McCry: and asgard yes
[14:17] sanday sunnyone: being ... ahem
[14:17] Pete Camino: if you create here, plan on sharing it. its our way
[14:17] Laughton McCry: it would be a pleassure to me
[14:18] Lani Global: I'll help you later and we can discuss "Product Licensing" and "Property Protection"
[14:18] Lani region visitor recorder: NEW VISIT: SheriffDawn Summers
[14:18] Laughton McCry: i will come back on you when i have something good enough to share
[14:19] Lani Global: Please continue, introduce yourselves
[14:19] sanday sunnyone: I will be happy to share.
[14:19] Pete Camino: example
[14:19] Lani Global: tell us a little about what you are building now or what your activities are
[14:19] Lani region visitor recorder: NEW VISIT: Katie Summers
[14:19] SheriffDawn Summers: Hello every one *smiles
[14:20] Lani Global: hi Dawn and Katie
[14:20] Pete Camino: smiles. hay summers
[14:20] Lani Global: welcome
[14:20] Pete Camino: and group
[14:20] SheriffDawn Summers: Thank you Lani
[14:20] Lani Global: please have a seat and a drink. this is totally informal
[14:21] Zzog Posthorn: I'm Zzog Posthorn, been floating between grids for the last few years and saw Lani's note so swung on by to see how things are going. Looks like they have made some advances since I was here last as I saw something in notices about vehicles and such.
[14:21] Lani Global: yes, we have some news about vehicles later
[14:22] SheriffDawn Summers: Good I like vehicles
[14:22] sanday sunnyone: Me too.
[14:22] Akabn9 Ewry: can you set vehicle type to Airplane in OSG now?
[14:23] Lani Global: yes
[14:24] Pete Camino: new physical scripts?
[14:24] Lani Global: Well, since everyone is interested... here's some news about vehicles
[14:24] Lani Global: Recently, there is a new Physics Engine being developed for OpenSim.
[14:25] Lani Global: it is called "BulletSim Physics"
[14:25] sanday sunnyone: Wow!
[14:25] Akabn9 Ewry: who is writing the code?
[14:25] Pete Camino: bullett is still buggy. prefer our older one
[14:25] Lani Global: It has great potential. And it has been released in the experimental OpenSim versions.
[14:26] Lani Global: This past week or so, I've been having fun with physical vehicles in the new BulletSim Physics.
[14:27] Lani Global: My impression is that it is wonderful and has a lot of great features we can use for Sci Fi spacecraft, watercraft, airplanes, land vehicles, and submarines
[14:27] Pete Camino: in time i agree with you
[14:27] Katie Summers: Hi everyone sorry slow in replying
[14:27] Katie Summers: hi Lani
[14:28] Akabn9 Ewry: so Bullet is an option in opensim.ini? ODE is still default?
[14:28] Meg Amp: sorry back ..more or less
[14:28] Lani Global: my friend Vegaslon Plutonian, here in this meeting, is involved in working with new vehicle scripts for use with BulletSim.
[14:29] Pete Camino: bullet is the default. ode is the option...or was on my last update
[14:29] Lani Global: during the past week, with Vegaslon's help, I've converted my Ornithopter engine over to work with BulletSim Physics. It performs fabulously.
[14:30] Zzog Posthorn: Bullet is not the default yet.
[14:30] vegaslon plutonian: Next official opensim release will have BulletSim as the default. Current OSGrid release also has BulletSim as the default
[14:31] vegaslon plutonian: ODE is still an option and any updating of a existing region will keep ODE as the engine
[14:31] Pete Camino: (don't wanna rescript all those ships)
[14:32] Lani Global: As many of you know, I released an open source full perms "Kit" and open source scripts for spacecraft in OpenSim using the old standard ODE (Open Dynamics Engine physics). I intend to do a similar release of a kit and scripts eventually for the new BulletSim Physics. It will be a drop-in script/engine for vehicles that have already been set up for ODE.
[14:33] Zzog Posthorn: is the code only going to work in osgrid?
[14:33] Lani Global: So, you will be able to easily convert your old vehicles over to the new physics.
[14:33] Lani Global: This are scripts specifically designed and optimized for use in OpenSim.
[14:34] Akabn9 Ewry trying to think of any script I have seen that worked in OSG and SL without changes
[14:35] Pete Camino: not many of those. some are ok
[14:36] Lani Global: Another thing, while we are talking about vehicles. The vehicle border crossing is now being made possible, and with the help of some scripting by Vegaslon, we hope to have solved many of the past problems that people have had before with region crossing. This can make it possible to go long distances over many regions by vehicle.
[14:36] Akabn9 Ewry: that would be incredible Lani
[14:36] Pete Camino: THAT would be a big improvment
[14:36] Zzog Posthorn: I assume the vehicles work in megasims?
[14:37] Lani Global: Yes
[14:37] Jak Daniels: is this linked to varregions or just better handing of region transfers within a script?
[14:38] vegaslon plutonian: this is possible by a series of commits donated to opensim by Avination
[14:38] SheriffDawn Summers: I would like some train scripts that will be able to cross the sim boarders *smiles
[14:38] Lani Global: There is a new type of region in OpenSim, it can be any size. It is called a Variable or "Var Region" and we have been having a heck of a lot of fun on large size Var Regions in the past week with flying vehicles and land vehicles.
[14:38] Pete Camino: excuese me all please. rl calls. vry nice to see y'all
[14:38] Lani Global: glad you could make it pete
[14:39] Katie Summers: take care Pete
[14:39] Akabn9 Ewry: what are "commits" vega?
[14:39] Akabn9 Ewry: contributions to the source code?
[14:39] vegaslon plutonian: Peices of source code
[14:41] Akabn9 Ewry: is Avination another Opensim grid?
[14:41] Lani Global: yes
[14:42] vegaslon plutonian: yes they are a grid that is attempting to mimic secondlife, they have a currency
[14:42] Lani Global: Avination is a large commercial grid, based on OpenSim server software.
[14:43] Lani Global: there are really several types of OpenSim "places"
[14:43] Jak Daniels: they 'fork' and develop opensim at a sometimes faster rate than core openim, to suit there needs, but often they contribute back code to make opensim better
[14:44] Lani OSGrid: detects: majnoon.john @majnoon.dyndns.info
[14:44] Lani Global: Ok, another announcement, news...
[14:44] Lani Global: OpenSim Sci Fi Faire - it looks like we are in the planning stages now for it.
[14:45] Lani Global: OpenSim Sci Fi Faire 2014. right now we are looking at running it during July 2014 to be concurrent with the OSGrid 7th Birthday events.
[14:46] Lani Global: This can help to give us more promotion and exposure.
[14:46] Lani Global: We had proposed this at last week's get-together.
[14:47] Lani Global: During the past week, I talked with OSGrid administrators about it.
[14:48] Lani Global: They say that we can use the OSGrid Event Plaza for a stage event, during the OSG7B (OSGrid 7th Birthday) week. We will need to coordinate time/date.
[14:49] Lani Global: We still need to find the resources to have some regions on OSGrid for exhibits.
[14:50] Lani Global: We envision having several regions clumped together, with exhibit booths on them. These would be open for various OpenSim Sci Fi enthusiasts and grids and groups.
[14:51] Lani Global: questions/comments?
[14:51] Akabn9 Ewry: could you elaborate on "find resources"? do you need people to leave their machine on 24/7 to run a sim?
[14:52] Lani Global: we will need some data center server simulators for the main regions of the OpenSim Sci Fi Faire.
[14:53] Lani Global: other "satellite regions" can be put up by anyone around the main Faire regions
[14:54] Lani Global: it will probably be like a small continent of regions
[14:55] Akabn9 Ewry: I run Opensim regions on my Ubuntu machine
[14:55] Meg Amp: would be sorta cool is someone could create a complete separate demo grid , to hypergate from , and have exhibits there
[14:56] Meg Amp: maybe var setup to demo vehicles and stuffs
[14:56] Akabn9 Ewry: I will donate my machine to the Faire if you need it
[14:57] Lani Global: yes, we should showcase a lot of the fun and unique features of OpenSim... such as Var regions and Mega regions. osNPC and walk-in Teleporters, and other strange and wonderful worlds.
[14:57] Laughton McCry: have to go now, was nice to meet you all ^^
[14:58] Lani Global: good to see you Laughton
[14:58] Akabn9 Ewry: later Laughton
[14:58] Lani Global: Aka, that's good
[15:00] Akabn9 Ewry: maybe I need another broadband line
[15:00] Akabn9 Ewry: I wish I had some of the Google connect
[15:01] Lani Global: It also can be possible for many Sci Fi enthusiasts who are sim owners, to temporarily move their regions nearby the OpenSim Sci Fi Faire.
[15:03] Lani Global: we are going to use OSGrid because it is an OpenSim neutral entity and has a large asset server system capable of handling many avatars at the same time. It also is supportive of this event, and the OpenSim Sci Fi community in general.
[15:04] Lani Global: the Faire will be open to all OpenSim people, regardless of their affiliation with any particular OpenSim grid.
[15:04] Lani Global: this is neutral common ground.
[15:05] Lani Global: we invite all grids and all independent people everywhere to be a part of it.
[15:05] Akabn9 Ewry: :)
[15:05] Akabn9 Ewry: it sounds like you are calling a truce or something
[15:05] Akabn9 Ewry: or it might be my imagination
[15:06] Lani Global: as far as i'm concerned, i've always been in a permanent truce
[15:06] Akabn9 Ewry: of course
[15:06] Lani OSGrid: detects: chastain andretti
[15:06] Lani Global: and the OpenSim Sci Fi group is open and non-aligned with any commercial entity or grid
[15:09] Lani Global: OSGrid is often used as a meeting place for communities and also for the OpenSim developers (devs or software writers)
[15:10] Lani Global: you will find a lot of opensim software being tested on osgrid first. that is both its strength and weakness. it is both an experimental grid and a residential grid.
[15:10] ixi OSGrid: detects: jerryjer Jewell
[15:13] Lani Global: ok, another announcement for the group...
[15:13] Lani OSGrid: detects: Ares Halostar
[15:14] Lani OSGrid: detects: Bat Woman
[15:14] Lani Global: for those of you who haven't heard about it before... there is a Sci Fi Convention in Second Life around the end of May and beginning of June 2014.
[15:15] Lani Global: the OpenSim Sci Fi group will have a large exhibit booth at Second Life Sci Fi Convention 2014.
[15:15] Lani OSGrid: detects: Ares Halostar
[15:15] Meg Amp: yes the anual sl scifi lag fest
[15:15] Meg Amp: tp in and cam around
[15:15] Akabn9 Ewry: lol
[15:16] Bat Woman: Hello all
[15:16] SheriffDawn Summers: That should be a great event
[15:16] Meg Amp: free virtual straight jackets at all of the TP points
[15:16] SheriffDawn Summers: Hello Bat Woman welcome
[15:16] Lani Global: I'm collecting photos of Sci Fi themes and people and avatars... images from OSGrid.
[15:16] Ares Halostar: Hi all
[15:16] Lani Global: the photos will be shown at the exhibit booth.
[15:16] Akabn9 Ewry: maybe everyone should be naked, bald, and not allowed to run scripts
[15:17] Lani Global: up to about 100 images
[15:17] Ares Halostar: We are aliens when we are bald
[15:17] Lani Global: yeah, it is wild and crazy.
[15:17] Meg Amp: temple to honor the bats around here somewhere
[15:17] Meg Amp digs around for the map
[15:17] Bat Woman: :)
[15:17] Lani Global: hi Ares, welcome
[15:17] Lani Global: welcome Bat Woman
[15:17] Ares Halostar: tks
[15:18] Bat Woman: Thank You
[15:18] SheriffDawn Summers: Hello Ares
[15:18] Ares Halostar: gday. Still waking up here.. got up later than I thought
[15:19] Lani OSGrid: detects: Tina Bey
[15:19] Meg Amp grins
[15:19] Meg Amp: lotta that goin around
[15:20] Ares Halostar: Was up late making a dark forest
[15:20] Tina Bey: hi !!
[15:20] Tina Bey (es -> en): Hi!
[15:20] Lani Global: hi Tina!
[15:20] Lani Global: bienvenido
[15:21] Bat Woman: hi
[15:21] Tina Bey: Hola a todos , perdonen la demora
[15:21] Tina Bey (es -> en): Hello everyone, sorry for the delay
[15:21] Katie Summers: Hi Tina
[15:22] Lani Global: for those of you who are just joining the meeting now. earlier we talked about BulletSim Physics, Vehicles, and planning for OpenSim Sci Fi Faire.
[15:22] Tina Bey: interesante tema
[15:22] Tina Bey (es -> en): interesting topic
[15:23] Ares Halostar: YEs, I was playing with bullet physics last night... kinda different results
[15:23] Ares Halostar: Especially push
[15:24] ixi OSGrid: detects: Dayna.Bedrosian @grid.ufgqgrid.org
[15:24] Lani Global: yes, push is from the center of the prim
[15:24] Lani Global: and is proportional to distance
[15:24] Lani Global: this is similar to havok
[15:24] Lani Global: in ODE, the prim push can be from any point
[15:26] Ares Halostar: I will be experimenting more with bullet as time goes on...It's the way things are headed
[15:26] Akabn9 Ewry: who wrote Bullet?
[15:27] Lani Global: Robert Adams is the primary developer now of BulletSim Physics.
[15:27] Akabn9 Ewry: ah. Isee it has a wiki of course
[15:31] Lani Global: I see you added some new Robots to your shop here, Ares.
[15:32] Ares Halostar: Yep. They don't move, but they just say things when you click them. Just something to amuse
[15:33] Lani Global: tell us about your Zombies.
[15:34] Ares Halostar: They don't talk much, but they work on a simple theme.. you walk by, then want to kill you, but fortunately, you can shoot them.. It is the bullet that does all the work
[15:34] Lani Global: you have a Zombie rezzer?
[15:35] Lani Global: do they chase you?
[15:35] Lani Global: are they osNPC (avatar-type) zombies?
[15:35] Ares Halostar: That is the thing you place somewhere in your sim.. place lots of them, and activate them.. they go invisible, and wait for victims to wander near
[15:35] Ares Halostar: Yes
[15:36] SheriffDawn Summers: giggles
[15:36] Tina Bey: yo tuve una vez uno. terminé encerrandolo en una jaula..Me daba mucho nervio tenerlo suelto jejeje
[15:36] Tina Bey (es -> en): I had one one time. I ended up putting it in a cage...I was nervous to have it on the loose, lol
[15:37] Ares Halostar: LOL
[15:37] Lani Global: would we encounter zombies on your home world, Ares?
[15:37] Bat Woman: sound fun :)
[15:38] Lani Global: ZombieLand?
[15:38] Ares Halostar: I had to figure out how to shoot them.. as when avies wear something that detects collisions.. it doesn't work here in osgrid.. but prims that are shot know when they hit something... and I mostly have my zombies in two sims.. Zombieland and AresIsland1
[15:38] Bat Woman: NPC that hunt you
[15:39] Ares Halostar: They don't work well on my Var region, away form 256x256 coords
[15:39] Ares Halostar: Hunt and haunt you..lol
[15:39] Bat Woman: As boys do :)
[15:39] Lani Global: so, for now, they are mainly good for "normal" regions
[15:39] Ares Halostar: haha..
[15:40] Ares Halostar: Yes.. normal regions.. till a work around can be made for osNpcmovetotarget
[15:41] Lani Global: i see. yes. the new Var regions are interesting animals
[15:41] Ares Halostar: Yes.. I have a 768x768 one.. and loading an oar into the right position is challenging
[15:42] Akabn9 Ewry: is 768x768 the same as 3x3 regions?
[15:43] Ares Halostar: It's essentially the same... a huge area to play in
[15:43] Lani Global: it sure is more interesting flying around in a huge Var region than a normal size 256x256.
[15:45] Ares Halostar: But you can load in oars into various positions....I have found that using the displacement parameter in load oar.. using 256.256 as your centre coord to load the oar at the centre of the var (weird as I thought 384 would have been the centre point
[15:45] Akabn9 Ewry: is a 6x6 region better? has anyone done any work on what a good megaregion size should be?
[15:46] Ares Halostar: Trail and error as usual.. and it's handy if you have a blank oar to load in to fix mistakes or delete oars that stuffed up
[15:47] Lani Global took a snapshot. photo http://gallery.osgrid.org/main.php?g2_i ... ewsIndex=1
[15:48] Lani Global: the Var regions, with their possible 8 kilometer size, makes a very attractive space for vehicles and planet environments beyond the normal "old style" sims.
[15:48] Ares Halostar: I was also playing with a sculpty I found a while ago, that is very useful for making caves and forests dark.. just turn it phantom, and set it to 90% transparent.. gives a good effect.. if anyone wants a copy of it, let me know...
[15:48] Ares Halostar: agree.. very exciting
[15:49] Akabn9 Ewry: is there documentation on "Var regions"?
[15:49] Ares Halostar: Hard making a realistic mountain range in a normal sim...
[15:49] Ares Halostar: Google Var regions.. there is a bit on it
[15:49] vegaslon plutonian: http://i.imgur.com/xloPH6c.png
[15:50] vegaslon plutonian: that could help you with loading oars
[15:50] Ares Halostar: Brilliant.. that is pretty well the conclusion I came to last night
[15:51] Akabn9 Ewry: one of my pipe dreams is doing a sim of Cannon Mtn in New Hampshire, USA
[15:51] Ares Halostar: Lots of work :))
[15:51] Akabn9 Ewry: i know
[15:51] Ares Halostar: But worth it
[15:51] Tina Bey: si
[15:51] Tina Bey (es -> en): If
[15:51] Akabn9 Ewry: it is the best place to ski
[15:52] Tina Bey: el verdadero o el virtual? jejeje
[15:52] Tina Bey (es -> en): the real or the virtual? lol
[15:52] Ares Halostar: Would be interesting to do that in here... ski on a mountain in a var region
[15:53] vegaslon plutonian: can make a mountain 255 meters high
[15:53] Akabn9 Ewry: the trail "Upper Cannon" on the "real" Cannon Mis the best run I know.
[15:53] Akabn9 Ewry: Cannon is where Bode Miller grew up ya know
[15:54] Akabn9 Ewry: it is where I learned to ski also
[15:54] Ares Halostar: Not much snow here in Aust..LOL
[15:54] Akabn9 Ewry: but I do not know Bode
[15:55] Lani OSGrid: detects: Dayna Bedrosian
[15:56] Ares Halostar: One day they will figure out making holes in the land here... THen making caves will be quite interesting
[15:56] Lani Global: hi Dayna... glad you were able to make it
[15:57] Ares Halostar: gday
[15:57] Dayna Bedrosian: lol Thanks
[15:58] Lani Global: Dayna, here's an UPDATE... we talked about earlier in the meeting
[15:58] Lani Global: OpenSim Sci Fi Faire - that you an I talked about at the meeting last week. it looks like we are now able to be in the planning stages now for it.
[15:59] Dayna Bedrosian: Great I was going to ask do you have a contact with
[15:59] Lani Global: OpenSim Sci Fi Faire 2014. It looks like we can run it during July 2014 to be concurrent with the OSGrid 7th Birthday events.
[15:59] Dayna Bedrosian: is it Dreamlland metaverse that yoy rent from?
[15:59] Lani Global: I talked with OSGrid administrators about grid resources
[16:00] Lani Global: They say that we can use the OSGrid Event Plaza for a stage event, during the OSG7B (OSGrid 7th Birthday) week. We will need to coordinate time/date.
[16:00] Lani Global: We still need to find the resources to have some regions on OSGrid for exhibits.
[16:01] Lani Global: We envision having several Faire regions clumped together, with exhibit booths on them. These would be open for various OpenSim Sci Fi enthusiasts and grids and groups.
[16:01] Dayna Bedrosian: I was thinking why don't we do our own and see about a host for the grid
[16:01] Lani Global: yes, we will need to come up with the region resources
[16:01] Lani Global: the sims
[16:01] Lani Global: OSGrid is willing and able to provide grid resources
[16:02] Lani Global: as well as the large stage region capable of 75 avis or more
[16:02] Ares Halostar: That sounds promising
[16:02] Dayna Bedrosian: My idea is each scifi group have their own SIM
[16:02] Lani Global: yes, that can be flexible
[16:03] Lani Global: all the grids and sci fi sim owners can locate temporarily next to the Faire regions
[16:03] Dayna Bedrosian: Get like a hosting company to sponsor us
[16:03] Lani Global: and form a continent or something, a series of islands, etc
[16:03] Dayna Bedrosian: That's a good idea
[16:03] Lani Global: yes, i think we can have many types of sponsorships
[16:04] Lani Global: and also independent participants
[16:04] Dayna Bedrosian: Just thinking about hypergridding
[16:04] Lani Global: i believe it has the potential to be huge
[16:04] Dayna Bedrosian: It can be slow at times and with a large number of outside connections
[16:05] Lani Global: some sim owners have expressed intention to put some Var regions in as well.
[16:05] Ares Halostar: BRB
[16:05] Lani Global: most OpenSim Sci Fi folks also have OSGrid avatars, in addition to their own home grids, I believe.
[16:06] Lani Global: so, it provides the potential for them to participate either by HyperGrid or OSGrid
[16:06] Lani Global: whichever works better for them.
[16:08] Lani Global: We should try to make this Faire a "neutral ground" in the Metaverse of OpenSim that is open to all.
[16:08] Dayna Bedrosian: Yes
[16:08] Dayna Bedrosian: I was also thinking
[16:08] Lani Global: a place where all grids and factions can come together in the spirit of sharing their enthusiasm
[16:09] Dayna Bedrosian: Istead of at the faire. We do like what the communiy gathering did
[16:11] Akabn9 Ewry: a rate for a sim-for-a-week?
[16:11] Lani Global: I think, by having a flexible ability for anyone to put a region near the Fair regions (possibly with some void moat around it) we have the potential for many types of participation with regions or sponsors
[16:12] Lani Global: the main Faire region(s) will need to be on a data center server, with good resources
[16:13] Lani Global: but the rest of the 'satellite' regions can be whatever people want to do
[16:13] Dayna Bedrosian: For us could we attach from our own servers?
[16:13] Lani Global: yes, of course.
[16:13] Dayna Bedrosian: That's something I think my developer could do quickly
[16:13] Lani Global: OSGrid allows anyone to attach their regions, so it provides an excellent platform for this kind of thing.
[16:15] Lani Global: so, each grid or sci fi sim owner or faction, could have a normal exhibit booth in the main Faire region.. and then could have additional regions nearby for people to explore more.
[16:15] Dayna Bedrosian: Could set up like an teleport to other regions
[16:16] Lani Global: yes, and also hypergrid portals to their grids if they like
[16:16] Lani Global: it could be like an "Open House" for Sci Fi
[16:16] Dayna Bedrosian: Yes
[16:17] Lani Global: a chance for everyone to get a taste of all the different Sci Fi themes and grids and sub-communities
[16:17] Dayna Bedrosian: I am working on a script that is similar to Novas techs tps
[16:17] Dayna Bedrosian: Once I get it figured out i'll pop it up on the openSIM forum
[16:17] Lani Global: cool
[16:18] Dayna Bedrosian: menu driven
[16:21] Dayna Bedrosian: I am also thinking to incorporate OSTeleport
[16:22] Lani Global took a snapshot. photo of this get-together http://gallery.osgrid.org/main.php?g2_i ... ewsIndex=1
[16:22] Lani Global: yes, it is good for walk-in TPs
[16:23] Zzog Posthorn: I am sorry to do this but I must away, it was good to see you all, thank you for hosting this.
[16:24] Dayna Bedrosian: A lot of work a head of me that's for sure
[16:24] Ares Halostar: Laters Zzog
[16:24] Zzog Posthorn: :)
[16:24] Tina Bey: bye bey
[16:24] Tina Bey (es -> en): Bye bey
[16:25] Lani Global: i will post a chat log
[16:25] Ares Halostar: cool, as the last one was interesting reading
[16:26] Dayna Bedrosian: What are the dates again?
[16:26] Lani Global: dates for OpenSim Sci Fi Faire?
[16:26] Dayna Bedrosian: yes
[16:27] Lani Global: right now we are looking at running it during July 2014 to be concurrent with the OSGrid 7th Birthday events (OSG7B). The actual date of OSG7B hasn't been announced yet.
[16:27] Dayna Bedrosian: When is SL's?
[16:27] Ares Halostar: Good, I have time to finish my trekkie project then
[16:28] Lani Global: SL is last week in May thru first week in June
[16:28] Dayna Bedrosian: Good as long as it isn't during the 4th
[16:28] Katie Summers: nice meeting you all but need to go to RL for a bit take care everyone
[16:28] Ares Halostar: Cya
[16:28] Lani Global: nice to see everyone!
[16:29] Lani Global: We will have another get-together next Saturday 2pm to 4pm.
[16:29] Tina Bey: ok
[16:29] Tina Bey (es -> en): OK
[16:29] Lani Global: grid time. PST, SL time, SLT, whatever
[16:29] Ares Halostar: I look forward to it, and will try and get here earlier :)
[16:29] Lani Global: please tell your friends
[16:30] Dayna Bedrosian: We will have a region setup
[16:30] Ares Halostar: Laters all, time for me to get to RL for a bit. Take care and happy building :)
[16:30] Dayna Bedrosian: I think we are going to get some special guests to give presentations
[16:30] Lani Global: UFS Gamma Quadrant grid will have a region at the Sci Fi Faire?
[16:31] Dayna Bedrosian: The Gamma Quadrant will
[16:31] Lani Global: cool
[16:31] Dayna Bedrosian: I am fairly certain UFGQ will
[16:32] Lani Global: we have the use of the OSGrid Event region, it is a huge stage capable of handling a lot of avatars
[16:32] Lani Global: so, we can have speakers or talent
[16:32] Dayna Bedrosian: Awesome. I
[16:32] Dayna Bedrosian: I have a few people in mind that i'd like to get
[16:32] Lani Global: we just need to coordinate the time/date of it with the other events that are there.
[16:33] Dayna Bedrosian: I think we could probably get R[***deleted] to come
[16:33] Lani Global: cool
[16:33] Dayna Bedrosian: I think if we book him far enough in advance he should be available
[16:34] Lani Global: I will continue to be in touch with the OSGrid admins about dates when the OSG7B will happen.
[16:34] Dayna Bedrosian: We should form a committee
[16:35] Lani Global: We don't need to have the exact same date as OSG7B, but I think it would be good to do it within a day or 2 of it
[16:35] Akabn9 Ewry: what about Isaac Asimov?
[16:35] Lani Global: that way the other OSG7B exhibits will also be available for visitors
[16:36] Lani Global: yes, i agree, we should form an "OpenSim Sci Fi Faire Committee"
[16:37] Dayna Bedrosian: Maybe have us meet twice a week?
[16:37] Lani Global: heck, why not meet daily, or hourly :)
[16:38] Lani Global: what about, if we meet either before or after this normal get-together?
[16:38] Dayna Bedrosian: After would work for me
[16:38] Lani Global: it is a bit late for the europeans
[16:39] Dayna Bedrosian: true
[16:39] Akabn9 Ewry whispers: what is everybody's time zone? I am around at 5 SLT which is 8 PM EST USA
[16:39] Dayna Bedrosian: so earlier would be okay
[16:39] Dayna Bedrosian: I am EST
[16:39] Dayna Bedrosian: It's 7.30 my time
[16:39] sanday sunnyone: I am EST
[16:40] Lani Global: OK for now, we will meet at 4pm grid time (PST or SLT)
[16:40] Akabn9 Ewry: I have 19:40 EST. I can be here by 20:00 EST every day
[16:41] Lani Global: we should try to do some outreach to some of the sci fi grid admins and leaders
[16:42] Dayna Bedrosian: I am open to whatever
[16:42] Akabn9 Ewry: how?
[16:42] Akabn9 Ewry: who are they
[16:43] Lani Global: i will tweet it on twitter and post on some SL groups and talk with HyperGrid Business (Maria)
[16:43] SheriffDawn Summers: This sounds great *smiles
[16:44] Lani Global: over the next week or so, we can develop a proposed schedule
[16:44] Lani Global: and report back to this group in 2 weeks
[16:45] Dayna Bedrosian: I am always available
[16:47] Lani Global: thanks
[16:49] Lani Global: ok, MEETING IS ADJOURNED! (pounds a worm tooth against the table)
[16:49] Dayna Bedrosian: lol
[16:50] Akabn9 Ewry: well ok then
[16:50] Lani Global: thanks to everyone for coming
[16:50] Lani Global: see you next saturday. Same time same place.
[16:50] Tina Bey: gracias a ti
[16:50] Tina Bey (es -> en): Thanks
[16:50] Lani Global: feel free to go shopping here
[16:50] Lani Global: new stuff in the shops
[16:50] Dayna Bedrosian: Yes
[16:50] Dayna Bedrosian: Does not need a reason to shop lol
[16:51] Tina Bey: muchas gracias, hasta la proxima, adios a todos
[16:51] Tina Bey (es -> en): Thank you very much, until the next, goodbye to all
[16:51] Akabn9 Ewry: later Tina
[16:51] Lani Global: ..."May your footsteps be soft upon the sand. May the giant worms make a smooth path through the dunes of your future destiny."

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 Post subject: Re: OpenSim Sci Fi Get-Together at Lani region OSGrid Saturdays
PostPosted: Sat Mar 15, 2014 8:58 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi Get-Together
SATURDAY 15 MARCH 2014

[13:57] Dolma Dollinger: Nice meeting room
[13:58] Snow Gravois: more are comming im sure
[14:01] Lani Global: welcome everyone
[14:02] Lani Global: Welcome to the regular gathering of OpenSim Sci Fi.
[14:02] Lani Global: we get together here on Saturdays at 2pm-4pm grid time (PDT) (SLT)
[14:03] Lani Global: This is an informal meeting. Feel free to talk about anything you like.
[14:04] Lani Global: as we go on, we will have some news and some announcements.
[14:04] Lani Global: Also, there is a scheduled presentation, something you all may be interested in... This will be a surprise.

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[14:05] Tina Bey: yo quisiera preguntar, si hay algun otro Visor a demas del Firestorm,y el Singulariry, que funcione bien en Osgrid?
[14:05] Tina Bey (es -> en): would I like to ask whether there is any other Viewer to others of the Firestorm, and the Singulariry, that works well in Osgrid?
[14:05] Snow Gravois: Yes there is.
[14:05] Lani Global: Welcome to the regular gathering of OpenSim Sci Fi... many are still arriving. The floor is open to any discussion.
[14:10] Tina Bey: bonita foto
[14:10] Tina Bey (es -> en): Nice picture
[14:13] Snow Gravois: Well I have an announcement.
[14:14] Tina Bey: jajajajaj de un marciano
[14:14] Tina Bey (es -> en): a Martian jajajajaj
[14:14] Snow Gravois: Despite what most people have heard, I am planning on bringing Axlias Construction Yards back to Open Sim Grid.
[14:15] Snow Gravois: My grid is where I tend to build most of my space ships, and research new scripts. But there is a Space Station RPG I have been working for some time.
[14:16] Akabn9 Ewry: sounds very interesting
[14:16] Snow Gravois: I am also planning on releasing a new ship withing a month or 2.
[14:16] Snow Gravois: You can come visit the current built as i work in the LBSA Sandbox.
[14:17] Snow Gravois: the blue ring
[14:17] Tina Bey: si, es muy pacentero construir naves espaciales
[14:17] Tina Bey (es -> en): Yes, it is very pacentero build spaceships
[14:17] Caro Fayray: yes i was there today
[14:17] Caro Fayray: looks awsome
[14:17] Shelann Morane: Question
[14:17] Snow Gravois: yes?
[14:18] Shelann Morane: Snow why work in a sandbox why not run your own regions for building?
[14:18] Snow Gravois: Simple
[14:18] Snow Gravois: if i host
[14:18] Snow Gravois: im the only one who can see it
[14:19] Shelann Morane: Host? we run our own regions on our PC's
[14:19] Snow Gravois: my service provider hates people hosting stuff so they make it as hard as possibal for people
[14:19] Shelann Morane: To SP's OSG is just a game
[14:20] Tina Bey: yo tengo regiones de mi PC, epro se hace muy lento todo,
[14:20] Tina Bey (es -> en): I have parts of my PC, epro becomes very slow
[14:21] Shelann Morane: well If anyone want help doing this Boater Burt and I have helped many people do it and we have guides
[14:21] Dolma Dollinger: Tina the translator made nothing of that
[14:21] Tina Bey: gracias Dios , alguien de Osgrid me da una Region
[14:21] Tina Bey (es -> en): Thank God, someone in Osgrid gives me a Region
[14:21] Lani Global: As usual, the chat log of this gathering will be posted to the OSGrid Forum. viewtopic.php?f=26&t=5090
[14:21] Tina Bey: mmm mala traduccion
[14:21] Tina Bey (es -> en): mmm bad translation
[14:22] Shelann Morane: if you have an upload of 0.5 MBPS it is worth your own regions
[14:22] Lani Global: welcome everyone to the meeting, it is good to see so many people interested. We will have a few announcements as everyone arrives.
[14:22] Snow Gravois: that way the NSA wont have to ask anyone what they said :D
[14:22] Shelann Morane: :)
[14:23] Joe.Builder @lostworld-os.com:8002: I have 100 region Grid on my home PC
[14:23] Lani Global: I wanted to mention... we have a new meeting room here. The old location in the mall lounge was a little too limiting and small.

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[14:23] Snow Gravois: wow
[14:23] Caro Fayray: wow
[14:23] Shelann Morane: and I'm converting to a 25 region VAR on my PC
[14:23] Snow Gravois: yes the place looks nice
[14:23] Tina Bey: y todo anda bien!
[14:23] Tina Bey (es -> en): and everything goes well!
[14:23] Lani Global: there are some available facilities here. such as the Texture Display, in the center of the room.
[14:23] Snow Gravois: Could some one tell me what VAR is?
[14:24] Display Screen: raised by Lani Global.
[14:24] Caro Fayray: the whole place here is awsome
[14:24] Dolma Dollinger: Value Added Reseller?
[14:24] Lani Global: group members can put textures on the display
[14:24] Shelann Morane: Let Lani address VAR
[14:25] Caro Fayray: from waht i understand is like a mega region..but better
[14:25] Lani Global: the group is "OpenSim Sci Fi" - if you need an invitation to the group, please IM me.
[14:25] Shelann Morane: yes
[14:25] Joe.Builder @lostworld-os.com:8002: Var i can address it
[14:25] Shelann Morane: wow
[14:25] sanday sunnyone: Anyone know what happened to the Starfleet grid?
[14:25] Shelann Morane: cool ship
[14:25] Joe.Builder @lostworld-os.com:8002: not ready yet uses to much PB resources :)
[14:25] Dolma Dollinger: An shorttalk for varregion?
[14:25] Joe.Builder @lostworld-os.com:8002: pc*
[14:25] Snow Gravois: This is the ship i am moddleing my ship after
[14:25] sanday sunnyone: VERY cool ship.
[14:26] Tina Bey: esta construida con prims, o Mesh?
[14:26] Tina Bey (es -> en): built with prims, or Mesh?
[14:26] Snow Gravois: Yes, this is the ship from Star Citizen, an upcomming game not released yet.
[14:26] Snow Gravois: I am going to be building it with prims.
[14:26] Lani Global: Also, the table/platform in the center of this room can be used by a presenter to address the meeting.
[14:27] Shelann Morane: neat
[14:27] Lani Global: to use the presentation center position, you can touch the space ball in the center above.
[14:27] Lani Global: it will hover you above the center platform.
[14:27] Caro Fayray: itsvery cool:)
[14:27] Lani Global rises to the center.
[14:27] Caro Fayray: nice to do without presenting too:)
[14:28] sanday sunnyone: Eeeks! lol
[14:28] Lani Global is demonstrating the presentation system
[14:28] Shelann Morane: fantastic
[14:29] Akabn9 Ewry: Any idea what the group will present at the Sy Fy conventions Lani?
[14:29] Lani Global: we chose a "Theater-in-the-round" or "council meeting" circular meeting hall, instead of a stage-style, for this meeting place. This is better for a community and for consensus-building, we believe.
[14:31] Tina Bey: como los caballeros de la mesa redonda ? jejejej
[14:31] Tina Bey (es -> en): If you would like the Knights of the round table? jejejej
[14:31] sanday sunnyone: I was trying to get on the Starfleet sim, but they seemed to be totally down......
[14:31] Lani Global: I've reserved a very large exhibit space for OpenSim Sci Fi, at the Second Life Sci Fi Convention (May-June 2014) and an exhibit has been built for it. It enables up to about 100 images of OpenSim Sci Fi to be shown there.
[14:32] Lani Global: Please take some good photos of OpenSim Sci Fi regions and avatars, and send them to me or upload.
[14:32] Lani Global whispers: the photos should be 1024 wide by 512 high (pixels)
[14:32] Snow Gravois: Alright from this moment on I am recording with Fraps. Keep in mind that this is the first time so it may not come out.
[14:33] Tina Bey: me gustaria tomar una fotografia desde arriba, pero la camara se traga el techo jejeje
[14:33] Tina Bey (es -> en): I would like to take a picture from the top, but the camera is swallowed the roof lol
[14:33] Lani Global: for more information about photos and the SL Sci Fi Convention, please see this viewtopic.php?f=26&t=5066
[14:34] Lani Global: Announcement:
[14:35] Lani Global: A committee has been formed to explore the possibility of an OpenSim Sci Fi Fair in July 2014.
[14:35] Tina Bey: muy bonita toma, Snapshot
[14:35] Tina Bey (es -> en): very nice shooting, Snapshot
[14:35] Lani Global: so far, it is just me and Dayna Bedrosian on the committee.
[14:36] Snow Gravois: What is this committee about?
[14:36] Lani Global: I've made a simple plan for possible arrangement of regions at the OpenSim Sci Fi Fair. I will show it on the display...
[14:37] Lani Global: It shows the grid

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[14:37] Joe.Builder @lostworld-os.com:8002: this grid? osgrid
[14:37] Lani Global: in this case, the grid would be OSGrid...
[14:37] Lani Global: and in the center, in color RED... would be a single region, the MAIN region of the Sci Fi Fair
[14:38] Lani Global: around the MAIN region would be a void moat.
[14:38] Lani Global: and around that would be a ring of up to 16 STANDARD SIZE REGIONS
[14:38] Lani Global: around those single regions, with some void between them, would be Mega or Var regions.
[14:39] Lani Global: the MAIN region would be set up by the OpenSim Sci Fi Fair committee.
[14:39] Lani Global: all the other regions would be set up by others
[14:40] Lani Global took a snapshot.
[14:41] Lani Global: Sci Fi region owners would be invited to set up regions in the yellow and green areas of this plan.
[14:42] Tina Bey: con que capacidad de prims cada una?
[14:42] Tina Bey (es -> en): with that ability of prims each?
[14:42] Lani Global: so, this would provide a way for many enthusiasts to experience opensim sci fi, and for many content creators, builders, and region owners to show their work.
[14:43] Lani Global: all grids, factions, themes, and styles would be invited. this would be an open fair.
[14:43] Lani Global: the MAIN region would have exhbit spaces.
[14:44] Lani Global: exhibit spaces would be small, but could be teleport hubs to larger regions nearby.
[14:45] Snow Gravois: How small are we talking?
[14:45] Snow Gravois: 10m or smaller?
[14:45] Tina Bey: como las del año pasado?
[14:45] Tina Bey (es -> en): If you would like last year?
[14:45] Lani Global: the Sci Fi Fair committee would have the responsibility of getting a sponsor for the main region, and then setting up the small parcels for the exhibits, and dishing out parcels to exhibitors.
[14:46] Akabn9 Ewry: how long would the Fair run? 1 month?
[14:47] Lani Global: the OSGrid has offered its huge stadium region "OSG Events" to be used for any stage events that we want to run.
[14:47] Snow Gravois: Well that makes things easer then.
[14:47] Lani Global: Akabn9, that is a good question. It seems that we would want to figure out what is the best timing for it.
[14:48] Tina Bey: creo recordar que el tope de prims era de solo 300 prims
[14:48] Tina Bey (es -> en): I remember that the top of prims was only 300 Prims
[14:49] Lani Global: if we run this Sci Fi Fair at the same time as OSG7B, both events would probably benefit from good traffic and higher interest levels.
[14:49] Akabn9 Ewry: yea that would be good
[14:49] Display Screen: lowered by Lani Global.
[14:49] Caro Fayray: wouldnt osgb need the event s regiopn tho?
[14:49] Snow Gravois: Wow 7 years, has it been that long already?
[14:50] Lani Global: OSGrid admins say that if we run Sci Fi Fair at the same time as OSG7B, we could schedule and plan any stage events to avoid conflicts.
[14:51] Caro Fayray whispers: ok
[14:51] Snow Gravois: I think that would be a great time to have some sorta of RP set up for the event.
[14:52] Lani Global: yes, please feel free to organize RP or other activities
[14:52] Snow Gravois: What happened to our stuff from OSB6? was it deleted or can we get it some where? I am asking because I forgot to back up my stuff that I had set up.
[14:53] Lani Global: i liked your exhibit at OSG6B, Snow.
[14:53] Snow Gravois: Me too, I would like to finnish it.
[14:54] Lani Global: here are some photos of OSG6B viewtopic.php?f=44&t=4861
[14:54] Caro Fayray: luckily i took a copy of mie...i think theyve gone now though
[14:54] Snow Gravois: All that work.
[14:57] Lani Global: ok, some NEWS for the meeting.
[14:57] Lani Global: as you all know, there has been a lot of interest in improving Physical Vehicles in OpenSim.
[14:58] Lani Global: there are many issues that have to come together to make physical vehicles work well, and this includes all the functions for scripting, as well as the physics engines.
[14:58] Lani Global: it also includes region border crossing and sim crossings.
[14:58] Lani Global: as well as mega region or var region operation
[14:59] Snow Gravois: What about nonphysics ships?
[14:59] Lani Global: Content Creators have had a difficult time previously, due to many different standards for physics and scripts.
[15:00] Lani Global: also, there was a previous default of Maximum Physical Prim Size = 10 meters in any dimension.
[15:00] Lani Global: Many of us have lobbied to have the old 10 meter physical prim size default changed to a higher number
[15:00] Lani Global: this has been ongoing for the past 18 months.
[15:01] Lani Global: Last week, the Maximum Size of Physical Prims was changed in the master OpenSim code, to 64 meters.
[15:01] Lani Global: so, all OpenSim Content Creators now have a 64m standard we can build to.
[15:01] Lani Global: welcome JJ.
[15:01] JJ Zackerly: thanks!
[15:04] JJ Zackerly: glad to read of the change to the 64m standard though. thanks, lani.
[15:05] Lani Global: yeah, thats ok, JJ
[15:05] Lani Global: i'm digging in my inventory to find an appropriate texture to show to the group
[15:05] Tina Bey: hay algun tppe, para la construccion de naves en lo que serefiere a Prims
[15:05] Tina Bey (es -> en): There is a stage for the construction of ships in which family to Prims
[15:07] Snow Gravois: Apperently they are no longer going to support ODE.
[15:08] Joe.Builder @lostworld-os.com:8002: thats the word
[15:08] Tina Bey: ¿ cuantos prims soporta las naves ?
[15:08] Tina Bey (es -> en): How many prims are supported by the ships?
[15:08] Snow Gravois: it depends on the builder I would assume.
[15:08] JJ Zackerly: any particular reason?
[15:08] Display Screen: raised by Lani Global.
[15:09] Joe.Builder @lostworld-os.com:8002: the introduction of var regions has affected the stability of megas also
[15:09] JJ Zackerly: oh. ok.
[15:09] Joe.Builder @lostworld-os.com:8002: unless you go to another grid where they seem ok
[15:09] Lani Global: I'm showing a texture on the Display Screen. It is an image of the difference of a phsyical ship (Space Shuttle) between using 64m physical prims, and using 10m physical prims.

{L_IMAGE}

[15:10] Lani Global: there is a normal size avatar in the image, for scale
[15:10] Lani Global: as you can see, the 10m prim size is absurd.
[15:10] Lani Global: the space shuttle looks like a toy.
[15:11] Lani Global: but the normal scale Space Shuttle is appropriately scaled with 64m prims
[15:11] Tina Bey: entonces estan hablando de Mesh ?
[15:11] Tina Bey (es -> en): then are you speaking of Mesh?
[15:11] Snow Gravois: It is a toy, A multibillion dollar toy, but its still a toy.
[15:11] JJ Zackerly: lol
[15:12] Snow Gravois: Has there been any improvement on weapons and projectile stuff?
[15:12] Lani Global: yes, as more of us use Mesh for building vehicles, the maximum dimensions of an object (prim) bounding box becomes much larger than older prim-based builds.
[15:12] Tina Bey: ok
[15:12] Tina Bey (es -> en): OK
[15:13] Ares Halostar: Hi all
[15:13] Lani Global: greetings, Ares.
[15:14] Joe.Builder @lostworld-os.com:8002: pilgrim
[15:14] Caro Fayray: hi Ares
[15:14] Ares Halostar: Got up a little late.. it was raining outside and just felt nice sleeping in
[15:14] Snow Gravois: Does the new physics effect weapons and such?
[15:14] Lani Global: we're glad you could make it.
[15:14] JJ Zackerly: hi ares
[15:15] Ares Halostar: Gday Jj
[15:15] Ares Halostar: It does effect push, to a certain extent
[15:15] Lani Global whispers: yes, BulletSim Physics ( the new physics engine for OpenSim) has somewhat different ballistics effects from ODE (the older physics engine)
[15:16] Lani Global: yes, BulletSim Physics ( the new physics engine for OpenSim) has somewhat different ballistics effects from ODE (the older physics engine)
[15:17] Tina Bey: en las nuevas cajas ¿ esta todo actualizado?
[15:17] Tina Bey (es -> en): new boxes this all updated?
[15:17] Lani Global: Push is quite different, because BulletSim Physics push is scaled from the center of the object. ODE physics push is from the point of contact with the object.
[15:17] JJ Zackerly: Any idea of what kind of adjustments will we need to make to what's already been built?
[15:17] Joe.Builder @lostworld-os.com:8002: alot
[15:17] JJ Zackerly: was afraid you'd say that. lol
[15:17] Lani Global: previous scripts for Vehicles in ODE will not work properly in new BulletSim.
[15:17] Tina Bey: eso veo
[15:17] Tina Bey (es -> en): that I see
[15:18] Joe.Builder @lostworld-os.com:8002: ode is still the prefered physics
[15:18] Lani Global: many of us are working with new scripts for vehicles for bulletsim
[15:18] Ares Halostar: And at least we have a choice.. it is rather simple to change physics engines
[15:18] Joe.Builder @lostworld-os.com:8002: problem with bullet is a uncertain physics mostly a extremely basic engine
[15:18] Tina Bey: sip
[15:18] Tina Bey (es -> en): SIP
[15:19] Lani Global: I like way BulletSim works for vehicles, it provides many more vehicle engine functions than ODE.
[15:19] Joe.Builder @lostworld-os.com:8002: where as ODE the potential was never explored
[15:19] Lani Global: but currently, BulletSim takes more simulator memory than ODE.
[15:19] Joe.Builder @lostworld-os.com:8002: people are lazy
[15:19] Joe.Builder @lostworld-os.com:8002: prefer to use a pre 2004 SL script
[15:19] Lani Global: things are evolving rapidly in OpenSim.
[15:19] JJ Zackerly: in other words, we need to replace everything with bulletsim that currently uses ode.
[15:20] Snow Gravois: we do have another option
[15:20] Lani Global: i have a working flight engine for BulletSim, and I will be releasing it to the public soon. I want to improve a few functions before I put it out there for everyone, though.
[15:20] JJ Zackerly: ?
[15:20] Snow Gravois: just stay in 7.5 and do not upgrade
[15:21] Lani Global: there are many good vehicle scripts for bulletsim now. i've tried about 10 different ones so far.
[15:21] Joe.Builder @lostworld-os.com:8002: as ode has a flight script now that mimics SL flight
[15:21] Joe.Builder @lostworld-os.com:8002: cars are better
[15:21] Joe.Builder @lostworld-os.com:8002: flight is close
[15:21] Joe.Builder @lostworld-os.com:8002: boats are same
[15:21] Joe.Builder @lostworld-os.com:8002: motorcycles work
[15:21] Joe.Builder @lostworld-os.com:8002: hovercrafts work
[15:21] Snow Gravois: and yet they are no match for the good old space ship
[15:22] Lani Global: hi dawn
[15:22] Ares Halostar: Like I said though, we still have a choice at the moment, not like in SL, where you do not have a choice
[15:22] SheriffDawn Summers: Hello all
[15:22] JJ Zackerly: glad we have some transition time.
[15:22] Joe.Builder @lostworld-os.com:8002: sl physics is kinda the bomb :) lol
[15:22] SheriffDawn Summers: Hey Zack
[15:22] SheriffDawn Summers: Great to see ya all today
[15:23] Lani Global: ok, today we have a Presentation by Ares Halostar.
[15:23] SheriffDawn Summers: Awesome
[15:24] Tina Bey: :))
[15:24] Lani Global: please give Ares a chance to talk about his project.
[15:24] Ares Halostar: A little one. Just to introduce my zombie project..(and it works in bulletsim
[15:24] Snow Gravois: What about ODE?
[15:24] Ares Halostar: it was designed in ODE.. so works there fine
[15:25] Ares Halostar: I would take centre stage, but my zombie will do that for me
[15:25] SheriffDawn Summers: *giggles
[15:25] Lani Global: ZOMBIES!!!!
[15:25] Ares Halostar: ... That is the simple rezzer

{L_IMAGE}

[15:26] Ares Halostar: I will just run stuff from my notecard.. then you can all ask questions if you want
[15:26] SheriffDawn Summers: nice
[15:26] JJ Zackerly: wow...that's i sentence i didn't think i'd ever see - "my zombie will do that for me". lol
[15:26] Ares Halostar: LOL well I could have designed it to do that..:)
[15:26] JJ Zackerly: lol
[15:26] Ares Halostar: Purpose:
To create a fun way to shoot NPC's and not get killed too much yourself.
And when you do get killed, you will be transported back to the sim you are playing in.
[15:27] Lani Global took a snapshot.
[15:27] Tina Bey: que hace este Zombie?
[15:27] Tina Bey (es -> en): What makes this Zombie?
[15:27] Ares Halostar: We make the zombies
[15:27] Ares Halostar: They are NPC's
[15:27] Ares Halostar: Zombie System:
Basically this system consists of a zombie rezzer and a weapon (in this case, a gun)
You rez the zombie rezzer where you want the zombies to spawn, and set the preferences, then it will activate.
Zombies have a 5 minute life, once rezzed, otherwise, your region may get over populated with zombies.
You can rez multiple copies of the zombie rezzer.
I provide a zombie creation kit in my shop, if you wish to create your own zombies.
It is not hard to adjust the zombie rezzer to rez your own zombie creations (just change one line of code with the names of your notecards).
[15:27] SheriffDawn Summers: Do you have re-spawn points set up when you die?
[15:28] Ares Halostar: The rezzer will respawn you at the centre of your sim, and that can be changed...
[15:28] Joe.Builder @lostworld-os.com:8002: is it sorta like freds attack Tigers?
[15:28] Ares Halostar: I am working on a hud which can save respawn points as you go
[15:28] Ares Halostar: LOL yes
[15:28] Snow Gravois: Is this Myrid compatable?
[15:29] Snow Gravois: Myriad*
[15:29] Ares Halostar: no.. I designed it to be rather simple.. and less lag.. and less dependent on anything
[15:29] Ares Halostar: Dependencies:
This system is reliant on your sim having damage enabled. Otherwise, the zombies can't harm you, and that's just not fun.
It also needs sim owners to enable a few OSSL functions in your Opensim.ini file.
A list of these functions can be found in a notecard included with the product.
[15:30] Ares Halostar: Var Region bug.
Because of the function osNpcMoveToTarget() only recognising an area of 1 sim (256 metres), the zombies can only be used in the first
256 area of the var region (SW part). Dan Banner has submitted a mantis report for this problem.
Future additions:
One day I will perfect a scoring system, which would probably involve the use of a website, but that is beyond my capabilities at this time.
[15:30] Ares Halostar: I will activate the rezzer... and then my good friend Joe can kill the zombie..

{L_IMAGE}

[15:31] SheriffDawn Summers: sounds great *smiles
[15:31] Ares Halostar: The system relies on the bullet doing all the work
[15:31] Ares Halostar: Joe will save the day
[15:31] Ares Halostar: The zombie may get confused with all this food available
[15:31] Lani Global took a snapshot.
[15:32] Male ...: Nibbles Joe.Builder @lostworld-os.com's Chest
[15:32] Male ...: Crunches Joe.Builder @lostworld-os.com's Leg
[15:32] Lani Global: ((Ares rezzes a zombie))
[15:33] JJ Zackerly: rofl
[15:33] Caro Fayray: glad im sitting at the back:)
[15:33] Male ...: Chomps Joe.Builder @lostworld-os.com's Ass
[15:33] Ares Halostar: It likes joe for some reason
[15:33] Lani Global: Quick! someone shoot the Zombie!
[15:33] Snow Gravois: They only attack if there is an iq level around
[15:33] Joe.Builder @lostworld-os.com:8002: geez
[15:33] Ares Halostar: hahaha
[15:33] Male ...: Grinds Snow Gravois's Hand
[15:33] Male ...: Crunches Snow Gravois's Leg
[15:33] Akabn9 Ewry: congrats! that thing is hideous
[15:33] Male ...: Grinds Ares Halostar's Ass
[15:34] Male ...: Grinds Ares Halostar's Hand
[15:34] Male ...: Licks JJ Zackerly's Head
[15:34] Joe.Builder @lostworld-os.com:8002: its a sexual zombie
[15:34] Ares Halostar: that are other zombie designs, or you can create your own
[15:34] Male ...: Chomps Ares Halostar's Thighs
[15:34] Caro Fayray: not a fair fight...no weapons:)
[15:34] Ares Halostar: Kinda
[15:34] Male ...: Grinds JJ Zackerly's Stomach
[15:34] Ares Halostar: sex sells
[15:34] JJ Zackerly: yew! lolol
[15:34] JJ Zackerly: yikes!
[15:34] Male ...: Gnaws Ares Halostar's Head
[15:34] Ares Halostar: but it is mosstly cheeky
[15:34] Lani Global took a snapshot.
[15:34] Male ...: Nibbles JJ Zackerly's Foot
[15:34] Male ...: Chews Ares Halostar's Stomach
[15:34] JJ Zackerly: double yikes!
[15:35] Ares Halostar: YOu can customise how many shots it takes to kill them
[15:35] Male ...: Crunches Ares Halostar's Ass
[15:35] Ares Halostar: ouch
[15:35] Lani Global: So, who is going to save us from the Zombie?
[15:35] JJ Zackerly: hey! you have to buy me dinner first....
[15:35] Joe.Builder @lostworld-os.com:8002: im waiting for the ugly sucker to drop his britches yuck
[15:35] Ares Halostar: hahaha
[15:35] Male ...: Chomps JJ Zackerly's Nose
[15:35] Tina Bey: este zombie, esta como ciego ! jejeje
[15:35] Tina Bey (es -> en): This zombie, this as blind! lol
[15:36] Ares Halostar: hahaha
[15:36] Ares Halostar: The package comes full perms, so you can modify anything
[15:36] A2Z - Ares Zombie Gun V1: is now in your inventory RECENT ITEMS for you to use.
[15:36] A2Z - Ares Zombie Gun V1 owned by Ares Halostar. gave you 'A2Z - Ares Zombie Gun V1'.
[15:36] Ares Zombie Gun V1: Enter Mouselook to shoot me!
[15:36] Male ...: Sucks Ares Halostar's Ear
[15:37] Male ...: Sucks Snow Gravois's Stomach
[15:37] Snow Gravois: Oh the sucking!
[15:37] Male ...: Nibbles Lani Global's Leg
[15:37] Male ...: Gnaws Lani Global's Arm
[15:37] Ares Halostar: haha.. nasty thing...
[15:38] SheriffDawn Summers: *giggles
[15:38] JJ Zackerly is still rofling
[15:38] Allen Kerensky: could drop the NPC gritter goon script in it - and connect to any link messages
[15:39] Allen Kerensky: then have them come on at random times...
[15:39] Allen Kerensky: I think Lani should surround the mall with these rezzers
[15:39] Akabn9 Ewry: should we get out our LAZZ wands?
[15:39] Ares Halostar: just a second, I will reset it
[15:40] Avatar Ejected.
[15:40] Allen Kerensky: very nicely done
[15:40] SheriffDawn Summers: I want a Borg rezzer please *smiles
[15:41] Lani Global: \YAY/
[15:41] Allen Kerensky: weith zombies on the loose, I want treadmills
[15:41] JJ Zackerly: bravo, ares! well done!
[15:41] Lani Global: wonderful zombie, Ares!
[15:41] Allen Kerensky: just stand behind them and let the zombie just keep coming
[15:41] Ares Halostar gave you Delete NPC's.
[15:41] Tina Bey: pues a mi me a desactivado el traductor jejeje
[15:41] SheriffDawn Summers: It can say resistance is futile then eat you *giggles
[15:41] JJ Zackerly giggles
[15:41] SheriffDawn Summers: ?
[15:41] Allen Kerensky: where do we get the package?
[15:42] Ares Halostar: In my shop
[15:42] Ares Halostar: here
[15:42] SheriffDawn Summers: *smiles
[15:42] Allen Kerensky senses a mad rush coming
[15:42] JJ Zackerly: yup.
[15:42] Ares Halostar: You need damage enabled on your sim though.. to be fair to the zombie
[15:42] Allen Kerensky: or I could Myriadify it
[15:42] JJ Zackerly: yeah....we must make sure we're always fair to zombies. lolol
[15:42] Allen Kerensky: which also requires the HUD
[15:43] Caro Fayray: u need to be fair to zombies?
[15:43] Ares Halostar: yes.. and easily create your own
[15:43] Ares Halostar: yeah.. zombies have rights to eat brains
[15:43] Lani Global: we are always fair. Zombies are sentients too. Aren't they? or is that debatable?
[15:43] SheriffDawn Summers: *giggles
[15:43] Allen Kerensky: hehe reminds me of hte Jonathan Coulton song
[15:43] Lani Global: Zombies are fair game.
[15:43] Joe.Builder @lostworld-os.com:8002: looks really similar to the tigers in my Colosseum but good work
[15:43] Ares Halostar: lol
[15:43] Allen Kerensky: look up RE: Your Brains by Jonathan Coulton on YouTubes
[15:44] Ares Halostar: for some reason, the zombies only had short pants on.. they don't like clothes
[15:44] Allen Kerensky: neither did the Hulk - its cool
[15:44] Allen Kerensky: pantrs might be too hard to get on for J. Random Zombay
[15:45] Joe.Builder @lostworld-os.com:8002: u seen the npc bird?
[15:45] Joe.Builder @lostworld-os.com:8002: that flys
[15:45] Ares Halostar: haha.. but it is easy to make your own... you just wear what you want, and make a clone of yourself.. the Ao was one I had made
[15:46] Ares Halostar: not as yet Joe
[15:46] Joe.Builder @lostworld-os.com:8002: ok ill get it
[15:46] Ares Halostar: interesting
[15:46] JJ Zackerly: would make a great reaver.....
[16:02] Lani Global: welcome back
[16:02] Lani Global: region was overloaded
[16:02] Lani Global: the Zombie ate the region's CPU.
[16:02] Joe Builder: oh
[16:03] Allen Kerensky: a CPU is a brain so it makes sense
[16:03] Snow Gravois: everyone back yet?
[16:03] Lani Global: it seems that Zombies like all kinds of brains. including that.
[16:03] Joe Builder: might want to get snoopy from the great barrier reef to jump on his lap top to check it
[16:03] Allen Kerensky: jinx Lani
[16:03] Lani Global: jinx allie.
[16:04] Display Screen: raised by Lani Global.
[16:04] Lani Global: that was an interesting presentation by Ares Halostar, on his new Zombie products.
[16:05] Snow Gravois: ya it was, up until it crashed
[16:05] Lani Global: par for the course.
[16:05] Allen Kerensky: Lani really needs DSG heh
[16:05] Snow Gravois: lol
[16:05] Snow Gravois: wow
[16:06] Snow Gravois: that video i made is 97 gigs
[16:06] Snow Gravois: anyone want a copy
[16:06] Lani Global: put it on youtube
[16:06] Lani Global: i'll embed it in the forum
[16:07] Allen Kerensky: why didn't they name that site yootoob
[16:07] Snow Gravois: 97 gigs: that would take like a month to upload
[16:07] Snow Gravois: because porn tube was taken
[16:08] Allen Kerensky: yeah... but getting porn from youtube just sounds like giving googles a free portfolio to blackmail you with
[16:08] Lani Global: hi Ares!
[16:08] Snow Gravois: good enought for me
[16:08] Ares Halostar: Made it back.. I hope I didn't crash your sim
[16:08] Lani Global: Ares, that was a wonderful presentation on your Zombies!
[16:08] Snow Gravois: Your zombie ate the server.
[16:08] Ares Halostar: thanks.. I just wished it behaved better
[16:09] Lani Global: yes zombie eats sim brain.
[16:09] Snow Gravois: well it is a zombie, what do you expect?
[16:09] Ares Halostar: haha.. I have about 15 of them rezzers on my ZombieLand sim...
[16:09] Joe Builder: need some CPU power for them jokers
[16:09] Snow Gravois: how much?
[16:10] Ares Halostar: Yeah.. my spare PC has heaps of oomp
[16:10] Joe Builder: no clue i rezzed a 100 once
[16:10] Snow Gravois: would 40 dell poweredge 1750 running a single instance work?
[16:10] Lani Global: the more avatars, the more zombie churn
[16:10] Joe Builder: roman soldiers
[16:10] Allen Kerensky: Neb told me an osNPC is less than half hte load of an avatar
[16:10] Ares Halostar: Yes.. considerably less then an av
[16:10] Allen Kerensky: due to thinks like lack of an inventory
[16:10] Ares Halostar: and much less bandwidth
[16:11] Lani Global: to make matters worse, when the region restarted, it had the "Your Parcel Bug"!
[16:11] Ares Halostar: hate that
[16:11] Ares Halostar: Permissions thing again
[16:11] Joe Builder: u have that as well?
[16:11] Ares Halostar: I think we all have it.. just some do not know it
[16:11] Ares Halostar: Not like we are constantly checking our perms
[16:12] Allen Kerensky: it may have been from a recent opensim commit
[16:12] Allen Kerensky: mine only showed up on Feb 22
[16:12] Joe Builder: allen
[16:12] Joe Builder: u heard of the arrary bug
[16:12] Joe Builder: array*
[16:12] Allen Kerensky: no
[16:12] Lani Global: welcome, Dayna!
[16:12] Ares Halostar: one of my regions got griefed because of that bug.. lucky is wasjust an island region
[16:13] Joe Builder: dan said its in all 7.6
[16:13] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Heyas :)
[16:13] Joe Builder: and the group module
[16:13] Joe Builder: looking for v2
[16:13] Ares Halostar: He is wrong, as it happened on my var, and my test bullet sim, with much more recent code
[16:14] Lani Global: Dayna, we just had a demonstration of Ares Halostar's amazing Zombie stuff.
[16:14] Joe Builder: oh well i went to my grid, ran half 7.6 half 0.8 not 1 error sice
[16:14] Lani Global: unfortunately, the zombie ate the sim.
[16:14] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Oh wow
[16:14] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Cool lol
[16:14] Dayna.Bedrosian @grid.ufgqgrid.org:8002: It is a start
[16:14] Ares Halostar: Ah well, at least we are still here
[16:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: We are in the process of designing 2 Zombie SIMs
[16:15] Ares Halostar: cool.. you can use the notecards of my creations if you wish :)
[16:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Well a resident is
[16:15] Joe Builder: i gonna try the enterprise 1 more time announce builders get a copy then im gonna leave it in space dock not mess with it, leave it as is
[16:15] Allen Kerensky: well, I stopped my "Your Parcel" by editing the land table directly and removing some weird entries I saw there with LocalLandId != 1
[16:15] Allen Kerensky: and it seems to have stopped the YourParcel thing for me
[16:15] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Would love that
[16:16] Snow Gravois: is that the crystle skull?
[16:16] Ares Halostar: I wish I was confident in dealing with the mysql database.. but that is something I know little about
[16:16] Dayna.Bedrosian @grid.ufgqgrid.org:8002: !:! Scale enterprise?
[16:16] Lani Global: that innocent looking skull was Ares's zombie rezzer
[16:16] Joe Builder: yea i make them
[16:16] Ares Halostar: mmm The skull was off a skeleton prim I borrowed
[16:16] Joe Builder: waiting for osky, but hes busy
[16:17] Ares Halostar: I just made the eyes glow when not active
[16:17] Allen Kerensky: looks like the arch lich Vecna to me...
[16:17] Allen Kerensky: right before he fries your tuckus with a massive spell combo
[16:17] Ares Halostar: lol I have no idea what that is
[16:18] Allen Kerensky: its the boss baddie from an early D&D tournament module called "Tomb of Horrors"
[16:18] Ares Halostar: ah
[16:18] Ares Halostar: lol
[16:18] Allen Kerensky: Gary Gygax wrote it as the way to kill off overpowered PCs
[16:18] Snow Gravois: yep i thought i seen that before
[16:18] Snow Gravois: http://www.hollywoodreporter.com/sites/ ... _skull.jpg
[16:18] Ares Halostar: The most D&D I do is when I play Rift
[16:18] Allen Kerensky: just send them after the tomb - and they are never heard from again
[16:19] Snow Gravois: rift isnt dnd
[16:19] Ares Halostar: kinda for me..LOL
[16:19] Allen Kerensky: there's only 3-4 "monsters" in the tomb - the rest is magical traps
[16:19] Lani Global: Announcement for those coming in late to the meeting... We previously talked about the new 64 meter Maximum Physical Prim Size being the new default in OpenSim master software.
[16:19] Allen Kerensky: 9-12 level PCs onl;y please - and don't expect them to live
[16:19] Lani Global: We also discussed the project: OpenSim Sci Fi Fair
[16:20] Ares Halostar: Sri I got here late again.. but it was so warm in bed
[16:20] Lani Global: i will put up an image on the Display Screen, of a proposed plan for OpenSim Sci Fi Fair, region coordination...
[16:20] Snow Gravois: Those who get here late have to stay for the mantary orgie afterwords.
[16:21] Ares Halostar: I will invite the zombies then
[16:21] Lani Global shows the plan
[16:21] Tina Bey: nooo, que nos caeremos nuevamente
[16:21] Tina Bey (es -> en): nooo, that we will fall again
[16:21] Lani Global rises to the center.
[16:21] Densel Soulstar: Hello humans
[16:21] Ares Halostar: lol
[16:21] Dayna.Bedrosian @grid.ufgqgrid.org:8002: lol
[16:21] Snow Gravois: aum..
[16:22] Snow Gravois: Oh I mean, Hello,
[16:22] Ares Halostar: Seems sensible enough
[16:22] Snow Gravois: :D
[16:22] Lani Global: this plan is a representation of an area of the grid... in this case, an isolated area ofOSGrid
[16:22] Lani Global: i'm proposing that we have a single region in the center, (shown in red color) that is the Main region of the fair.
[16:23] Lani Global: the main region would have a void moat around it

{L_IMAGE}

[16:23] Allen Kerensky: will this be a like a SanFran street fair?
[16:23] Lani Global: possibly, if you wear your leathers, Allen.
[16:23] Allen Kerensky: awwww yeah
[16:23] Dayna.Bedrosian @grid.ufgqgrid.org:8002: I see the plan for the OpenSIM
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: Is that in Open SIM
[16:24] Dayna.Bedrosian @grid.ufgqgrid.org:8002: OSGrid?
[16:24] Ares Halostar: Leather is my thing.. I haven't changed these threads in years
[16:24] Snow Gravois: no its in OSGrid for the sify stuff
[16:24] Allen Kerensky: good question - is this a standalone thing or OSgrid?
[16:24] Lani Global: this is a proposal, a plan for how the OpenSim Sci Fi Fair would be arranged.
[16:25] Lani Global: it would be on OSGrid, since we have permission from the OSGrid admins to do it, and use the resources of OSGrid.
[16:25] Dayna.Bedrosian @grid.ufgqgrid.org:8002: 14x14?
[16:25] Joe Builder: hehe
[16:25] Snow Gravois: question
[16:25] Snow Gravois: Why would anyone think other wise?
[16:25] Dayna.Bedrosian @grid.ufgqgrid.org:8002: So about 196 SIMs?
[16:26] Lani Global: so, the only region that our Committee would need to find a sponsor for, is the Main region in the center.
[16:26] Allen Kerensky: and the moat
[16:26] Lani Global: the other regions would be put up by everyone who wants to participate
[16:26] Ares Halostar: Joe could fill that space with one of his megas..LOL
[16:26] Lani Global: yes, the moat as well.
[16:27] Lani Global: the Main region would have small parcels that would be managed by the Committee...
[16:27] Lani Global: and the parcels would be dished out to those who participate
[16:27] Lani Global: for exhibits
[16:27] Lani Global: and to use as teleport hubs to the other outlying regions
[16:28] Lani Global: there is room for 16 single regions, and a lot of Var regions outside that
[16:28] Allen Kerensky: a variant of the OSG7B plan - which is also coming
[16:28] Ares Halostar: I will gather my sci-fi stuff and put it on one region.. then rez that somewhere in that matrix
[16:31] Tina Bey: seria bueno que se unificara el tema se ciencia ficcion, para no parecerse a OSG7B
[16:31] Tina Bey (es -> en): good would be to unify the theme is science fiction, to not look like OSG7B
[16:32] Display Screen: lowered by Lani Global.
[16:34] Lani Global: yes, the theme is "Science Fiction" with all factions and all grids and all styles. everyone invited
[16:35] Ares Halostar: I could dress my zombies up in a trekkie uniform
[16:35] Lani Global: i'm sure they would rip those up fast.
[16:35] Allen Kerensky: its the Pasadena sci-fi con all over again ~ Nichelle Nicols
[16:35] Ares Halostar: hahaha
[16:35] Lani Global: flimsy trek uniforms.
[16:36] Ares Halostar: Might ask dawn to make me some ripped up ones
[16:36] Ares Halostar: lol
[16:36] Allen Kerensky: old Trek
[16:36] Ares Halostar: same
[16:36] Allen Kerensky: zombies in pajamas is not scary
[16:36] Tina Bey: quisiera NPC que figuraran como pasajeros de las naves
[16:36] Tina Bey (es -> en): I would like to NPC that included as passengers on ships
[16:36] Snow Gravois: they ate one of the tomatos
[16:36] Ares Halostar: I have some.. well one..
[16:37] Snow Gravois: i thought the theme was sify?
[16:37] Ares Halostar: A trekkie bar tender
[16:37] Lani Global: You need an NPC that can sit on its rezzing prim.
[16:37] Tina Bey: yo tengo el que limpia los pisos jejeje
[16:37] Tina Bey (es -> en): I have that cleans floors lol
[16:37] Ares Halostar: Yep.. scifi it is.. my zombies won't make an appearance.. just trek NPC's
[16:37] Snow Gravois: Do the floors get dirty?
[16:38] Lani Global: Who sweeps up the Enterprise bridge? and why haven't we ever seen them?
[16:38] Ares Halostar: little robots
[16:38] Tina Bey: no, el NPC solo pasa la escoba por el piso , limpiandolo
[16:38] Tina Bey (es -> en): No, the only NPC passes broom across the floor, wiping
[16:38] Snow Gravois: No one actualy
[16:38] Snow Gravois: they take the entier ship to be cleaned
[16:38] Snow Gravois: rember
[16:39] Ares Halostar: Just open up the airlock..
[16:39] Snow Gravois: rember that epsode that those aliens were trying to steal the entierprise to save there home world
[16:39] Tina Bey: creo que se llama titanic, ¿tu lo has echo a ese NPC ?
[16:39] Tina Bey (es -> en): I think called titanic, your have it echo the NPC?
[16:39] Snow Gravois: something about a solar flair
[16:40] Dayna Bedrosian received your inventory offer.
[16:40] Ares Halostar: mm I must have watched that at some stage
[16:41] Snow Gravois: anyways thats how they clean star ships
[16:41] Lani Global: is anyone else interested in volunteering to be on the OpenSim Sci Fi Fair exploration committee?
[16:41] Snow Gravois: what do we need to do on the committee?
[16:42] Tina Bey: si eso
[16:42] Tina Bey (es -> en): Yes that
[16:42] Ares Halostar: I'd be on the committee.. but I have work committments coming up very soon.. and I won't have the time
[16:44] Lani Global: the committee would explore how to run the Fair and eventually work to make it happen
[16:45] Tina Bey: pero eso no esta resuelto ya?
[16:45] Tina Bey (es -> en): but that this unresolved already?
[16:46] Lani Global: we need to plan the date and times and many other factors
[16:46] Snow Gravois: Fi? thought it was Fy
[16:46] Snow Gravois: Sci Fy
[16:46] Densel Soulstar: lol
[16:46] Ares Halostar: Sci-Fi
[16:46] Ares Halostar: me thinks :))
[16:46] Ares Halostar: Fy is good too
[16:46] Allen Kerensky: Skiffy
[16:47] Allen Kerensky: Sy Fy is that channel that used to have sci-fi and now has wrestling and infomercials
[16:47] Snow Gravois: Sify
[16:47] Densel Soulstar: i sometimes say hi-fi
[16:48] Allen Kerensky: when is this fair thing Lani
[16:49] Allen Kerensky: i have so far been able to evade that piece of info
[16:49] Lani Global: we have been talking about running it concurrent with OSG7B
[16:49] Snow Gravois: im download it now
[16:49] Snow Gravois: oops
[16:49] Lani Global: or possibly a weekend after or before OSG7B
[16:50] Tina Bey: seria bueno al mismo tiempo, aunque recargaria los servidores de OSgrid?
[16:50] Tina Bey (es -> en): would be good at the same time, although recargaria OSgrid servers?
[16:50] Lani Global: The main fair would be on a Friday/Saturday/Sunday. and the exhibits would stay up for 2 weeks.
[16:50] Ares Halostar: I am hoping the sci fi fair will be a huge success...
[16:50] Allen Kerensky: well thats partly up to us isn't it?
[16:50] Snow Gravois: i would like to get rp group together for an event an rp event at that time
[16:50] Ares Halostar: Yep..
[16:50] Tina Bey: si claro por eso las reuniones
[16:50] Tina Bey (es -> en): Yeah right why meetings
[16:51] Snow Gravois: it doesnt have to be guns and such bout something would be cool
[16:51] Allen Kerensky: or declare the whole thing "in character" and make the fair sim look like a starport
[16:51] Lani Global: i don't have any big expectations for it, i just think it will be interesting to do, and it is an unknown (like a good sci fi story)
[16:51] Snow Gravois: that would be cool
[16:51] Ares Halostar: Interesting
[16:51] Ares Halostar: I want Picard's uniform
[16:51] Allen Kerensky: like renFest - just treat everyone in character even if they are not
[16:52] Snow Gravois: dont we do that here?
[16:52] Snow Gravois: :D
[16:52] Ares Halostar: hahaha
[16:52] Allen Kerensky: i was thinking more like RPing you were at a starport
[16:52] Allen Kerensky: not talking about scripting or some such
[16:52] Snow Gravois looks around the room. Joe Builder is picking his nose.
[16:53] Ares Halostar: as usual
[16:53] Allen Kerensky: at least throw it into the note as a suggestion for how to do something itneresting
[16:54] Ares Halostar: Too much of that worm food
[16:54] Tina Bey: jajajaja
[16:54] Tina Bey (es -> en): jajajaja
[16:54] Snow Gravois: strange
[16:55] Reflected Light: This is new from a day ago?
[16:55] Lani Global: yes
[16:55] Lani Global: new meeting area
[16:55] Allen Kerensky: Lani constantly tinkers
[16:55] Reflected Light: Its great
[16:56] Snow Gravois: its exactialy like old one but better and it has new stuff
[16:56] Allen Kerensky: i logged out for a weekend - logged back in was a whole new mall
[16:56] Allen Kerensky: like it had always been there
[16:56] Ares Halostar: And a great job on the new mall
[16:56] Allen Kerensky: i was puzzled - it had been a spaceport like 2 days before
[16:56] Snow Gravois: but it was, you just never noticed it
[16:56] Lani Global: we overthrew the Empress. Now we have sold off the Empress's throne room riches, and used the proceeds to build this Council Chamber room.
[16:56] Allen Kerensky: future construction moves fast
[16:56] Reflected Light: I have to try the escalator
[16:57] Lani Global: escalators can be uplifting.
[16:57] Lani Global: but sometimes they just get you down.
[16:57] Snow Gravois: thats nothing I left for like 2 minute i come back and my space ship was sprayed pink.
[16:57] Alizana "Allie" Reiland says, "wait the escalators modify the genetics of presentient species into full sentience?"
[16:58] Ares Halostar: Looks over at Joe... Pink ?
[16:58] Snow Gravois looks over at Vega. Pink I tell you!
[16:58] Lani Global: fully sentient and enlightened.
[17:03] Lani Global: hi Innuk
[17:04] Lani Global: welcome to the OpenSim Sci Fi gathering
[17:04] Innuk Radium: Evening all, mind if i sit in?
[17:04] Lani Global: open seating, everyone welcome
[17:04] Innuk Radium: Hello Ares
[17:04] Innuk Radium: Thanks Lani.
[17:06] Lani Global: the OpenSim Sci Fi get-together happens here, every Saturday at 2pm-4pm grid time
[17:06] Lani Global: it is open to everyone, all grids, all factions
[17:06] Innuk Radium: Lani, I followed your advice with the escalator in bulletsim. It worked, but a bit klunky.
[17:07] Lani Global: oh, i'm glad you were able to get it going somewhat.
[17:07] Lani Global: did you use llVolumeDetect?
[17:07] Ares Halostar: ewww dislike that.. it is still buggy
[17:07] Lani Global: proportional push based upon prim size?
[17:07] Innuk Radium: well, I did.. but knowing bulletsim, i adjusted the push interger.. and it threw me out of the building.
[17:08] Innuk Radium: just a tad too much.
[17:08] Ares Halostar: lol
[17:08] Allen Kerensky: "yay its working!"
[17:08] Allen Kerensky: *splat*
[17:08] Ares Halostar: haha
[17:08] Innuk Radium: dropped it to 100 for the push setting.. seems good.
[17:08] Lani Global: i've had many similar experiences during the early stages of moving sidewalk and escalator development!
[17:09] Innuk Radium: hehe.. trial and near death.
[17:09] Ares Halostar: Do you use llGetObjectMass ?? that can increase the push expotentially.. and way too much most times
[17:09] Lani Global: there is still an interesting thing that can happen in opensim, regarding push... it is possible to push an avi out into void or up to a million meters high.
[17:09] Innuk Radium: I changed the material of the escalator
[17:09] Innuk Radium: from wood to metal
[17:10] Innuk Radium: the material of the prim under it to glassw
[17:10] Allen Kerensky: since LL can't use universal constants for mass...
[17:10] Lani Global: did the material affect it?
[17:10] Innuk Radium: friction wise.. yes
[17:10] Ares Halostar: Yes .. I pushed one of my zombies up over a million metres... oops...
[17:11] Innuk Radium: it changes the mass of the object doing the action.
[17:11] Ares Halostar: yep
[17:11] Snow Gravois: im bac
[17:11] Ares Halostar: I think I stick with wood for everything.. material wise
[17:11] Ares Halostar: wb
[17:12] Allen Kerensky: the world as we know it is made of plywood
[17:12] Innuk Radium: So, When deciding the material to use to push the avi, I went with metal, so it was a bit more .. powerful.
[17:12] Ares Halostar: it is

{L_IMAGE}

[17:12] Innuk Radium: seemed to help, or maybe i was just imagining it.
[17:12] Allen Kerensky: once yourecognize that, you feel like Neo in the Matrix - seeing the code for the first time
[17:12] Snow Gravois: can all that be applyed to a projectile?
[17:12] Innuk Radium: yes.
[17:13] Snow Gravois: hmm
[17:13] Innuk Radium: but not attachments.
[17:13] Lani Global: so, basically, this simulation is a movie set of a simulation?
[17:14] Innuk Radium: a little twilight zone portion o0f the meeting.
[17:14] Snow Gravois: thought this was a simulation of a simulation
[17:14] Allen Kerensky: yeah basically - and we're back to talking about star trek in the grid
[17:14] Lani Global: every set piece is like a mat-painting
[17:14] Snow Gravois: brb again
[17:14] Lani Global: we are sim bits.
[17:15] Innuk Radium: hmmm. made me think of donuts.
[17:15] Innuk Radium: simbits and a large coffee
[17:15] Lani Global: someone should open a food truck, selling simbits.
[17:15] Allen Kerensky: ugh - simbits would taste like plywood chunks from pressboard
[17:16] Innuk Radium: like rice cakes.
[17:16] Innuk Radium: bleh
[17:17] Lani Global: oh? the taste is similar to the sushi at my local supermarket.
[17:18] Lani Global: the sushi rice gets crunchy after a couple days.
[17:19] Lani Global: with a chewy center.
[17:19] Lani Global: so, very much like prims.
[17:19] Snow Gravois: simbits?
[17:20] Innuk Radium: Nahh, we've established that simbits wouldn't taste too good.
[17:21] Snow Gravois: how long would it take to upload 97 gigs to youtube
[17:21] Ares Halostar: lol
[17:21] Lani Global: forever.
[17:21] Densel Soulstar: one google seconds
[17:21] Innuk Radium: hmm. wouldn't want to do it.
[17:22] Innuk Radium: like watching grass grow
[17:22] Lani Global: you may need to edit your video into bite-size pieces, Snow.
[17:23] Snow Gravois: hmm
[17:23] Allen Kerensky: yeah you need to transcode it down into a smaller format and compress that raw capture
[17:24] Allen Kerensky: then upload the transcoded version
[17:28] Allen Kerensky: "man where are the showers." "don't you know, this is Dune, you scrub your assets with sand." "Can it! The duke!" ~ Dune - as the Atreides take over the fiefdom
[17:29] Lani Global rises to the center.
[17:29] Allen Kerensky: so its a sonic shower AND presentation station
[17:29] Ares Halostar: sonic is better than sand
[17:29] Allen Kerensky: BILLY MAYS BEARD HERE FOR - SONIC SHOW!
[17:30] Lani Global: aaaaahhhh. a vibrating sonic shower.
[17:30] Allen Kerensky: sorry, it was a billy mays joke - had to be in all caps
[17:30] Lani Global: oh my.
[17:30] Lani Global: oh myyyy.
[17:30] Allen Kerensky: GTSOM
[17:30] Allen Kerensky: George Takei says, "Oh My"
[17:31] Lani Global: yes. billy mays always shouts.
[17:31] Allen Kerensky: i think it was his beard, moving his jaw and controlling his vocal chords
[17:31] Allen Kerensky: I have a fold up paper Billy Mays
[17:31] Lani Global: try that sonic shower. nothing else like it.
[17:32] Allen Kerensky: next to my fold up paper Devo
[17:32] Lani Global: cleans you from the inside out.
[17:32] Allen Kerensky: um, pass
[17:32] Allen Kerensky: you just used it
[17:32] Allen Kerensky: and anything "cleaning from the inside out" needs time to go through the autowash cycle first
[17:32] Lani Global dries off her stillsuit
[17:33] Lani Global: Meeting ends. Thanks everyone for participating!

_________________
LANI GLOBAL: Creator of Lani region OSGrid
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 Post subject: Re: OpenSim Sci Fi Get-Together at Lani region OSGrid Saturdays
PostPosted: Sat Mar 22, 2014 7:36 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi gathering Saturday 22 March 2014

Chat Log

[13:52] Lani region visitor recorder: NEW VISIT: Pete Camino 2014-03-22
[13:53] Lani region visitor recorder: NEW VISIT: Snow Gravois 2014-03-22
[13:53] Pete Camino: afternoon all
[13:53] Snow Gravois: what up
[13:56] Lani region visitor recorder: NEW VISIT: JJ Zackerly 2014-03-22
[13:56] Pete Camino: still wanna be able to do loops and ftl with proper physics
[13:56] JJ Zackerly: Greetings, y'all
[13:56] Snow Gravois: we have improved 10 fold in this respect over the last year
[13:57] Lani Global: hi zack
[13:57] Snow Gravois: sup zack
[13:57] Pete Camino: throws a grin at zack
[13:57] Snow Gravois: Oh btw I had to roll back hud to release stage. You can find the good version in my shop.
[13:59] Snow Gravois: no its communicator i have
[13:59] Lani Global: snow, it is your subspace
[13:59] Pete Camino: thought we stopped using them
[13:59] Snow Gravois: oh btw do you guys like new communicater I'm waring?y
[13:59] Lani Global: subspace is alive and well
[14:00] Lani Global: beam me up scotty there's no intelligent life on that planet

{L_IMAGE}

[14:02] Lani region visitor recorder: NEW VISIT: Wendy Angel 2014-03-22
[14:02] Pete Camino: thought there'd be more folks here
[14:02] Snow Gravois: there will
[14:03] Lani Global: WELCOME to the OpenSim Sci Fi Get-Together for Saturday 22nd of March 2014.
[14:03] Pete Camino: (checks pockets for hitchhikers)
[14:03] Pyramid: visitor Wendy Angel 22-3-2014 21:03 UTC
[14:04] Lani Mall Shop 1: visitor Wendy Angel 22-3-2014 21:04 UTC
[14:04] Lani Global: 2pm-4pm grid time (PDT). FOR ALL GRIDS, ALL FACTIONS, ALL THEMES. Informal gathering of OpenSim Sci Fi enthusiasts and sentient beings from all planets and galaxies.
[14:04] JJ Zackerly: hiya akabn
[14:05] Lani Global: a chat log of this meeting will be at viewtopic.php?f=26&t=5090
[14:05] Snow Gravois: Zombie nibbles on Akabn9's ear.
[14:06] Pete Camino: whats the scoop on this zombie?
[14:06] Snow Gravois: lol you should have been here last time
[14:06] Snow Gravois: some one had zombie spawners
[14:07] Lani Global: which zombie?
[14:07] Snow Gravois: and they went nuts
[14:07] Snow Gravois: the zombie thing from last week
[14:07] Pete Camino: yeah zack was sayin we could use 'em as reevers
[14:07] JJ Zackerly: yup. with some work.
[14:08] Pete Camino: hi Tina
[14:08] Tina Bey: hola a todos
[14:08] Tina Bey (es -> en): Hello everyone
[14:08] JJ Zackerly: hiya tina
[14:09] Pete Camino: resist the temptation
[14:09] Tina Bey: wauu que foto alambrica
[14:09] Tina Bey (es -> en): wauu Photo wire
[14:10] JJ Zackerly: thanks, snow. that was very cool!
[14:10] JJ Zackerly: thanks, lani.
[14:10] Tina Bey: jajaja nose si se habra traducido bien
[14:10] Tina Bey (es -> en): jajaja nose if it will have translated well
[14:11] Lani Global: wireframe
[14:11] Snow Gravois: it sure is something else
[14:12] Tina Bey: Que hay de nuevo?
[14:12] Tina Bey (es -> en): What's new?
[14:12] Snow Gravois: Hay Lani, are you planning on an upgrade to the quest system for the new Myriad?
[14:12] Akabn9 Ewry: wireframe is for cheating on treasure hunts in SL
[14:12] Wendy Angel: hello everyone
[14:12] Snow Gravois: treasure hunts/
[14:12] Lani Global: Today is an open, freewheeling meeting, there is no agenda or schedule.
[14:12] Snow Gravois: Hay Wendy.
[14:12] Pete Camino: smiles, waves
[14:12] JJ Zackerly: hiya wendy
[14:13] Tina Bey: Hola Wendy
[14:13] Tina Bey (es -> en): Hello Wendy
[14:13] Wendy Angel: smiles
[14:13] vegaslon plutonian: greetings from the earth that was
[14:13] Akabn9 Ewry: what is the quest system
[14:13] Snow Gravois: Well I came for an agenda today.
[14:13] Snow Gravois: The quest system is the crystal hunt you can find in this sim.
[14:14] Lani Global: Snow, on the Myriad quest system, that is fairly well-developed. I can give you the basic system and show you some pointers on how to set it up. Allen will be adding some new stuff to it (BAM)
[14:15] Lani Global: welcome Wendy.
[14:15] Snow Gravois: I already tryed to use it with the new hud, but it seems to be imcompatable.
[14:15] Lani Global: it works with the new hud, you just need to set it up
[14:15] Lani Global: Wendy is opening a new shop in the Lani Mall today.
[14:15] Snow Gravois: That is awsome.
[14:15] Wendy Angel: :)
[14:16] Snow Gravois: Welcome to the shop.
[14:16] Tina Bey: felicitaciones
[14:16] Tina Bey (es -> en): congratulations
[14:16] Pete Camino: cool what sort of products?
[14:16] Wendy Angel: thank you
[14:16] JJ Zackerly: congrats, wendy
[14:16] Wendy Angel: mesh sci fi
[14:16] Wendy Angel: i am learning, what i make i give away
[14:16] Pete Camino: most of us do
[14:16] Lani Global: good stuff
[14:17] Wendy Angel: i am making texures now, to make it look perfect
[14:17] Wendy Angel: learning new ways to make stuff myself
[14:17] Pete Camino: reckon one day i'm gonna hafta learn mesh...sigh
[14:17] Tina Bey: es la mejor manera
[14:17] Tina Bey (es -> en): is the best way
[14:18] Wendy Angel: ppl can decide if they like or if it good
[14:35] Lani Global: rock, scissors, paper, lizard, spock.
[14:35] JJ Zackerly: lol
[14:35] Pete Camino: lol. BBT strikes again
[14:35] Snow Gravois: well im thinking of like platium pannels and alumimmumam panels and stuff made of gold or something
[14:35] Snow Gravois: nothing fancy
[14:35] Pete Camino: 'Verse is kinda short on the fancy stuff
[14:35] JJ Zackerly thinks about her construction paper, elmer's glue and scissors projects.....
[14:35] Wendy Angel: more clothing would be welcome i think and boots
[14:35] Snow Gravois thinking of my OS$100,000 that I could invest in this place.
[14:35] JJ Zackerly: hmmm....clothing. i can swing that.
[14:35] Pete Camino: kaylees coveralls too
[14:35] Lani Global: yes, if we all invest our OS$100k in new products, we could make a killing in the opensim galactic commodities trading market.
[14:35] Snow Gravois: why is everyone staring at the table?
[14:35] Wendy Angel: there is free mesh clothing to get, but no texture, you have to do that self
[14:35] Lani Global: textures-r-us
[14:35] Display Screen: raised by Lani Global.
[14:35] Snow Gravois: the textures are special, they have to be mesh combatable and uv wrapped
[14:35] Lani Global: we are waiting for you, Snow, to get up on the table and give a presentation, or at least dance for us.
[14:35] Display Screen: lowered by Lani Global.
[14:35] Wendy Angel: yes, it is unwraped perfect and rigged
[14:35] Pete Camino: ty
[14:35] Wendy Angel: you get layout with
[14:35] Wendy Angel: i make mesh most that ppl can use normal textures
[14:35] Lani Global: anyone have a new snapshot to share?
[14:35] Display Screen: raised by Lani Global.
[14:35] Display Screen: lowered by Lani Global.
[14:35] Pete Camino: gonna dance snow?
[14:35] Lani Global took a snapshot.
[14:38] Akabn9 Ewry: we need to organize some snapshot parties
[14:38] Display Screen: raised by Lani Global.
[14:39] Tina Bey: pero no hay musica jejejeje
[14:39] Tina Bey (es -> en): but there is no music hehehehe
[14:39] Akabn9 Ewry: need some boom boom music
[14:39] Snow Gravois: i dance to my own music :D

{L_IMAGE}

[14:39] JJ Zackerly: we must have the same station on, cuz you're totally on the beat. lol
[14:39] Pete Camino: some folks don't need any music
[14:39] Tina Bey: y que ritmo, es tu propia musica?
[14:39] Tina Bey (es -> en): and that rhythm, your own music?
[14:39] Firefly Theme: ..... On.
[14:39] Firefly Theme: Take my love. Take my land. Take me where I cannot stand...
[14:40] Firefly Theme: I don't care! I'm still free. You can't take the sky from me!
[14:40] Pete Camino: there ya go
[14:40] Firefly Theme: ...Take me out to The Black. Tell 'em I aint comin' back.
[14:40] Tina Bey: ahhh lindo..!
[14:40] Tina Bey (es -> en): Ahhh cute..!
[14:40] Firefly Theme: Burn the land and boil the sea. You can't take the sky from me!
[14:40] Akabn9 Ewry: pretty good
[14:40] Firefly Theme: There's no place I can't be, since I found Serenity!
[14:40] Firefly Theme: You can't take the sky from me!
[14:41] Pete Camino: thanks to Lani that plays in 2 of my ships
[14:41] JJ Zackerly: afk. need tea.
[14:41] Snow Gravois: awsome
[14:42] JJ Zackerly: which ao is this snow?
[14:42] Snow Gravois: mE
[14:42] Snow Gravois: :P
[14:42] JJ Zackerly: lol
[14:42] JJ Zackerly: figures. i thought, "wow! best dance AO i've seen on the grid!"
[14:42] Firefly Theme: ..... On.
[14:44] Display Screen: raised by Lani Global.
[14:45] Lani Global: is this your photo, Tina?
[14:45] Tina Bey: es el primer boceto para el stand de la feria
[14:45] Tina Bey (es -> en): It is the first sketch for the fair stand
[14:45] vegaslon plutonian: oh wow
[14:45] Lani Global: an exhibit for the Sci Fi Fair?
[14:46] Tina Bey: pero todavia no estan las medidas definitivas , no?
[14:46] Tina Bey (es -> en): but still are not definitive measures, no?
[14:46] Lani Global: i think you are the first exhibitor, Tina.
[14:46] Tina Bey: yo, de anciona...jejejje
[14:46] Tina Bey (es -> en): I, anciona... jejejje
[14:46] Lani Global: the first to build an exhibit for the fair.
[14:46] Pete Camino: when and where?
[14:46] Tina Bey: anciosa
[14:46] Tina Bey (es -> en): forward
[14:47] vegaslon plutonian: ah well my exhibit is in the corner of ixi
[14:47] Tina Bey: cual es?
[14:47] Tina Bey (es -> en): What is?
[14:47] Lani Global: we have not set a date yet, and we don't have a region to build on, but it looks like the momentum has begun.
[14:48] Pete Camino: keep us informed please
[14:48] Tina Bey: necesitariamos alguien con Host , verdad?
[14:48] Tina Bey (es -> en): someone with Host, truth?
[14:48] Lani Global: yes, we will need a host
[14:49] JJ Zackerly: back
[14:49] Snow Gravois: Why not Lani?
[14:49] Tina Bey gave you Snapshot : Sci Fi FUTURE, Puerto Rosario
[14:49] Pete Camino: traffic will tax the server. you need one that can deal with it
[14:50] Snow Gravois: Well this place is suppost to have that kind of bandwith right?
[14:50] Lani region visitor recorder: NEW VISIT: Jeff Hall 2014-03-22
[14:51] Pete Camino: for a price
[14:51] Lani Global: is that your texture on the screen Tina?
[14:51] Jeff Hall: hi all of u
[14:51] Lani Global: welcome Jeff
[14:52] Jeff Hall: hi all:)
[14:52] Tina Bey: es una nueva region que estoy construyendo
[14:52] Tina Bey (es -> en): It is a new region that I am building
[14:53] Tina Bey: La luna habitada por OSgrid jejeje
[14:53] Tina Bey (es -> en): The Moon inhabited by OSgrid lol
[14:53] Lani Global: yes, it looks like a cool moon
[14:54] Tina Bey: uno realmente se siente en la soledad de la Luna
[14:54] Tina Bey (es -> en): one actually feels in the solitude of the Moon
[14:54] Lani Global: nice satellites there
[14:54] Jeff Hall: anyone took a look at my supernovae here?
[14:54] Lani Global: is it in your shop, Jeff?
[14:54] Jeff Hall: yep
[14:55] Jeff Hall: since a while
[14:55] Akabn9 Ewry: where is shop? here?
[14:55] Jeff Hall: open buids
[14:55] Jeff Hall: on left
[14:55] Lani Global: Tina, is your moon in orbit above OSGrid?
[14:55] Tina Bey: necesitaremos sus naves para ir a mi Luna jejeje
[14:55] Tina Bey (es -> en): We will need some spaceships to go to my Moon lol
[14:56] JJ Zackerly: i'll check it out, jeff.
[14:56] Tina Bey: si
[14:56] Tina Bey (es -> en): If
[14:56] Tina Bey: con muchos satelites con buen Host jeje
[14:56] Tina Bey (es -> en): with many satellites with good Host hehe

{L_IMAGE}

[14:56] Jeff Hall: thats nice
[14:57] Tina Bey: es una region que esta en mi PC la subo poco por que se pone todo lento jejeje
[14:57] Tina Bey (es -> en): It is a region that is on my PC upload it bit by that gets all slow lol
[14:57] Jeff Hall: aww
[14:58] Lani Global took a snapshot.
[14:58] Jeff Hall: ive made a kind of of gothic table set dont know if it would fit here?
[14:59] Tina Bey: estos son los conjuntos de modulos
[14:59] Tina Bey (es -> en): These are the sets of modules
[14:59] Tina Bey: que se puden combinar de diferentes maneras
[14:59] Tina Bey (es -> en): that you can combine in different ways
[14:59] Wendy Angel: that looks good
[14:59] Tina Bey: las pondre en la tienda proximamente
[14:59] Tina Bey (es -> en): I'll put it in the store soon
[15:00] Akabn9 Ewry: Lego spaceships. cool
[15:00] Tina Bey: yesss
[15:00] Tina Bey (es -> en): yesss
[15:00] Lani region visitor recorder: NEW VISIT: Vegaslon Test 2014-03-22
[15:00] Lani Global: i like your space station modules, Tina
[15:00] Tina Bey: para que cada usuario componga sus bases espaciales
[15:00] Tina Bey (es -> en): so each user compose their space bases
[15:01] Tina Bey: hay tunel , curvas, y subidas y bajadas
[15:01] Tina Bey (es -> en): There are ups and downs, tunnel, curves,
[15:01] Jeff Hall: i guess i should put now and get opinions after:)
[15:02] Tina Bey: si, ya pon tus fotos Jeff
[15:02] Tina Bey (es -> en): Yes, now put your photos up Jeff
[15:03] Jeff Hall: feel free to tell but ive worked a while on it and could be ok here . has a unusual texture
[15:03] Jeff Hall: photos?
[15:04] Jeff Hall: ill put to store and u can tell anytime
[15:04] Jeff Hall: brb
[15:04] Tina Bey: ahh la linda y divertida Disco
[15:04] Tina Bey (es -> en): Ahh the cute and fun disco
[15:05] Akabn9 Ewry: is that the Friday place?
[15:05] Tina Bey: uy,,,mi suegra!
[15:05] Tina Bey (es -> en): Oh, my mother!
[15:06] Snow Gravois: Yes it is.
[15:06] JJ Zackerly: friday place
[15:06] Snow Gravois: Close Encounter
[15:06] Akabn9 Ewry: yea
[15:06] Lani Global: inside the Mothership
[15:06] JJ Zackerly: got'cha. thx.
[15:06] Lani Global: Close Encounter is a disco club inside a UFO, Friday party in OSGrid
[15:07] Lani Global: beam me up!
[15:07] Tina Bey: que funciona los viernes
[15:07] Tina Bey (es -> en): It happens on Friday
[15:08] Akabn9 Ewry: tx for image Snow. what in the world is it?
[15:08] Tina Bey: gracias por enviarme la foto de mi suegra jejeje
[15:08] Tina Bey (es -> en): Thank you for sending me the photo of my mother lol
[15:08] Akabn9 Ewry: or out of this world
[15:08] Snow Gravois: Its my pet
[15:08] Snow Gravois: aum
[15:08] Snow Gravois: cat
[15:08] JJ Zackerly: nu-unh.
[15:08] Snow Gravois: ok your turn vega, use the screen
[15:08] Lani Global: the screen is open for anyone to put a texture on it
[15:09] Lani Global: just apply texture normally, it is shared with group
[15:09] Snow Gravois: drag and drop
[15:09] vegaslon plutonian: part of what I have been working on
[15:09] Snow Gravois: cool
[15:09] Lani Global: what is that texture, Vega?
[15:09] vegaslon plutonian: this is part of the region gravity
[15:10] Snow Gravois: nice
[15:10] Lani Global took a snapshot.
[15:10] Tina Bey: muy binito
[15:10] Tina Bey (es -> en): very cool
[15:10] JJ Zackerly: time for me to head out. have a great weekend everyone!
[15:11] JJ Zackerly: thx for hosting, lani.
[15:11] Lani region visitor recorder: NEW VISIT: Soron Actor 2014-03-22
[15:11] Tina Bey (es -> en): bye bye
[15:11] Wendy Angel: inside hangar
[15:11] Wendy Angel: i will put this mesh spacecraft hangar here in my new shop
[15:12] Lani region visitor recorder: NEW VISIT: Sandy Adoro 2014-03-22
[15:12] Lani Global took a snapshot.
[15:12] Tina Bey: me gustan mucho esos angares
[15:12] Tina Bey (es -> en): I like a lot of those hangars
[15:12] Lani Global: that's a cool hangar
[15:12] Wendy Angel: thank you
[15:13] Wendy Angel: uses normal textures
[15:13] Sandy Adoro: hello good evening
[15:13] Lani Global: welcome sandy
[15:13] Soron Actor: guten abend
[15:13] Wendy Angel: every one can retexture
[15:13] Akabn9 Ewry: Hi Sandy
[15:13] Wendy Angel: hello
[15:13] Wendy Angel: more foto i dont have
[15:14] Wendy Angel: full mesh though
[15:14] Tina Bey: tengo una del interior de un modulo
[15:14] Tina Bey (es -> en): I have a inside of a module

{L_IMAGE}

[15:14] Tina Bey: son tambien en mesh
[15:14] Tina Bey (es -> en): they are also in mesh
[15:14] Wendy Angel: for osgrid i can add even more detail
[15:14] Wendy Angel: full mesh tough
[15:14] Tina Bey: tengo una del interior de un modulo
[15:14] Tina Bey (es -> en): I have a inside of a module
[15:14] Tina Bey: son tambien en mesh
[15:14] Tina Bey (es -> en): they are also in mesh
[15:14] Wendy Angel: for osgrid i can ad even more detail
[15:15] Tina Bey: a los modulos tambien se les podra cambiar las texturas
[15:15] Tina Bey (es -> en): modules also are them you can change textures
[15:15] Wendy Angel: cool
[15:16] Wendy Angel: you wil be happy with my prefab parts
[15:16] Snow Gravois: i'd like to see em in actian
[15:16] Snow Gravois: action
[15:16] Wendy Angel: i want to make range of parts/ modules so you can mix and match
[15:16] Lani Global took a snapshot.
[15:16] Lani Global: wonderful, Wendy!
[15:17] Tina Bey: si es lo que estoy a punto de poner en mi tienda, me falta la portada de las cajas jejejeje
[15:17] Tina Bey (es -> en): I am about to put it in my store, I need to box it up. hehehehe
[15:17] Wendy Angel: :) mesh gives great possibilities for detail and shape
[15:18] Tina Bey: si, en que programa las trabajas Wendy?
[15:18] Tina Bey (es -> en): what program are you working with Wendy?
[15:18] Jeff Hall: i like to combine prims with mesheds
[15:18] Jeff Hall: i use both
[15:18] Lani Global: wendy, what software are you using for mesh creation?
[15:18] Wendy Angel: hm why would you do that
[15:18] Wendy Angel: blender i use, and gimp
[15:18] Jeff Hall: same here
[15:19] Wendy Angel: i'm getting quite good at it now
[15:19] Tina Bey: Yo. Blender, Sketchup,
[15:19] Tina Bey (es -> en): Me. Blender, Sketchup,
[15:19] Snow Gravois: 3ds max 2014
[15:19] Wendy Angel: texture for my floor panel
[15:19] Wendy Angel: need some scratches tough
[15:20] Snow Gravois: are you going to give it height map?
[15:20] Jeff Hall: stuff i just put in store was made with blender and gimp
[15:20] Wendy Angel: no need for when apply to mesh it belong to
[15:20] Wendy Angel: texture is made by using mesh
[15:21] Jeff Hall: i usually have to retexture mesh after oploading
[15:21] Wendy Angel: but i have normal map and occlusion to
[15:21] Wendy Angel: effect for bump or normal map is not much here
[15:21] Tina Bey: yo las subo aparte
[15:21] Tina Bey (es -> en): I upload them separately
[15:22] Jeff Hall: i do too
[15:22] Wendy Angel: can you apply differnt material here?
[15:22] Jeff Hall: now though u can export to colladae from here and saves textures
[15:22] Snow Gravois: yes you can
[15:22] Snow Gravois: hay Allen
[15:23] Jeff Hall: well im not an expert like you all:)
[15:23] Tina Bey: Hola Allen
[15:23] Tina Bey (es -> en): Hello Allen
[15:23] Wendy Angel: effect is minimal, and user need to use advanced lightning to see it proper
[15:23] Lani Global: hi Allie
[15:23] Jeff Hall: have a good time all of u and ty
[15:23] Tina Bey: yo experimento todo en la marcha, y aprendo de las equivocaciones jejeje
[15:23] Tina Bey (es -> en): I experiment all on the fly, and learn from the mistakes lol
[15:24] Wendy Angel: yes sure good way to learn
[15:24] Tina Bey: jejej a los golpes...
[15:24] Tina Bey (es -> en): lol shock...
[15:25] Lani region visitor recorder: NEW VISIT: Joe Builder 2014-03-22
[15:26] LANI MALL Stores: Sandy Adoro is teleporting to LANI MALL Stores.
[15:26] Snow Gravois: whats seen cannot be unseen
[15:27] Allen Kerensky: unless you get weirder stuff than that with your breakfast cereal
[15:27] vegaslon plutonian: stare at urbit for hours on end and every human being you meet afterwards looks weirder then that
[15:27] Lani Global: the most difficult things to unsee are the way some foods are made.
[15:28] Allen Kerensky: uh oh vegaslon
[15:28] Snow Gravois: is true
[15:28] Snow Gravois: i seen how beef is made
[15:28] Snow Gravois: i have a hard time eating hamburgers now
[15:28] Allen Kerensky: grass goes in cow?
[15:28] Snow Gravois: grass doesnt come out of one though
[15:28] Allen Kerensky: oh you mean the part where the beef is made into burgers and steaks
[15:29] Snow Gravois: no
[15:29] Snow Gravois: i mean the part where cows are made into dead then hamburger
[15:29] Allen Kerensky: yeah was always a big laugh watching city kids go green watching the slaughterhouse process
[15:29] Snow Gravois: i drove truck
[15:30] Snow Gravois: thousands go in
[15:30] Snow Gravois: pallets come out
[15:30] Allen Kerensky: yah
[15:30] Allen Kerensky: and its pure horrorshow between
[15:30] Snow Gravois: i think the worst part is the sound
[15:30] Allen Kerensky: there's a sci-fi story in this somewhere
[15:30] Tina Bey: que buen recuerdo , la foto
[15:30] Tina Bey (es -> en): that good memory, photo
[15:31] Snow Gravois: eventualy you forget the sight but that sound
[15:31] Snow Gravois: i don tthink it ever goes away
[15:31] Snow Gravois: sup joe
[15:31] Allen Kerensky: but the scene from ICE PIRATES as the prisoners are going to get processed is what's coming to mind
[15:31] Akabn9 Ewry: I saw a video of a cow that went from the corral to the supermarket shelf. gag
[15:31] Allen Kerensky: now I have to go watch ICE PIRATES this evening
[15:31] Lani Global: Planet of the Vegans!
[15:32] Allen Kerensky: hey Lani - should we drop this dune stuff and do an Ice Pirates sim theme?
[15:32] Snow Gravois: whats ice pirates
[15:32] Snow Gravois: btw
[15:32] Snow Gravois: i still love my beef
[15:32] Allen Kerensky: i mean, its all still a fight for water right?
[15:32] Snow Gravois: its the best smell in the world when getting cooked
[15:32] Allen Kerensky: Ice Pirates is a schlocky sci-fi movie from decades past
[15:32] Lani Global: Ice Pirates. Sure, seems like it would fit well. Throw some starship troopers and bugs in there with it.
[15:33] Allen Kerensky: ooof the Starship Troopers movie was ... bad
[15:33] Allen Kerensky: but it wasn't SUPPOSED to be
[15:33] Allen Kerensky: it just was
[15:33] Snow Gravois: i liked it
[15:33] Allen Kerensky: I like it too
[15:33] Lani Global: bug smush.
[15:33] Allen Kerensky: but - I will take the book hands down
[15:33] Snow Gravois: books? those things with words?
[15:33] Akabn9 Ewry: I found Starship Troopers confusing
[15:33] Akabn9 Ewry: the movie
[15:34] Allen Kerensky: yes the things with words - suspiciously like these words you're reading now
[15:34] Allen Kerensky: well Snow has some cool HUDly stuff in the works
[15:34] Snow Gravois: im not reading anything, im absorbing
[15:34] Allen Kerensky: I've heard some cool NPC stuff in the works
[15:34] Lani Global: i like Snow's new hud project.
[15:34] Allen Kerensky: it seems the summer frisky season of virtual world creativity is kicking in
[15:35] Display Screen: lowered by Lani Global.
[15:35] Snow Gravois: what does everyone think of my new commbadge? im wearing it now
[15:35] Lani Global: very stylish!
[15:35] Lani Global: mesh well done
[15:36] Lani region visitor recorder: NEW VISIT: Mazzo Solo 2014-03-22
[15:36] Tina Bey: Hola Mazzo
[15:36] Tina Bey (es -> en): Hello Mazzo
[15:37] Lani Global: welcome mazzo
[15:37] Mazzo Solo: hola a todos
[15:37] Mazzo Solo: hi all
[15:37] Wendy Angel: hello
[15:37] Lani Global took a snapshot.
[15:37] Mazzo Solo: gracias
[15:37] Mazzo Solo (es -> en): Thank you
[15:38] Tina Bey: Mazzo es profesor en Sl en Universo creativo
[15:38] Tina Bey (es -> en): Mazzo is Professor SL in creative universe
[15:38] Mazzo Solo: vengo de una reunion en second lefe
[15:38] Mazzo Solo (es -> en): I come from a meeting in second lefe
[15:39] Lani Global: today is a big meeting day
[15:39] Mazzo Solo: ok
[15:39] Mazzo Solo (es -> en): OK
[15:39] ixi OSGrid: detects: Snow Gravois
[15:40] Tina Bey: Cuentales , que estas montando una academia para principiantes aqui en Osgrid
[15:40] Tina Bey (es -> en): Tell them, you're setting up an Academy for beginners here in Osgrid
[15:40] Mazzo Solo: ela intencion es dear presencia en osgrid
[15:40] Mazzo Solo (es -> en): creative universe
[15:41] Mazzo Solo: ELA, la intención es tener presencia en osgrid
[15:41] Mazzo Solo (es -> en): ELA, the intention is to have a presence on osgrid
[15:41] Mazzo Solo: y dar alguna clase
[15:41] Mazzo Solo (es -> en): and give some class
[15:41] Mazzo Solo: ando creando una sede alternativa
[15:41] Mazzo Solo (es -> en): I'm creating an alternative headquarters
[15:41] Mazzo Solo: en osgrid
[15:41] Mazzo Solo (es -> en): in osgrid
[15:42] Mazzo Solo: pero no esta 24 horas
[15:42] Mazzo Solo (es -> en): but not this 24 hours
[15:42] Mazzo Solo: ya que uso mi pc
[15:42] Mazzo Solo (es -> en): Since I use my pc
[15:42] Lani Global: please tell us about ELA
[15:42] Wendy Angel: for teaching Mazzo?
[15:42] Mazzo Solo: universo creativo es un grupo de ayuda
[15:42] Mazzo Solo (es -> en): creative universe is a support group
[15:42] Mazzo Solo: que lo que quiere es compartir
[15:42] Mazzo Solo (es -> en): what he wants is to share
[15:43] Mazzo Solo: aqui en opensim, tiene alguna ventaja, ya que no hay gastar nada
[15:43] Mazzo Solo (es -> en): here in opensim, has some advantage, since no money is spent on it
[15:43] Mazzo Solo: ni pagar por nada
[15:43] Mazzo Solo (es -> en): or pay for anything
[15:43] Mazzo Solo: salvo que se quiera tener un server 24 horas
[15:43] Mazzo Solo (es -> en): unless you want to have a server 24 hours
[15:44] Mazzo Solo: en ese caso hay que contratar alguno
[15:44] Mazzo Solo (es -> en): in that case you have to hire some
[15:44] Mazzo Solo: a esto le dedico lo que puedo
[15:44] Mazzo Solo (es -> en): to this I spend what I can
[15:44] Lani Global took a snapshot.
[15:45] Mazzo Solo: ando haciendo una biblioteca
[15:45] Mazzo Solo (es -> en): I'm doing a library
[15:45] Mazzo Solo: pero la rapidez depende de mi tiempo en mi vida real
[15:45] Mazzo Solo (es -> en): but the speed depends on my time in my real life
[15:45] Mazzo Solo: es un grupo que existe en second life
[15:45] Mazzo Solo (es -> en): It is a group that exists in second life
[15:45] Allen Kerensky: If anyone is interested in some notes about experimenting with the IRCBridgeModule including background on my osNPC to IRC bridge check out http://allenkerensky.com/ircbridgemodule
[15:46] Mazzo Solo: no se de eso
[15:46] Mazzo Solo (es -> en): Don't be that
[15:46] Mazzo Solo: pero me gusraria saber mas
[15:46] Mazzo Solo (es -> en): but I gusraria know more
[15:46] Mazzo Solo: me gustaria saber ams
[15:46] Mazzo Solo (es -> en): I would like to know ams
[15:46] Mazzo Solo: me gustaria saber mas
[15:46] Mazzo Solo (es -> en): I would like to know more
[15:46] Snow Gravois gave you Snapshot : ixi SANDBOX in Lani Sci Fi area
[15:47] Display Screen: raised by Lani Global.
[15:48] Mazzo Solo: me gusta
[15:48] Mazzo Solo (es -> en): I like it
[15:48] Tina Bey: mmm que lindo interior
[15:48] Tina Bey (es -> en): mmm cute interior
[15:49] Tina Bey: de quien es esta neva?
[15:49] Tina Bey (es -> en): whose ship is that?
[15:49] Lani Global: this texture is one of Snow's ship interiors
[15:50] Tina Bey: que bonita!
[15:50] Tina Bey (es -> en): that beautiful!
[15:50] Lani Global: she has it rezzed in ixi right now
[15:51] Lani Global: it is now in ixi
[15:51] Lani Global: in the sandbox region near here
[15:52] Lani Global: if you cam at Snow Gravois, you can see it.
[15:53] Display Screen: lowered by Lani Global.
[15:54] Tina Bey: salgo un minuto, ahora vuelvo
[15:55] Wendy Angel: physical elevator, does that work in osgrid?
[15:56] Lani Global: yes
[15:56] Mazzo Solo: si
[15:56] Mazzo Solo (es -> en): If
[15:56] Lani Global: but you may need to change the script a little
[15:56] Mazzo Solo: he tenido problemas con algun teleport
[15:56] Mazzo Solo (es -> en): I have had problems with some teleport
[15:56] Lani Global: physics in osgrid is not quite the same dynamics as havok
[15:57] Wendy Angel: and walk in teleport i look for
[15:57] Wendy Angel: i seen it here
[15:57] Mazzo Solo: me hace falta uno
[15:57] Mazzo Solo (es -> en): need me one
[15:57] Mazzo Solo: uno que funcione bien
[15:57] Mazzo Solo (es -> en): one that works well
[15:58] Lani Global: you can have a copy of my walk-in teleporter
[15:58] Wendy Angel: would be nice
[15:58] Inventory item offered to Wendy Angel
[15:59] Wendy Angel received your inventory offer.
[15:59] Inventory item offered to Mazzo Solo
[15:59] Wendy Angel: thank you Lani
[15:59] Lani Global passes a copy of GlobalGate
[15:59] Mazzo Solo: gracias lani
[15:59] Mazzo Solo (es -> en): Thank you lani
[16:00] Lani Global: Thank you to all who participated in this OpenSim Sci Fi gathering today
[16:01] Wendy Angel: thank you for organize
[16:01] Lani Global: we will meet again next Saturday at 2pm to 4pm grid time (PDT or SLT)
[16:01] Mazzo Solo: vale
[16:01] Mazzo Solo (es -> en): Ok
[16:01] Mazzo Solo: nos vemos
[16:01] Mazzo Solo (es -> en): See you
[16:01] Mazzo Solo: suerte
[16:01] Mazzo Solo (es -> en): luck
[16:01] Allen Kerensky: bring more news and developments - this is good

_________________
LANI GLOBAL: Creator of Lani region OSGrid
{L_IMAGE} {L_IMAGE}


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 Post subject: Re: OpenSim Sci Fi Get-Together at Lani region OSGrid Saturdays
PostPosted: Sat Apr 12, 2014 4:45 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OPENSIM SCI FI MEETING - 12 APRIL 2014

INFORMAL MEETING WITH NO CHAT LOG.
Discussed:
1. Opensim Sci Fi Fair resources
2. Opensim Sci Fi Fair dates

3. Some new Sci Fi builds in various regions

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 Post subject: Re: OpenSim Sci Fi Get-Together at Lani region OSGrid Saturdays
PostPosted: Sat Jun 07, 2014 6:21 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
Opensim SciFi Gathering_2014 JUN 07

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Chat log

[13:59] Lani Global: I want to welcome you all to the OpenSim Sci Fi meeting. We usually meet here Saturdays at 2pm grid time.
[14:00] SheriffDawn Summers: ?
[14:00] SheriffDawn Summers: happy to be here
[14:01] Lani Global: most of us have participated in this meeting before, but we have a few new folks today.
[14:01] Lani Global: I want to welcome you all to the OpenSim Sci Fi meeting. We usually meet here Saturdays at 2pm grid time.
[14:01] Alienlover Maestro: hi
[14:02] SheriffDawn Summers: Welcome Alienlover
[14:02] Lani Global: this meeting is open to everyone and anyone interested in Sci Fi in OpenSim... All grids. All factions. All themes and styles.

[14:02] Alienlover Maestro: thank you
[14:02] Helios Q: back
[14:02] SheriffDawn Summers: Welcome back Q and Hello
[14:03] Helios Q: Thank you :)
[14:03] Lani Global: Introductions?
[14:04] Lani Global: I'm Lani Global. I'm most active in OSGrid and have 2 regions which are devoted to Sci Fi. My current project is to promote other OpenSim creators and sims.
[14:04] Lani Global: please feel free to introduce yourself and your home or projects.
[14:05] Alienlover Maestro: hi I'm brand new and only just got my avatar
[14:05] Alienlover Maestro: I am a big sci fi fan though
[14:06] Helios Q: I'm Helios Q, the Lead SUpport and Events Q for UFSGrid. Another OpenSIm Grid that's sci-fi oriented. It stands for United Federation Sci-Fi Grid.
[14:06] Lani Global: cool, Alienlover, we met at the SL Sci Fi Convention, it is good to see you made it across the galactic arm to get here.
[14:06] Alienlover Maestro: brilliant thank you
[14:06] Alienlover Maestro: I saw the ad at the fair
[14:07] SheriffDawn Summers: im sorry I was talking with Dan Banner
[14:07] SheriffDawn Summers: Hello all im Dawn Summers I have many sims right now here in OSGrid
[14:07] Alienlover Maestro: I'm in the ufs grid too but I never saw anyone there
[14:08] Helios Q: It doesn't have a whole lot of active population.
[14:08] SheriffDawn Summers: my regions are Sci Fi based and my main public sim is Federation Bay 02 where I have build and operate The Federation club Quantum
[14:08] Lani Global: how many sims, Dawn? it seems like a lot of them on the map
[14:08] SheriffDawn Summers: I love Sci fi and the Federation in particular
[14:09] SheriffDawn Summers: I have about 41
[14:09] SheriffDawn Summers: most of the outer sims are water
[14:09] Lani Global: void moat
[14:10] vegaslon plutonian: Greetings I am Vegaslon Plutonian, I am a grid nomad but every now and then people convince me to fix things in OpenSim
[14:10] SheriffDawn Summers: ?
[14:10] SheriffDawn Summers: If there are any questions feel free to ask me
[14:11] Lani Global: It is great to see some new faces here today. Also some old friends.
[14:11] Katie Summers: smiles
[14:12] Katie Summers: hello everyone I am Katie
[14:12] Katie Summers: I love Sci Fi and came here to learn to create as well
[14:13] Alienlover Maestro: hi have you tried Rokuro yet katie?
[14:13] Katie Summers: no not yet
[14:13] Alienlover Maestro: its free and a very simple scult maker
[14:13] Alienlover Maestro: sculpt
[14:14] Lani Global took a snapshot.
[14:14] SheriffDawn Summers: really?
[14:14] Alienlover Maestro: if anyone wants anything making I'm happy to lend a hand
[14:14] Alienlover Maestro: yes honestly its preety good
[14:14] Lani Global: a generous offer!
[14:14] Katie Summers: that sounds it could be very helpful
[14:14] SheriffDawn Summers: where can we get it?
[14:14] Alienlover Maestro: sure
[14:15] Alienlover Maestro: online
[14:15] Alienlover Maestro: its tiny programme
[14:15] SheriffDawn Summers: wow sounds nice
[14:15] Alienlover Maestro: rokuro4 is completely free if anyone has a problem finding I will send by e mail
[14:16] SheriffDawn Summers: Thank you I will look for it
[14:16] Katie Summers: so can we do a search on the internet for it
[14:16] Alienlover Maestro: sure
[14:16] Lani region visitor recorder: NEW VISIT: Shelann Morane 2014-06-07
[14:16] Alienlover Maestro: there's also a free sculpt library online
[14:17] SheriffDawn Summers: I have been using a sculpt generator that I have in SL to make all my sculpts
[14:17] Alienlover Maestro: I am trying to fight through Blender
[14:18] Lani Global: welcome Shelann
[14:18] Alienlover Maestro: mesh creator but all I've managed so far is to give myself headaches lol
[14:18] Shelann Morane: Hi all
[14:18] Alienlover Maestro: hi
[14:19] Lani Global: Shelann, we have done some introductions. you are welcome to intro as well
[14:19] Lani Global: projects, home grid, etc
[14:19] Lani Global: interests
[14:19] Katie Summers: sounds great Allenlover thank you for sharing that
[14:19] Shelann Morane: Well I'm just Shelann of Boater and Shelann..we try to help Windows users
[14:20] SheriffDawn Summers: I would also like to learn blender
[14:20] Shelann Morane: We write pictorial guides
[14:20] Lani Global: I have a couple of announcements that are probably of interest to everyone at this meeting. Here's the first one:
The OpenSim Sci Fi group's exhibit at Second Life Sci Fi Convention has been a great success, with many visitors and good contacts with people interested in OpenSim Sci Fi. It has been going since 28 May and will continue through tomorrow 08 June 2014.
[14:21] Lani Global: Many photographers have contributed imagery for the exhibit displays there.
[14:21] Lani Global: the imagery is of Sci Fi scenes in OpenSim.
[14:22] Lani Global: About 100 images are on display there.
[14:22] Shelann Morane: Wow
[14:22] SheriffDawn Summers: ?
[14:22] SheriffDawn Summers: wonderful
[14:23] Lani Global: the objective for this year's exhibit was to give a view into what is possible and what is happening in the world of OpenSim.
[14:23] Lani Global: To provide a window into worlds that aren't constrained by artificial limits or by economics.
[14:24] Shelann Morane: yes
[14:24] SheriffDawn Summers: ?
[14:24] SheriffDawn Summers: very true
[14:24] Katie Summers: nods
[14:25] Lani Global: I would urge everyone here to at least take a look at the SL Sci Fi Convention, there's only today and tomorrow left before it closes.
[14:25] Alienlover Maestro: I've seen it and its brilliant
[14:26] Shelann Morane: I'll have to dust off my Avie..don't know where I will land there :)
[14:26] Lani Global: The community of people who are there, and the creative interests are parallel to what we are all doing here in OpenSim.
[14:26] Lani Global: It is worth the time and effort.
[14:27] SheriffDawn Summers: Lani your exhibit there looks amazing and every one that had contributed there put a lot of work and effort in *smiles
[14:28] SheriffDawn Summers: I think they all would benefit greatly by coming over here to OSGrid
[14:28] Lani Global: Its wonderful how many folks who are part of the OpenSim Sci Fi community showed up at the exhibit.
[14:28] Shelann Morane: yes we left SL years ago and never looked back
[14:29] Lani Global: There are a lot of people who use both SL and OpenSim. It seems that many have friends and creations on both sides of the galactic arm.
[14:30] Katie Summers: mhmmm
[14:30] SheriffDawn Summers: I agree
[14:31] Helios Q nods
[14:32] Alienlover Maestro: I've no idea how this works...how do you set anything up?
[14:32] Alienlover Maestro: anyone?
[14:32] Lani Global: set up?
[14:32] Shelann Morane: set up what?
[14:33] Shelann Morane: I can help
[14:33] Lani Global: set up a sim?
[14:33] Shelann Morane: we have guides and we will help you with your router
[14:33] Alienlover Maestro: well was thinking of a freebie place
[14:33] Alienlover Maestro: to give stuff away
[14:33] Alienlover Maestro: once I make some
[14:34] Alienlover Maestro: I have in other worlds
[14:35] Alienlover Maestro: Inworldz and island oasis I've made items
[14:35] Alienlover Maestro: not sl too expensive
[14:35] Shelann Morane: Well there are many places to show your wears like here at Lani but if you want help making your own sim then Boater and I do that for folks
[14:36] Alienlover Maestro: thank you I'd really appreciate that
[14:37] Shelann Morane: we have picture guides
[14:37] Alienlover Maestro: is it hard to do and does it run from my pc?
[14:37] Shelann Morane: not hard and yes your PC
[14:37] Alienlover Maestro: brilliant
[14:37] Alienlover Maestro: so its on when I'm on
[14:38] Shelann Morane: yes
[14:38] Shelann Morane: we need to exchange some info
[14:38] Alienlover Maestro: ok
[14:38] Alienlover Maestro: sounds fair
[14:38] Lani Global: Another announcement of interest is the OSG7B.
OSGrid 7th Birthday celebrations and fair. Date: July 26 & July 27. The exhibit space for OSG7B is under construction now. The OpenSim Sci Fi group has an exhibit in the "OSG7BE" region. It is a VAR region (variable size huge region). And the OpenSim Sci Fi exhibit is quite large. There is the potential for many images (200) to be shown in the displays there. We encourage everyone to contribute photos for it.
[14:38] Wright LGS: visitor Tabitha Tramont 7-6-2014 21:39 UTC
[14:39] Shelann Morane: it all depends on your upload speed but now a-days that is normally not an issue
[14:39] Helios Q: I've thought about making my own so that I can start learnign some opensim coding. lol
[14:39] Helios Q: have played a little bit with sim on a stick. ended up breaking it. lol
[14:40] Lani Global: it is yours to break. often the process of breaking is learning
[14:40] Helios Q: Lani, I can pass you some UFSGrid textures to display.
[14:41] Helios Q: yep yep. Forget what exactly it was that I was trying to do. Oh yeah. Create new estates.
[14:41] Lani Global: ok, excellent, Helios. we would certainly like to have some UFSGrid images in the exhibit
[14:41] Alienlover Maestro: any of you use raw files?
[14:41] Shelann Morane: Not since VAR regions
[14:42] Shelann Morane: I have a lot you can have though
[14:42] Lani Global: VAR regions (variable regions) are the new feature in OpenSim for very large area sims
[14:42] Alienlover Maestro: that would be brilliant can we import stuff from other grids?
[14:42] vegaslon plutonian: ya easier to just make a png instead of a raw file
[14:43] Lani Global: yes, you can import/export to other grids
[14:43] Lani Global: or save your entire sim as a file
[14:44] Alienlover Maestro: brilliant
[14:48] Lani Global: One last announcement...
The OpenSimulator Community Conference 2014 "OSCC-2014" will be on November 8 and 9 this year. It is the second annual event. I attended last year, and I must say, it is quite awesome.
http://conference.opensimulator.org/2014/
[14:48] Shelann Morane: cool
[14:48] Helios Q: oh good. it's a weekend. hehe
[14:48] SheriffDawn Summers: ?
[14:49] Lani Global: We have talked at these OpenSim Sci Fi meetings about doing an OpenSim Sci Fi Fair at around the same time as OSCC-2014.
[14:51] Shelann Morane: ((Shelann raises her hand))
[14:51] Helios Q: I've gotta run for a few for Rl dinner. but will stay in world and catch up in chat. but I'm gonna read up on the OSCC later and see if that can help UFSGrid, and that OpenSim Sci-fi fair sounds awesome. wonder if UFSGrid would have HG fully working at taht point to use.
[14:51] SheriffDawn Summers: Where would the OpenSim Sci Fi Fair be located?
[14:52] Shelann Morane: I have a question
[14:52] SheriffDawn Summers: Have a good night Q
[14:52] Lani Global: yes Shelann
[14:52] Shelann Morane: Can ayone here post a PDF to Forum? I don't have Admin permissions
[14:53] Lani Global: OpenSim Sci Fi Fair location venue and resources still need to be worked out.
[14:53] SheriffDawn Summers: Awww ok
[14:53] Lani Global: PDF to forum, you would need to host that on some server with a link to it.
[14:53] Shelann Morane: poop
[14:54] Lani Global: same for images
[14:54] Shelann Morane: we have no web page unfortunatly
[14:54] Alienlover Maestro: couldnt you just use freeweb pages?
[14:54] Lani Global: the OSGrid Gallery is good for it
[14:54] Lani Global: or use dropbox or something
[14:55] Lani Global: http://gallery.osgrid.org/main.php
[14:55] Shelann Morane: Well we have a new VAR guide and a Max_Allowd_Packet fix guide but can't put them on Forum
[14:55] Lani Global: get set up on OSGrid Gallery
[14:56] Lani Global: also, you might be best to put that stuff on the opensim.org wiki
[14:56] Shelann Morane: Maybe you will explain that later Lani
[14:56] Lani Global: here's my page on opensim wiki for example http://opensimulator.org/wiki/User:LaniGlobal
[14:57] Shelann Morane: I can put PDF's there?
[14:58] Lani Global: perhaps
[14:58] Lani Global: i haven't tried
[14:59] Shelann Morane: I'll read the TOS
[14:59] Lani Global: Permitted file types: png, gif, jpg, jpeg, svg.
[14:59] Lani Global: in the opensim wiki
[14:59] Shelann Morane: is Zip there?
[15:00] Shelann Morane: suppose I could take pictures of the PDF's
[15:01] vegaslon plutonian suspects there is a pdf to wiki page converter out there
[15:01] Alienlover Maestro: there are pdf converters
[15:01] Alienlover Maestro: ones online
[15:01] Shelann Morane: well you are supposed to download the PDF..right now we email them
[15:02] Lani Global: try Dropbox
[15:02] Shelann Morane: the var guide is 8 pages cause it is full of pictures and graphs and such
[15:03] Lani Global: that pdf size would probably exceed the allowable limit on the OSGrid gallery uploads.
[15:03] Shelann Morane: poop she says again
[15:04] Lani Global: https://www.dropbox.com/
[15:04] Shelann Morane: it's like 600KB..the word file is megabytes
[15:04] Lani Global: you can host your pdf on dropbox and have a link to point to it in the forum
[15:04] Helios Q: okay I'm back.
[15:04] Alienlover Maestro: wb
[15:05] Helios Q: Thanks :)
[15:05] Shelann Morane: Bookmarked it Lani Thanks
[15:05] Lani region visitor recorder: NEW VISIT: Akabn9 Ewry 2014-06-07
[15:05] Lani Global: I don't endorse Dropbox. but many people use it for such things.
[15:05] Lani Global: greetings Aka
[15:05] Shelann Morane: I understand
[15:06] Akabn9 Ewry: greetings
[15:06] vegaslon plutonian: can use google drives, or sky drives as well
[15:07] Shelann Morane: well I have a gmail acount so maybe that will help there
[15:07] Display Screen: raised by Lani Global.
[15:08] Lani Global: i will try to show some images from the SL Sci Fi Con
[15:09] Akabn9 Ewry wondering why I do not see Lani here
[15:09] Helios Q: now she's hiding form me too. lol
[15:09] Helios Q: not even seeing her nametag hovering
[15:09] Akabn9 Ewry: tricky tricky
[15:10] Helios Q: now I see her
[15:10] Lani Global: i'm here.
[15:10] Lani Global: sometimes i disappear
[15:10] Display Screen: raised by Lani Global.
[15:10] Shelann Morane: it's the spice
[15:10] Shelann Morane: Oh cool
[15:11] Akabn9 Ewry: ah. we would all like to know how you dissapear
[15:11] Lani Global: now loading some images into the big screen in the center of these Council Chambers
[15:11] Akabn9 Ewry: or disappear
[15:11] Lani Global: these images were taken within the past day or 2 at SL Sci Fi Convention
[15:12] Akabn9 Ewry: what is the osgrid equiv of a Linden avatar?
[15:12] SheriffDawn Summers: ?
[15:12] SheriffDawn Summers: nice
[15:12] Lani Global: grid godz?
[15:13] Helios Q: no idea.
[15:13] Helios Q: I know on UFSGrid it's the Q hehe
[15:13] Akabn9 Ewry: nice
[15:13] Lani Global: can everyone see the images?
[15:13] Alienlover Maestro: I've been but never met anyone
[15:13] Shelann Morane: yes
[15:13] Akabn9 Ewry: I see
[15:14] Helios Q: I see them

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[15:14] Lani Global: there are many ornate and fantastic exhibits
[15:14] Lani Global: some of the exhibitors worked for days and days on their booths and builds
[15:15] Shelann Morane: neato
[15:15] Lani Global: there is a monorail that takes visitors around
[15:15] Akabn9 Ewry: I never wondered about OSgrid gods. I thought Nabadon just did whatever he wanted.
[15:15] Lani Global: the theme this year is "Jules Verne" water world sort of thing
[15:16] Lani Global: here is a view of avatars visiting the OpenSim exhibit
[15:17] Lani Global: some aerial photography also
[15:17] Akabn9 Ewry: what region is all this in
[15:18] Lani Global: a night shot image

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[15:18] Lani Global: it is 6 regions in SL
[15:18] Lani Global: new regions set up especially for the convention
[15:19] Lani Global: here is an overview from the sky, of all the regions
[15:19] Shelann Morane: Rather large
[15:20] Lani Global: the sci fi convention is a benefit for Relay For Life, a cancer charity
[15:20] Helios Q: Relay for Life
[15:20] Lani Global: it is quite well-attended
[15:20] Lani Global: yes Relay for Life.
[15:21] Display Screen: lowered by Lani Global.
[15:22] Lani Global: Thanks everyone for coming to the meeting. See you all next week. Same time same channel.

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LANI GLOBAL: Creator of Lani region OSGrid
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 Post subject: OpenSim Sci Fi Meeting Saturdays - Log of 14 June 2014
PostPosted: Sat Jun 14, 2014 6:52 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi Meeting Saturdays
Log of 14 June 2014

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[13:58] Lani Global: sentients are still arriving
[13:58] Haplo Voss: Hi Bwild
[13:58] Haplo Voss: Yeah Alexis will be along here shortly as well
[13:59] Bwild Parx: hey Haplo
[14:00] Lani region visitor recorder: NEW VISIT: SheriffDawn Summers 2014-06-14
[14:02] Lani Global: I want to welcome you all to the OpenSim Sci Fi meeting. We usually meet here Saturdays at 2pm grid time.
[14:02] Lani region visitor recorder: NEW VISIT: Alexis Steel 2014-06-14
[14:02] Lani Global: If you have friends who haven't arrived yet, we will start in a few minutes. Please send teleports to them now.

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[14:03] SheriffDawn Summers shouts: Hello
[14:03] Haplo Voss: Hiya SheriffD
[14:03] Lani Global: hi Dawn
[14:03] Lani Global: hi Alexis
[14:04] SheriffDawn Summers: ?
[14:04] SheriffDawn Summers: Hello Lani
[14:04] SheriffDawn Summers: Hello Haplo
[14:04] Alexis Steel: Greetings everyone.
[14:04] SheriffDawn Summers: Hello Alexis
[14:04] Lani Global: This OpenSim Sci Fi meeting is open to everyone and anyone interested in Sci Fi in OpenSim... All grids. All factions. All themes and styles. All sentient beings in the metaverse.
[14:06] Lani Global: As traditional, we will start with "Introductions". Please say a little about yourself, your interests, your projects, your home grid or home regions, or your flavor of Sci Fi.
[14:06] Lani Global: I'm most active in OSGrid and have 2 regions which are devoted to Sci Fi. My current project is to promote other OpenSim creators and sims.
[14:07] Display Screen: lowered by Lani Global.
[14:07] Lani region visitor recorder: NEW VISIT: Akabn9 Ewry 2014-06-14
[14:08] Haplo Voss: I've been extremely active in OpenSim, and inactive for a while, then back again, as work allows. In SciFi I love anything that attracts my interest. From Star Wars, Trek, to Dune and Sci-Fantasy like Starlance.
[14:09] Lani Global: Hi Aka. "Introductions". Please say a little about yourself, your interests, your projects, your home grid or home regions, or your flavor of Sci Fi.
[14:09] Haplo Voss: I just have one region in OSGrid, recently added, using for experimentation for the moment. For people who remember me, I'm kind of a scripter tinkerer and Alexis is more the builder :)
[14:10] Akabn9 Ewry: I am owner of region Tulie
[14:11] Unknown UserUMMAU4: I have 9 regions on os but they are down right now I am also co-owner of 3rdlife grid
[14:11] Unknown UserUMMAU4: may name is kris therrien in osgrid
[14:12] Bwild Parx: Im Bwild orginally from that orhter grid that shall remain nameless
[14:13] Bwild Parx: (& Lani gave me a shop yesterday, come see my shop when you get a chance)
[14:13] Bwild Parx: ACME
[14:13] Bwild Parx: Prims <-- shameless plug
[14:14] Lani Global took a snapshot.
[14:14] SheriffDawn Summers: ?
[14:14] SheriffDawn Summers: Lani has a very nice mall here
[14:15] Akabn9 Ewry: I have 2 projects, a model of Griffith Observatory and a model of the James Webb Space Telescope, both of which are turning out to be way more difficult than I realised, for me anyway
[14:15] Lani Global: Bwild has some wild stuff in it
[14:15] Alexis Steel: I'm Haplo's wife and while he is the scripter / coder guy, I like to build and create things. Not that he can't.. I'm just better at it!
[14:15] Haplo Voss: lol indeed.
[14:15] Bwild Parx: hehe
[14:16] Tympi Lemton: I'm here because if the sci fi convention on sl and the os display... now i have a 2 free homesteads
[14:16] SheriffDawn Summers: ?
[14:16] SheriffDawn Summers: very nice
[14:16] SheriffDawn Summers: welcome
[14:16] Tympi Lemton: thanks
[14:16] Lani Global: That's wonderful, Tympi.
[14:17] SheriffDawn Summers: ?
[14:17] SheriffDawn Summers: That was a very nice sci fi convention every one worked so hard on the exhibits
[14:17] Lani Global: Haplo and Alexis, is there a region name of yours we can visit sometime?
[14:18] Haplo Voss: Well we own Ispbeland, but there is nothing of interest there as of yet. Just working on getting something ready for OSG7 before I get to work on what we want. But I did put my floating island there for people to have fun with :)
[14:19] Haplo Voss: One of the few floating and rotating islands you can actually walk on
[14:20] Bwild Parx: wow cool
[14:20] Lani Global: sounds great
[14:21] Lani Global: I have a couple of announcements that are of interest. Here's the first one:
The OpenSim Sci Fi group's exhibit at Second Life Sci Fi Convention was a great success, with many visitors and good contacts with people interested in OpenSim Sci Fi. It ran from 28 May to 08 June 2014.
[14:22] Lani Global: 2nd announcement: OpenSim Sci Fi Group has an exhibit for the OSG7B celebration. The exhibit is in the OSG7BE region of OSGrid.
[14:22] Lani Global: The exhibit is still under construction
[14:22] Lani Global: but most of it is built.
[14:23] Bwild Parx: (does those demoscenes allow for easter eggs lol)
[14:23] Haplo Voss: the 'elevator' is nice :)
[14:23] Lani Global: the 3rd announcement: Today's meeting will be a FIELD TRIP to the OSG7BE region.

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[14:23] Bwild Parx: woohoo!
[14:24] SheriffDawn Summers: wow
[14:24] Haplo Voss: awewsome!
[14:24] Lani Global: we will go there, via a hop to Lbsa Plaza first
[14:24] Bwild Parx: (piles onto the tour bus)
[14:24] Lani Global: then to the OSG7BE region
[14:24] Lani Global: so, get on your walking boots.
[14:24] Haplo Voss: kk
[14:25] Lani Global: our first TP will be to Lbsa Plaza region.
[14:25] Bwild Parx: does opensim allow group tp's on a bus lol
[14:26] Teleport completed from https://osgrid/region/Lani/208/208/45
[14:27] You have offered friendship to Tympi Lemton
[14:27] Bwild Parx: Lbsa crash party hehe
[14:27] Lani Global: we will TP to the OSG7BE region next
[14:28] Lani Global: https://osgrid/region/OSG7BE/128/128/2
[14:28] Lani Global: hop://OSG7BE/128/128/2
[14:29] You have offered friendship to Alexis Steel
[14:29] Region found!
[14:29] Teleport completed from https://osgrid/region/Lbsa%20Plaza/131/125/38

{L_IMAGE}

[14:30] Lani Global: it may take a little while for everyone to arrive
[14:30] Haplo Voss: no problemo
[14:30] Bwild Parx: i think i went to one of these before maybe OSG4 or something
[14:31] Lani Global: yes, every year
[14:32] Lani Global: ok, lets walk over to the exhibit
[14:34] Lani Global: well, this is the basic exhibit space. we have some default images on the displays now
[14:35] Lani Global: we will need lots more images of sci fi
[14:35] Haplo Voss: Anything in particular? Or you already have everything covered?
[14:35] Lani Global: if each of us could get some images for a display, that would be great
[14:36] Lani Global: some images of anything you think might be a good thing to show to people about opensim sci fi
[14:36] Lani Global took a snapshot.

{L_IMAGE}

[14:37] SheriffDawn Summers: Lani do you still have the images I sent you for SL or I can make some new ones for you
[14:37] Haplo Voss: Hrmmmm... might have an idea....
[14:37] Lani Global took a snapshot.

{L_IMAGE}

[14:38] Haplo Voss: Something completely original ok? Like a crazy ship and story we did using SL and OpenSim stuff from a while back?
[14:38] Lani Global took a snapshot.

{L_IMAGE}

[14:38] Haplo Voss: Or have to be known universe(s) stuff?
[14:38] Lani Global: yeah, some photo sessions, on locations would be great
[14:39] Lani Global: mainly, it should all be places in opensim
[14:39] Haplo Voss: Ok cool. Will go through and see what we have. So long ago will need to rebuild here anyway... Shouldn't be too bad.
[14:39] Bwild Parx: (e.g, Region ranking and points earned for starters)
[14:39] Lani Global: dawn, it would be cool if you could resend the ones you sent me before
[14:40] Bwild Parx: say tying points to some activity list, like Pillaging and Black Markets
[14:40] SheriffDawn Summers: Sure no worries also I have created brand new Dance floors for my club they look amazing
[14:41] Katie Summers: Hi everyone
[14:41] Bwild Parx: hi Katie
[14:41] Lani Global took a snapshot.

{L_IMAGE}

[14:41] Tympi Lemton: hi
[14:41] Katie Summers: smiles
[14:41] Katie Summers: waves
[14:41] Bwild Parx: wow, 4 stars
[14:41] Bwild Parx: (Detects a Trekki Officer)
[14:42] Haplo Voss: Just wish flight worked better here. Of all the things I've helped work on in opensimulator... mainly the NPCs and stuff... I'm still amazed we haven't gained flight and vehicle physics correctly in all these years :\
[14:42] Haplo Voss: I know there are workarounds, but still... lol
[14:42] SheriffDawn Summers: ?
[14:42] SheriffDawn Summers: Aww welcome
[14:42] Lani Global: yes, all these pillars will have sequential display of several images in each segment. running on a loop
[14:42] Haplo Voss: Hi Katie
[14:42] Lani Global: Haplo, the vehicle phys are good now
[14:43] Lani Global: have you tried any of the BulletSim physical vehicles?
[14:43] Haplo Voss: Hrm. I'll have to check some more. Perhaps my region is not on the latest physics.
[14:44] Lani Global: yeah, BulletSim Physics is enabled here in this Var region.
[14:44] Bwild Parx: i ripped a Lani script into a new testflyer, but it only works on regualr non-bullet sims
[14:44] Bwild Parx: or maybe the prim-limit isnt set on Sandbox Plaza III yet
[14:44] Lani Global: yeah, my original spacecraft engine was designed only for ODE
[14:45] Bwild Parx: (i did have to use the Lani Global notes to get my sim to run the craft)
[14:45] Haplo Voss: I've heard it is much better, I just haven't experienced the bullet-flight scripts yet I guess. If we have scripts that will operate like the 'copters of old or something now - I will go Bullet in a ... bullet! :D
[14:45] Lani Global: well, i wanted to show everyone our 'Meeting Space' here at this exhibit
[14:45] Lani Global: we will need to go up the elevator
[14:45] Haplo Voss: kk
[14:45] Lani Global: so, up we go!
[14:46] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 1.
[14:46] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 2.
[14:47] SheriffDawn Summers: Engage

{L_IMAGE}

[14:47] Haplo Voss: lol
[14:47] Bwild Parx: hehe
[14:47] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 2.
[14:47] Tympi Lemton: i was up there but i fell back down through..haha
[14:47] SheriffDawn Summers: nice
[14:48] Lani Global took a snapshot.

{L_IMAGE}

[14:48] Haplo Voss: Nice meeting space here!
[14:48] Lani Global: so, this is intended to be a sort of futuristic meeting spot
[14:48] Lani Global: the "High Council Chamber"
[14:49] Bwild Parx: (envisions future sims using Raybans with occulus thinggy)
[14:49] Lani Global: we may need to build a circular screen that drops down from the ceiling
[14:50] Bwild Parx: Does any of the Scifi sims have thinggyverse stuff ?
[14:50] Haplo Voss: That could work
[14:51] Bwild Parx: (would be interesting to have rapid prototyping ideas thrust out from the sims into the 3d printer stl users)
[14:51] Akabn9 Ewry: what is thingyverse?
[14:51] Lani Global: yeah, someday we will have an instant 3d printer that prints out the whole sim
[14:51] Bwild Parx: say (printable lazer zappers for mosquitoes :P)
[14:52] Lani Global took a snapshot.

{L_IMAGE}

[14:53] Haplo Voss: Man, they have 3D printers down to such affordable prices now. So tempting to load a region into blender or something and print it! :D
[14:53] Lani Global took a snapshot.
[14:54] Lani Global: oh. that reminds me.
[14:54] Lani Global: I released a new product yesterday.
[14:54] Haplo Voss: Lani's 3D region printer?
[14:54] Lani Global: it is called GLOBAL PHOTO FRAME (zero lag) WITH GIVER
[14:55] Bwild Parx: http://www.youtube.com/watch?v=OM6E3f2lT14
[14:56] Haplo Voss: so... is that like an hg-takeable photo frame?
[14:56] Lani Global: it shows sequential texture images on it, and pre-loads up to 27 textures onto the 9 faces of 3 transparent child prims. In this way, it provides fast sequential views without lag or fuzzyness or grayed textures.

{L_IMAGE}

[14:57] GLOBAL PHOTO FRAME v5.27b: active
[14:58] Haplo Voss: I see - so for fast and pretty presentations or even just scene flipping?
[14:58] Lani Global: yes, it can display at 1 photo per second
[14:58] Lani Global: the normal setting is 1 photo every 10 seconds
[14:59] Lani Global: we will be using this product to display images in this exhibit.
[14:59] Lani Global: when touched, it can deliver LandMarks and textures and objects, etc
[14:59] Lani Global: it is good for Events and promotions
[15:01] Haplo Voss: Nice. I hope we get the radio station build as nice as we want it in-time. It should be quite sc-fi-ish. Moon-base or similar type of setup. Would actually go well come to think of it...
[15:01] Lani Global: yes, we can put the stream on this parcel's media
[15:01] Haplo Voss: One thing to do a display for the event, another to get a region done
[15:03] Haplo Voss: We'll definitely be doing live promotions for people that submit info to us. Welcome anyone who wants to interview, etc. Going to try to make it as dual-instance (In and out of world) as possible
[15:03] Lani Global took a snapshot.

{L_IMAGE}

[15:03] Inventory item offered to Katie Summers
[15:04] Lani Global took a snapshot.
[15:04] Haplo Voss: It's geek-radio anyway, so sci-fi hits home with a lot of people, gaming as well, this is just a perfect bundle honestly.
[15:04] GLOBAL PHOTO FRAME v5.27b: active
[15:05] Bwild Parx: Matt chat bomb lol
[15:05] Haplo Voss: hahaha nice :)
[15:06] Bwild Parx: scifi couch potatoes :P
[15:06] Haplo Voss: I hate my sit pose.. I look stoned... or I might possibly be having a stroke...
[15:07] Bwild Parx: say, maybe the time has come for SmartPotato Couches -_-
[15:07] Akabn9 Ewry: virtual world avatars have a lot of room for improvment
[15:08] Bwild Parx: (I and my avatar are only similar as far as the jeans go)
[15:08] Haplo Voss: I have hats similar to my avatar's XD
[15:08] Akabn9 Ewry: if we could just get our hands on the net work the DOD has ...
[15:09] Bwild Parx: oh like for the Drones?
[15:09] Akabn9 Ewry: even google fiber
[15:09] Bwild Parx: those guys hire gamers to run that stuff from cargo container command centers :P
[15:09] GLOBAL PHOTO FRAME v5.27b: active
[15:09] Haplo Voss: Ugh. We live in the boonies. 1.5 M/s tops. Better than nothing like we used to though.
[15:09] Katie Summers received your inventory offer.
[15:10] Akabn9 Ewry: they can send a 10 gig image in a few seconds
[15:10] Bwild Parx: how about Yaggi's?
[15:10] GLOBAL PHOTO FRAME v5.27b: folder is now in your inventory RECENT ITEMS for you to use.
[15:10] Bwild Parx: i would think 5 chained yaggi's would multiply the bandwidth
[15:10] Haplo Voss: No wisp is close enough even for directional unless I get about 150ft up :)
[15:11] Bwild Parx: those should be good for about 2 miles
[15:11] Haplo Voss: I'm already using ubiquity setup across the river to get DSL. lol - no cable or DSL on our side! XD
[15:13] Tympi Lemton: i should have worn a nice outfit..haha
[15:13] Tympi Lemton: at least it's my G rated one though
[15:13] Tympi Lemton: i did that on purpose
[15:13] Haplo Voss: Just think.. all these are going up on the OSgrid forums too. lol
[15:14] Tympi Lemton: my mesh outfit doesnt rez zometimes..
[15:14] Tympi Lemton: we'd have to put this up in adult only
15:17] Haplo Voss: So... since I've been out of the loop for a bit... anybody mind if I ask a couple of tech- questions regarding sim-ology?
[15:17] Lani Global: OK...
[15:17] Lani Global: Please touch the Display
[15:17] Bwild Parx: how about a drone cam that flys around taking picks
[15:17] Lani Global: you will get a Chat Log and all the Textures from Today's meeting
[15:17] OpenSim SciFi Meeting 14 June 2014: active
[15:17] SheriffDawn Summers: ?
[15:17] SheriffDawn Summers: we need a mono rail here
[15:17] Bwild Parx: and publishes to the board any on-topic pics
[15:18] Haplo Voss: When I was about to step out for a bit.. Var regions were just on the horizon compared to megaregions. Is it still the same idea that a Var is a 'megaregion' that reacts as a giant region (terrain, scripts, etc recognize it as one region) whereas megaregions still have the SW region issue?
[15:18] Lani Global: TOUCH the IMAGE DISPLAY for a chat log and snapshots of today's OpenSim Sci Fi Meeting.

{L_IMAGE}

[15:19] Lani Global: Var regions have pretty much replaced Mega regions.
[15:19] Lani Global: Mega regions were deprecated and no longer supported really, around opensim version 0.7.6 or so
[15:19] Haplo Voss: And, have they then sorted out the particulars of terraforming, coordinates, etc. I take it?
[15:20] Lani Global: However, there are some Mega regoin enthusiasts using them for ODE physics racing and sailing.
[15:20] Lani Global: yes, Vars have solved those problems
[15:21] Haplo Voss: Ok cool deal. That's pretty much what I figured - wanted to make sure the terminology hadn't just changed without the particulars following along. Thanks mucho.
[15:21] Lani Global: the new 'big thing' is Var regions with BulletSim Physics.
[15:21] Lani Global: thats what we are in now.
[15:22] Lani Global: this Var region is 512m x 512m in size
[15:22] Haplo Voss: Yes. I've been trying to read up on it, but there is not a bunch of up to date posts. The ones that are - vary greatly on how good it is and how horrible it is.
[15:22] OpenSim SciFi Meeting 14 June 2014: active
[15:23] Haplo Voss: Apparently good for the evironment, and depending on the person - horrible for the CPU :)
[15:23] Lani Global: i'm amazed at how fast and furious all the devs have been working to fix bugs in opensim
[15:23] Lani Global: the progress in physical vehicles, region crossings, and vast expanses of Var regions has been amazing.
[15:23] Haplo Voss: Indeed. I was very happy to see all of the progress. I get little updates from time to time from friends since I used to help out, but wow. So nice to see!
[15:24] Haplo Voss: I've got a lot of catching up to do and experimentation to try in scripting and adventuring! :)
[15:24] Lani Global: this upcoming OSG7B birthday celebration will be quite a celebration of opensim Var regions
[15:25] Lani Global: the main event region, where the stage is, is a huge 768m x 768m Var region
[15:25] Haplo Voss: Nice. Have they set the limit at 1024x1024 like there was original talk of? Or is it unlimited for Vars now?
[15:26] Lani Global: i heard that the size limit of a Var region is currently set to 16,000m on a side
[15:26] Lani Global: 16 kilometers
[15:26] vegaslon plutonian: 8192.
[15:26] Lani Global: ok, 8 kilometers. i stand corrected
[15:27] Haplo Voss: wow. That's humongous either way
[15:27] Bwild Parx: looks like Lani grid has issues with 3rdlife for avatar name
[15:27] Bwild Parx: chat log show "Unknown UserUMMAU4"
[15:27] Lani Global: yeah
[15:27] Lani Global: i see you are reading the chat log
[15:28] Haplo Voss: Interesting. Looked fine in-world.
[15:28] Haplo Voss: I'm using Singularity though...
[15:28] Lani Global: as usual, these meetings are posted on the web at viewtopic.php?f=26&t=5090
[15:29] Lani Global took a snapshot.
[15:29] SheriffDawn Summers: ?
[15:29] SheriffDawn Summers: nice
[15:30] Haplo Voss: Awesome! Ok thank you very much for the info. I'm going to head back to the region and start working on the buidl again. Time to start over and keep designing for the event! lol
[15:30] Bwild Parx: that bug is interesting; imo it should be turned into a feature,say instead of Unknown, turn it ito a chat log function for Anonymous User
[15:30] Haplo Voss: Great to meet everyone!
[15:31] Bwild Parx: bye Haplo
[15:31] Lani Global took a snapshot.
[15:31] Haplo Voss: Later Taters!
[15:31] Lani Global took a snapshot.
[15:31] Alexis Steel: Nice to meet everyone, take care.
[15:31] Bwild Parx: nice to meet u2's
[15:31] OpenSim SciFi Meeting 14 June 2014: active
[15:31] Lani Global: This meeting is adjourned.
[15:32] Bwild Parx: (sips on fresh cup of coppee)
[15:32] Lani Global: see you all next week
[15:32] Lani Global: Same Time. Same Bat Channel!
[15:32] Lani Global: feel free to explore this region
[15:32] Lani Global: elevator going down
[15:33] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 1.
[15:33] Bwild Parx: tc all
[15:33] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 1.
[15:34] Lani Global: it looks like more exhibits are being built
[15:34] Bwild Parx: it would be fun to make a mockup
[15:35] Bwild Parx: should be simple to take region builds and just plop them down as a demo
[15:34] Lani Global: there are several exhibits up that i haven't seen since a couple days ago
[15:35] Lani Global: need far draw distance here. Let's play bumper car races!
[15:35] OpenSim Sci Fi ELEVATOR: Elevator heading to Floor 1.
[15:36] Bwild Parx: i just did a "Pharmacy Game" demo, just need to work out the actual games the Rx docs play on their customer base
[15:37] Bullet Go Cart: 2ND-GEAR
[15:37] SheriffDawn Summers: my Exhibit is on OSG7BN

_________________
LANI GLOBAL: Creator of Lani region OSGrid
{L_IMAGE} {L_IMAGE}


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 Post subject: OpenSim Sci Fi Meeting 28 JUNE 2014
PostPosted: Sat Jun 28, 2014 6:18 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi Meeting 28 JUNE 2014
Chat Log


[13:58] Lani Global: folks are still arriving
[13:59] Lani Global: welcome serena
[14:01] Lani Global: WELCOME to the OpenSim Sci Fi Get-Together for Saturday 28 June 2014.
[14:01] Bwild Parx: woah
[14:01] Bwild Parx: i was just here, or was i?
[14:01] Bwild Parx: is there two of these stations?
[14:01] Lani Global: This is an informal meeting FOR ALL GRIDS, ALL FACTIONS, ALL THEMES. Informal gathering of OpenSim Sci Fi enthusiasts and sentient beings from all planets and galaxies.
[14:02] Lani Global: a chat log of this meeting will be at
[14:02] Lani Global: viewtopic.php?f=26&t=5090&p=24510#p24510
[14:02] Lani Global: in the OSGrid forum events section
[14:02] Gregory Patrick: Hello every one

{L_IMAGE}

[14:02] Ballistic Pixel waves
[14:03] Wizard Gynoid waves
[14:03] Display Screen: lowered by Lani Global.
[14:03] Wizard Gynoid: Yay!
[14:03] Lani Global: we usually start with some Introductions
[14:04] Lani Global: I'm Lani Global. I'm most active in OSGrid and have 2 regions which are devoted to Sci Fi. My current project is to promote other OpenSim creators and sims.
[14:04] Lani Global: please feel free to introduce yourself and your home or projects.
[14:04] Ballistic Pixel: Ballistic Pixel
[14:04] Ballistic Pixel: I'm from Tangle Grid
[14:04] Ballistic Pixel: Got an LGS system with no animations- so I tracked it here :)
[14:05] Ballistic Pixel: I am building Morska, a Klingon listening post on Tangle and I just went hypergrid
[14:05] Lani Global: cool, the wide world of HG
[14:05] Bwild Parx: wow
[14:06] Lani Global: Klingons actually listen to something?
[14:06] Ballistic Pixel: shhhh
[14:06] Ballistic Pixel: long story
[14:06] Lani Global: (( only joking, today isn't a good day to die))
[14:06] Ballistic Pixel: it is a good day to dance
[14:06] Wizard Gynoid: revenge is a dish best served cold
[14:07] Ballistic Pixel: with tabasco!
[14:07] Ballistic Pixel whispers: Qapla'!
[14:07] Lani Global: Qkkkkaplaaaa
[14:07] Ballistic Pixel: :)
[14:07] Gregory Patrick: Hi I'm Gregory Patrick and want to learn about this group.
[14:08] Wizard Gynoid: My friends call me Wizzy so you can too. I'm in Inworldz and Craft Grid and I help run the Hypergrid Safari.
[14:08] Lani Global: welcome, Gregory
[14:08] Bwild Parx: anyone know where Nebula's store is?
[14:08] Bwild Parx: serena.joplin wants to know
[14:09] Lani Global: Hi Wizzy, It was an interesting HG Safari visit here last week.
[14:09] Bwild Parx: (maybe a Shop Finder would be good for the mall)
[14:09] vegaslon plutonian: middle kiosk just past the stairs
[14:10] Bwild Parx: kk ta
[14:11] Lani Global: We noticed the exhibit you have at SL11B, Wizzy. Wonderful and fabulous!
[14:11] Wizard Gynoid: heheh *smiles* thanks!
[14:11] Wizard Gynoid: so ya i'm still in SL too
[14:12] Bwild Parx: hi Thirza
[14:12] Bwild Parx: & everones
[14:12] Wizard Gynoid: hey Thirz
[14:13] Thirza Ember: Hello all
[14:13] Wizard Gynoid: Thirza is the Big Bwana of the Hypergrid Safari.
[14:13] Thirza Ember: well, big anyway
[14:14] Lani Global: yes, Thirza leads the whole roster of safarians
[14:14] Ballistic Pixel: Rosterfarians??
[14:14] Thirza Ember: LOL
[14:15] Wizard Gynoid: Rezzer Sararians
[14:15] Lani Global: welcome snowbody
[14:15] Wizard Gynoid: Rezzer Safarians
[14:15] Thirza Ember: Meet snowbody
[14:15] Bwild Parx: hi snowbody
[14:15] snowbody Cortes: hello :)
[14:15] Wizard Gynoid: hey snow
[14:15] Thirza Ember: in honor of everything scifi and fantasy, he is my very own gladiator

{L_IMAGE}

[14:15] Ballistic Pixel waves again
[14:15] snowbody Cortes: hey wizzy !
[14:15] Lani Global: I want to welcome you all to the OpenSim Sci Fi meeting. We usually meet here Saturdays at 2pm grid time
[14:15] Lani Global: most of us have participated in this meeting before, but we have a few new folks today.
[14:15] Lani Global: this meeting is open to everyone and anyone interested in Sci Fi in OpenSim... All grids. All factions. All themes and styles.
[14:16] Lani Global: please feel free to introduce yourself and your home or projects
[14:16] Bwild Parx: ok, you first :P
[14:16] Thirza Ember: LOL
[14:16] Wizard Gynoid: i already did
[14:17] Thirza Ember: I'm with wizzy
[14:17] Thirza Ember: :-D
[14:17] Bwild Parx: hehe
[14:17] Lani Global: as many of you know, this group has an exhibit in the upcoming OSG7B celebration

{L_IMAGE}

[14:18] Thirza Ember: oh cool!
[14:18] Thirza Ember: is it already up?
[14:18] Lani Global: everyone is welcome to contribute snapshots and photos of sci fi stuff in opensim
[14:18] Lani Global: yes it is
[14:18] Wizard Gynoid: HG Safari also has an exhibit
[14:18] Ballistic Pixel: to whom do we submit it?
[14:18] Lani Global: we can display about 200 images
[14:19] Lani Global: send to me
[14:19] Ballistic Pixel: ok
[14:19] Ballistic Pixel: ty
[14:19] Thirza Ember: sorry if i missed the beginning, i would love to know what regions or grids are represented in the room
[14:20] Ballistic Pixel: Tangle Grid- Planet Morska
[14:20] Lani Global: all types of photos and snaps are welcome, anything you might consider that people would be interested in seeing
[14:20] Ballistic Pixel: size of pics?
[14:20] Ballistic Pixel: ty
[14:20] Lani Global: currently most of the meeting participants are here with their osgrid avatars
[14:21] Lani Global: but many of us are active in various grids, either with grid avis or via HyperGrid
[14:21] Bwild Parx: Weee need friend
[14:21] Bwild Parx: new*
[14:22] Lani Global: the OSGrid 7th birthday is in one month
[14:23] Lani Global: one of the displays in the OpenSim Sci Fi exhibit includes photos from the 2 previous OSGrid birthdays
[14:23] Thirza Ember: nice
[14:23] Ballistic Pixel: what is the best size for photos Lani?
[14:23] Thirza Ember: a bit of history
[14:24] Lani Global: this year, the OSG7B regions will all be very large Var regions
[14:24] Lani Global: best size is 1024 x 512 pixel landscape
[14:24] Lani Global: but you can also use 1024 x 1024
[14:24] Ballistic Pixel: ty
[14:24] Lani Global: or 512x512 if thats all you have
[14:25] Lani Global: please be sure the images are full perms
[14:26] Lani Global: this is the season for big conventions and shows and b-days
[14:26] Lani Global: we just had the SL Sci Fi Con
[14:26] Lani Global: now the SL11B
[14:26] Lani Global: and then soon the OSG7B
[14:26] Lani Global: a summer full of exhibits and huge shows
[14:27] Ballistic Pixel raises hand politely
[14:27] vegaslon plutonian: OSCC in nobember
[14:28] Lani Global: http://conference.opensimulator.org/2014/
[14:29] Lani Global: the first OSCC was an excellent event
[14:29] Lani Global: this will be the 2nd year for it
[14:29] Lani region visitor recorder: NEW VISIT: Shelann Morane 2014-06-28
[14:29] Lani OSGrid: detects: Shelann Morane
[14:30] Lani Global: perhaps OpenSim Sci Fi Group should see about doing some kind of presentation or exhibit for OSCC
[14:30] Ballistic Pixel waves to Shelann
[14:31] Shelann Morane: Hello
[14:31] Lani Global: hi Shelann
[14:31] Wizard Gynoid: hiya Shelann
[14:31] Bwild Parx: Lani where is the greeter for Brazilians?
[14:31] vegaslon plutonian: they are shooting for 400 users at once this year
[14:31] snowbody Cortes: hello Shelann
[14:31] Thirza Ember: hey Shelann
[14:31] Bwild Parx: i have serena.joplin asking for a sim manager here for greeting user
[14:31] Thirza Ember: go brasil!!
[14:32] Bwild Parx: Thirza, actually they want a welcome :P
[14:32] Thirza Ember: oh I meant they are going to win the world cup
[14:32] Thirza Ember: LOL
[14:32] Shelann Morane: Snowbody has a nasty twitch
[14:32] Thirza Ember: he killed too many lions earlier
[14:33] Shelann Morane: hehe
[14:33] Lani Global: it is a religion
[14:33] Thirza Ember: it's gone to his head
[14:33] snowbody Cortes: sorry the region was restarting ... so I come as i was ..
[14:33] Wizard Gynoid: we need some live lions for our OSG7B corral.
[14:33] Shelann Morane: re-sit Snowbody that may stop it
[14:33] Wizard Gynoid: we already have a giraffe
[14:34] Shelann Morane: ahhh better
[14:34] snowbody Cortes: :)
[14:34] Thirza Ember: we need SPACE animals - do you have those, sci fi people?
[14:34] Wizard Gynoid: wookies would be good
[14:34] Shelann Morane: I'm a spaced out animal does that count?
[14:34] Lani Global: space animals. bacterium?
[14:34] Lani Global: virii?
[14:35] Wizard Gynoid: no ewoks please
[14:35] Ballistic Pixel: /waves to serena
[14:35] Shelann Morane: too many fleas
[14:35] snowbody Cortes: hello serena
[14:35] Gregory Patrick: How spaced out Shelann?
[14:35] Bwild Parx: Bem-vindo Serena
[14:35] Thirza Ember: hehe Shelann
[14:35] Shelann Morane: Like out of this world Man
[14:35] Lani Global: cute alien furry ones?
[14:36] Lani Global: tribbles?
[14:36] Ballistic Pixel: Tribbles??? jut put 2 wigs together
[14:36] Lani Global: welcome to the meeting, serena
[14:36] serena.joplin @198.50.148.93 (pt -> en): Thanks Bwild
[14:36] Thirza Ember: yeah Ballistic I think we need something more animally than that
[14:36] Thirza Ember: tribbles are a bit indistinct
[14:36] Ballistic Pixel: give em a follower script :)
[14:36] Thirza Ember: LOL
[14:37] Lani Global: i have a pet baby sandworm follower
[14:37] Ballistic Pixel: lol
[14:37] Wizard Gynoid: `*•.¸(`*•.¸ lool ¸.•*´)¸.•*´

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[14:37] Thirza Ember: nice
[14:37] Wizard Gynoid wants
[14:38] Lani Global: it has a tendency to eat things
[14:38] Ballistic Pixel: Ooo spicy
[14:38] Lani Global: it chewed up someone's homework the other day
[14:38] Shelann Morane: hehe
[14:38] Ballistic Pixel: like the teacher will beilieve that :P
[14:38] snowbody Cortes: lol
[14:39] Shelann Morane: Serena is writting a book
[14:39] Lani Global: have some starbucks
[14:39] Thirza Ember: my cat once ate one of my student's papers. That was an embarrassing class.
[14:39] Bwild Parx: that's the dog's job
[14:50] Display Screen: raised by Lani Global.
[14:51] Lani Global: I'm showing a photo on the Display Screen here, it is from last year's OSG6B exhibit by Snow Gravois
[14:51] Lani Global: quite an interesting sci fi scene
[14:51] Lani Global: inside of a derelict ship
[14:51] vegaslon plutonian: oh yes that
[14:51] Lani Global: somewhere in the osg quadrant
[14:52] Shelann Morane: Cool outfits
[14:52] Lani Global: bringing up another photo of it
[14:52] Lani Global: hmm this one is kinda ugly
[14:52] Display Screen: lowered by Lani Global.
[14:52] Shelann Morane: another bites the dust
[14:52] Display Screen: raised by Lani Global.
[14:53] Ballistic Pixel: musta been wearing a red shirt
[14:53] Shelann Morane: LOL
[14:53] Bwild Parx: i think i used the "IBM Radar.lsl"
[14:53] Bwild Parx (en -> pt): Eu acho que eu usei o Radar.lsl"IBM"
[14:54] Lani Global: that is Vegaslon in the helmet suit
[14:54] Shelann Morane: looks threatening
[14:55] Wizard Gynoid: i like the movie Avatar because I am a avatar
[14:55] Shelann Morane: :)
[14:55] Bwild Parx: i only saw the trailer
[14:55] snowbody Cortes: lmao wizzy
[14:55] Lani Global: this display screen is open to all group members to put photos on it
[14:55] snowbody Cortes: me too
[14:55] Lani Global: OpenSim Sci Fi Group tag
[14:55] Ballistic Pixel: I like the movie Dumb and dumber... cuz I'm dumber :P
[14:56] Shelann Morane: What is the grid name Serena?
[14:56] Lani Global: who has a good photo to show?
[14:56] Lani Global: anyone need a group join invitation?
[14:57] Shelann Morane: I got one of me naked in the bath tub :)
[14:57] Ballistic Pixel: I need an invite, thanks
[14:57] snowbody Cortes: oh interesting Shelann ...
[14:57] Shelann Morane: :)
[14:57] Shelann Morane blushes
[14:57] Lani Global: avi selfie
[14:57] Wizard Gynoid: we were just at the Restaurant at the end of the Metaverse...
[14:58] Wizard Gynoid: was a Hitchhiker's Guide to the Galaxy themed sim
[14:58] Thirza Ember: ok Lani looking for the group
[14:58] Thirza Ember: woot
[14:58] Ballistic Pixel: ty
[14:58] snowbody Cortes: ty Lani
[14:59] Bwild Parx: i like the "Dont Think!" flyswatters on Hitchhikers
[14:59] Bwild Parx (en -> pt): Eu gosto na Hitchhikers mata-moscas a "Dont Think!"
[14:59] Wizard Gynoid: hmmm i don't remember that
[14:59] Lani Global: is that one of your images, Vegaslon?
[14:59] Bwild Parx: (...puts on a Lemon Juicer helmit... for 10 minutes of concentration)
[14:59] vegaslon plutonian: yes
[14:59] Ballistic Pixel gave you Morska Raptor IKS maveq.
[15:00] vegaslon plutonian: that is the illusive caliban base that only shows up once a year
[15:00] Bwild Parx: (no ideas, no imagination)
[15:00] Bwild Parx: http://www.youtube.com/watch?v=NnG4lpcn9aM
[15:01] Lani Global: good photo
[15:01] Shelann Morane: Run Kingons
[15:02] Ballistic Pixel: that bird's been textured since that photo

{L_IMAGE}

[15:02] Lani Global: this is one of Ballistic Pixel's photos, appears to be a Klingon Bird Of Prey
[15:02] Ballistic Pixel: a Raptor class
[15:02] Shelann Morane: it's cool
[15:02] snowbody Cortes: cool
[15:02] Bwild Parx: looks fuzzy to me
[15:02] Bwild Parx (en -> pt): Parece confuso para mim
[15:03] Shelann Morane: it's the years of drugs
[15:03] Lani Global: click on it
[15:03] Ballistic Pixel: space is cold- has to be fuzzy to stay warm
[15:03] Display Screen: lowered by Lani Global.
[15:03] Display Screen: raised by Lani Global.
[15:03] Thirza Ember: love it
[15:03] Bwild Parx: i seem to get crisp pictures if uploaded as 256, or 512, 768, or 1024
[15:03] Bwild Parx received your inventory offer.
[15:04] Lani Global: dig into your inventories, let's see some good photos
[15:05] Thirza Ember: i have a photo when Pete sent me a thing which I rezzed in my little house not realizing it was a giant spaceship
[15:05] Shelann Morane: I have one of Danika Patrick in a swimsuit
[15:05] Thirza Ember: but I think you want something less ditzy than that
[15:05] Ballistic Pixel: lol
[15:06] Lani Global: throw it on the display
[15:07] Thirza Ember: oh I have one....! Ignore the clockwork mustache,
[15:07] Bwild Parx: Danika should insist on a royality
[15:07] Bwild Parx (en -> pt): Danika deve insistir em uma royality
[15:07] Shelann Morane: hehe
[15:08] Bwild Parx: each year with Steamy Racer centerfold
[15:08] Bwild Parx (en -> pt): cada ano com centerfold fumegante Racer
[15:08] Thirza Ember: do i pass it to you, Lani
[15:08] Lani Global: just apply it to the display, thirza
[15:08] Thirza Ember: oh ok

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[15:08] Shelann Morane: Danger Will Robinson
[15:09] Thirza Ember: yes he also says 'we're doomed'
[15:09] Shelann Morane: or is it Wilma Robinson in this case
[15:10] Shelann Morane: Can't recall the robot's name ..he had a name made of numbers
[15:11] Shelann Morane: that's robbie
[15:11] Lani Global: where was that photo taken, with robbie the robot?
[15:12] Thirza Ember: i made it
[15:12] Thirza Ember: that's my grid
[15:12] Shelann Morane: cool

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[15:12] snowbody Cortes: Easilydone grid
[15:12] Thirza Ember: lol ok
[15:12] Thirza Ember: i don't have it here, but I will
[15:12] Shelann Morane: the crystal being
[15:13] Thirza Ember: ooooo
[15:13] Thirza Ember: nice!
[15:13] Wizard Gynoid: that's a starship that appeared in a sandbox while i was working on my E8 Polytope there.
[15:13] Wizard Gynoid: that's in the Inworldz sandbox
[15:13] Lani Global: that is a vast polytope!
[15:13] Wizard Gynoid: huge ship being built there
[15:14] Shelann Morane: Oh OK
[15:14] snowbody Cortes: wow
[15:14] Shelann Morane: walk inside type hugh?
[15:14] Wizard Gynoid: oh ya
[15:14] Shelann Morane: huge*
[15:14] Wizard Gynoid: i didn't recognize the builder
[15:15] Shelann Morane: Night Thirza
[15:15] Wizard Gynoid: i should track down who that builder is
[15:15] Ballistic Pixel: bub bye Thirza
[15:15] Wizard Gynoid: ciaosies thirz
[15:15] Lani Global: is that polytope a Type II on the Kardashev scale?
[15:16] Bwild Parx: tc Thirza
[15:16] Lani Global: to harness the power of a star?

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[15:16] Wizard Gynoid: it's the 8 dimensional E8 Polytope - specifically the Concentric Circles Rotation
[15:17] Wizard Gynoid: i think it can be harnessed for energy purposes
[15:17] Lani Global: it might be almost big enough to be a Type II on the Kardashev scale
[15:17] Wizard Gynoid: i had it full-size on a sim in Inworldz but i just lost the sim, looking for a home for it.
[15:18] Wizard Gynoid: it's about 200 meters diameter, - 7,000 prims (but i converted it to mesh)
[15:18] Bwild Parx: i saw a star size chart once; there's planets like a billion solar masses :p
[15:18] Lani Global: well, now that Var regions can hold larger stuff, it could be huge
[15:18] Shelann Morane: How do people use Hyper grid from SL?
[15:18] Wizard Gynoid: the Lindens banned Hypergrid teleport to and from SL
[15:18] Shelann Morane: yes
[15:18] Lani Global: SL closed their experiment in HG.
[15:19] Lani Global: they had it working to their experimental grid
[15:19] Lani Global: but it freaked them out.
[15:19] Wizard Gynoid: they got scared
[15:19] Shelann Morane: hehe
[15:19] Wizard Gynoid: i think it threatened them
[15:19] Lani Global: they imploded from within the linden essence.
[15:19] Shelann Morane: yes
[15:19] Shelann Morane: LOL
[15:19] Shelann Morane: good one Lani
[15:20] Lani Global: they couldnt figure out how to put a TOS on it.
[15:20] Lani Global: so it was TOSsed out.
[15:20] Ballistic Pixel: lol
[15:20] Wizard Gynoid: i don't think they wanted the noobs to know about the open sim competition
[15:20] Bwild Parx: Shelann, i doubt hg will ever work on s/l
[15:20] Shelann Morane: But you said that people came from SL using Hyper grid so I wondered how
[15:21] Bwild Parx: imo all they had to do was make a monopoly of the L$ and let everone transact with them
[15:21] Wizard Gynoid: SL is our home world
[15:21] Lani Global: never say never, perhaps after they build their new Promised Land, they will be a little more open about letting SL avis take stuff from HG
[15:21] Wizard Gynoid: we all come from Ruth
[15:21] Shelann Morane: ahh yes OK
[15:21] Bwild Parx: that's now how business work
[15:21] Lani Global: all hail Ruth, avi mother superior.
[15:21] Bwild Parx: they must drive it into the ground, or sell it off
[15:22] Wizard Gynoid: Ruth is our mother. *bows*
[15:22] Bwild Parx: We should make plans for Ruth 3.0
[15:23] Lani Global: we will need a motion and body capture studio for Ruth 3.0
[15:23] Shelann Morane: Ya know I went to SL when it first started..I could not figure out what to do so I left in about 2 hours
[15:23] Ballistic Pixel: I wish
[15:23] Bwild Parx: say, the best avatar picker ideas first put into a grid front-end and have the client uses a rotating clother picker that shows each set of clothes like on a rollodex
[15:23] Ballistic Pixel: $5000 for a simple mocap :P
[15:23] Wizard Gynoid: common complaint Shelann. I was lucky, i met friendly helpers almost immediately.
[15:24] vegaslon plutonian: I mashed buttons like a monkey until I figured it out
[15:24] Shelann Morane: I was alone it was only up for about 2 months when I read about it in a magazine and tried it
[15:24] Lani Global: within the next year or so, we will probably have stereo cams that do motion capture almost as good as a pro studio
[15:24] Ballistic Pixel: nice
[15:25] Wizard Gynoid: the learning curve for Second Life is steep
[15:25] Lani Global: it is getting steeper too
[15:25] Ballistic Pixel: viewer layout doesnt help
[15:25] Lani Global: with outworld tools being the standard now
[15:25] Bwild Parx: e.,g Gamer: http://ibin.co/1RWaUcmW5lPk
[15:25] Wizard Gynoid: i'm learning about mesh now. that UI is a pain to use.
[15:26] Lani Global: someone throw another photo on the display!
[15:27] Lani Global: with less and less gamer desktop and gamer laptops out there, it seems that this TPV Metaverse will be sliding into obscurity because of a loss of equipment to run it on
[15:27] Bwild Parx: Lani, i just watched a key frame animator do an entire avtar for all moves like in 18-poses and the program stitches togther the missing frames
[15:27] Lani Global: TPV Metaverse (Third Party Viewer) = SL+OpenSim
[15:28] Bwild Parx: which would make motion-caputre unnecessary
[15:28] Wizard Gynoid: were can you get this key frame animator?
[15:28] Lani Global: amazing, Bwild.
[15:28] Lani Global: just rig it and go
[15:29] Wizard Gynoid: is it an inworld product?
[15:29] Bwild Parx: http://www.gamasutra.com/view/news/2169 ... mation.php
[15:29] Wizard Gynoid clicks
[15:30] Bwild Parx: Wizard, its a GDC talk
[15:30] Wizard Gynoid: cool thanks
[15:30] Shelann Morane: what does it cost and does it make BVH's?
[15:31] Bwild Parx: lol
[15:32] Bwild Parx: bvh i think does have a way to do key-frame
[15:32] Ballistic Pixel: bvh is one thing but bvh that fits SL bones is quite another
[15:32] Shelann Morane: yes
[15:33] Bwild Parx: i know for sure you can use a long run animation and just pick out what you want to use in LSL
[15:34] Wizard Gynoid: ok folks. RL calls. have to go. nice to meet you guys.
[15:34] Bwild Parx: tc Wizard
[15:34] Ballistic Pixel: nice to meet you Wizzy
[15:34] Lani Global: so, does High Fidelity make our traditional AO and anims obsolete, and will be have to get up out of our chairs to run around on a multi-directional treadmills?
[15:34] Shelann Morane: Me too Grandsone wants this PC so Night all be good
[15:35] Ballistic Pixel: ni ni
[15:35] Bwild Parx: http://blenderartists.org/forum/showthr ... -VS-Mo-Cap
[15:35] Shelann Morane: Kisses
[15:35] Display Screen: lowered by Lani Global.
[15:35] vegaslon plutonian: no it will still have a keyboard and mouse control
[15:35] Bwild Parx: well i guess its time to add rezzers to an ancient build of mine
[15:36] Lani Global: meeting is adjourned
[15:36] Bwild Parx: bye all...have a fun weekend
[15:36] Ballistic Pixel: Today is a good day to add rezzers. Qapla'!
[15:36] Lani Global: Ka-Plop.
[15:36] Ballistic Pixel: lol

_________________
LANI GLOBAL: Creator of Lani region OSGrid
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 Post subject: Re: OpenSim Sci Fi Meeting 05 July 2014 at Lani region OSGrid
PostPosted: Sat Jul 05, 2014 7:29 pm 
Furious Typer
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Joined: Tue Jan 11, 2011 9:08 pm
Posts: 97
Location: Lani region of OSGrid, HyperGrid
OpenSim Sci Fi Meeting 5 July 2014
Chat log

[14:00] Lani Global: i'm headed over to the Sci Fi Meeting
[14:02] Dev Random: small crowd today
[14:02] Lani Global: sometimes slow to start
[14:03] Display Screen: raised by Lani Global.
[14:03] Dev Random: It's been bad all day
[14:03] Wizard Gynoid: hi all
[14:03] Lani Global: network issues?
[14:04] Dev Random: not sure.
[14:05] Andy Sorrowsong: hello everyone
[14:05] Lani Global checks CNTRL-SHIFT-1
[14:05] Albert Starsmith: hi Andy
[14:05] Andy Sorrowsong: hello Albert
[14:05] Kellie Sorrowsong: hello
[14:05] Albert Starsmith: hi Kellie
[14:05] Lani Global: looking at the Ping Sim, yes, i see it is 100msec, that is about 40% longer than usual
[14:05] Dev Random: Howdy folks
[14:06] Lani Global: usually I see a ping sim around 60 msec
[14:06] Dev Random: I'm seeing 325.
[14:07] Lani Global: ping is a lot longer in europe
[14:07] Thirza Ember: greetings Lanilings
[14:07] Albert Starsmith: greetings
[14:09] Lani Global: WELCOME, everyone, to the OpenSim Sci Fi Meeting for Saturday 05 July 2014.
[14:10] Lani Global: people are still arriving
[14:10] Lani Global: it started a little late due to region restart
[14:11] Lani Global: This is an informal meeting FOR ALL GRIDS, ALL FACTIONS, ALL THEMES. Informal gathering of OpenSim Sci Fi enthusiasts and sentient beings from all planets and galaxies.
[14:11] Lani Global: a chat log of this meeting will be on the web at viewtopic.php?f=26&t=5090
[14:12] Lani Global: and some photos

{L_IMAGE}

[14:13] Lani Global: greetings to everyone who just arrived
[14:13] Snow Gravois: what up
[14:13] Lani Global: we usually start with some Introductions
[14:13] Lani Global: I'm most active in OSGrid and have 2 regions which are devoted to Sci Fi. My current project is to promote other OpenSim creators and sims.
[14:14] Lani Global: the floor is open
[14:14] Lani Global: Intros
[14:14] Dev Random: Hi, I'm Dev Random. I have a couple of regions near here, and I like to script things.
[14:15] Albert Starsmith: Hi I am Albert Starsmith i try to make alien skins
[14:15] snowbody Cortes: hello all :)
[14:15] Thirza Ember: OK Thirza, I am in osgrid and SL and elsewhere, I write about open sim, and art in general, and I run a hypergridding for dummies group, together with some friends, luring unsispecting SL users into open sim. It's called HG Safari
[14:16] Thirza Ember: I also can't spell - but you already guessed that
[14:16] Andy Sorrowsong: hello we are Andy and Kellie Sorrowsong both from sl originally but we really like OSgrid
[14:17] Lani Global: good to see everyone here today!
[14:18] Lani Global: Albert, I noticed you have released some new Alien Skins in your Starsmith shop in the Lani Mall.
[14:18] Albert Starsmith: yes
[14:18] snowbody Cortes: hello I'm in SL and OSgrid , I used scrpting
[14:18] Albert Starsmith: pandarian type from the avatar movie
[14:18] Lani Global: cool
[14:19] Thirza Ember: cool albert!
[14:20] Lani Global puts on one of Starsmith's "Female Drow" alien skins
[14:20] Albert Starsmith: smiles
[14:20] Lani Global rebakes
[14:21] Albert Starsmith: they came as a suggestion from a group of warriors who Lani met
[14:22] Lani Global: yes, all your new skins are quite interesting, i've collected the whole product line
[14:22] Andy Sorrowsong: I had some problems
[14:23] Snow Gravois: anyone know anything about ray hit info?
[14:24] Andy Sorrowsong: no never heard of it
[14:24] Lani Global: for ray casting?
[14:24] Snow Gravois: ya
[14:25] Lani Global: you might catch Vegaslon, he has some ray casting tricks
[14:25] Thirza Ember: what is ray castin?
[14:26] Snow Gravois: basicly
[14:26] Ballistic Pixel: replaces physical bullets
[14:26] Display Screen: raised by Lani Global.
[14:26] Snow Gravois: a raycast is a line drawn from one point to another and it does NOT replace physical bullets but it can be made to do that though.
[14:26] Ballistic Pixel: lo lag- shoots a ray, detects the hit LLRaycast
[14:26] Display Screen: lowered by Lani Global.
[14:27] Thirza Ember: thanks for explaining (and not mocking my ignorance)
[14:27] Lani region visitor recorder: NEW VISIT: kris therrien 2014-07-05
[14:27] Snow Gravois: If you go to LBSA there is a great raycast thing there but i think i got one in my inventory let me look
[14:27] Ballistic Pixel: how about NavMesh... anything in Open SIm yet? with Bullet maybe?
[14:28] Display Screen: raised by Lani Global.
[14:29] Snow Gravois: there it is the box on the table
[14:29] Display Screen: lowered by Lani Global.
[14:29] Snow Gravois: This is the same raycast thing that you can find there at LBSA
[14:29] Lani Global watches snow's ray casting box prim
[14:30] Lani Global: are you doing a demo for us, Snow?
[14:30] Albert Starsmith: oops sorry snow that was for andy
[14:30] Snow Gravois: just a ray cast
[14:31] Lani Global: laser!
[14:31] Snow Gravois: i assume everyone is useing one of the v3 clients or you cannot see the raycast
[14:31] Lani Global: i see it
[14:32] Lani Global: the rotating prim is emitting a red beam, scanning the council chambers!
[14:32] Snow Gravois: With a raycast you could make a telleport for example

{L_IMAGE}

[14:32] Thirza Ember: yeah i see it
[14:32] Andy Sorrowsong: that looks really good
[14:33] Lani Global: so, any object or avatar, that the ray hits, is sensed
[14:33] Lani Global: sensed by the script
[14:33] Wizard Gynoid: oof
[14:34] Snow Gravois: And it will bearly slice you in half.
[14:34] Lani Global: so, this has a lot of applications in sci fi sims
[14:34] Dev Random searches inventory for a mirror.
[14:34] Thirza Ember: lol dev
[14:34] Lani Global dons laser protection

[14:35] Albert Starsmith: looks for his polished mirror armor
[14:35] Snow Gravois: the way the ray works is it uses the llCastRay
[14:36] snowbody Cortes: it ts less lagging because the classical bullet requre a physicity emulation plus a collision detection , while the ray is just the computation of the hit of a linear equation with a bouding box
[14:36] Snow Gravois: its projected forward with llRot2Fwd
[14:36] Snow Gravois: yep
[14:36] Lani Global: anyone need laser glasses?
[14:37] Snow Gravois: a raycast is usualy done invisibly btw
[14:37] Snow Gravois: but you can apply a partical system onto one like the example to create a visible one
[14:38] Snow Gravois: i leave the floor open for anyone else now
[14:38] Lani Global: it is effective for many things, such as sensing avatars, or for moving objects, weapons, drones, NPCs, and lots of other things
[14:39] snowbody Cortes: yep
[14:39] Ballistic Pixel: was wondering if anyone can point me toward nav mesh and pathfinding in opensim
[14:39] Snow Gravois: not that i know of
[14:39] Ballistic Pixel: I read it doesnt exist, but I've seen videos from OSG
[14:40] Snow Gravois: i guess you could build a pathfinding ai that could use raycast to dectect colliders
[14:40] Wendy Angel: goodevening
[14:40] Lani Global: hi Wendy, welcome
[14:40] Snow Gravois: Evening Angel.
[14:40] Andy Sorrowsong: hello Wendy
[14:41] Ballistic Pixel: how would that determine collision, instead of climbable obstacle tho
[14:41] Snow Gravois: because with a raycast you could check if it was collidible
[14:41] Ballistic Pixel: like a hill... I want NPCs to patrol a valley, not hills
[14:41] Display Screen: raised by Lani Global.
[14:41] Ballistic Pixel: with navmesh I can omit hills
[14:42] Snow Gravois: with hills you could set dist to what ever you want it to stay at so it wont leave the heifht range
[14:42] kris therrien: opensim now has navmesh?
[14:42] Ballistic Pixel: good point
[14:42] Thirza Ember: *googles navmesh*
[14:42] Snow Gravois: i really dont think we do
[14:42] Ballistic Pixel: SL has navmesh, and I use navmesh all the time modding video games
[14:43] snowbody Cortes: this image is showing the classicla raytracing on display framebuffer, it is exatly the reverse way of th illumination ray that hit your eye
[14:43] Display Screen: raised by Lani Global.
[14:43] Thirza Ember: ok
[14:43] Thirza Ember: lol
[14:44] Snow Gravois: well if your looking for something in the way of it here is what i could find
[14:44] Snow Gravois: http://www.youtube.com/results?search_q ... econd+life
[14:44] snowbody Cortes: every light source emits rays , these rays hits objects and the ray can be splitted into 3 rays
[14:44] Lani Global: here's an opensim NavMesh video from a dev http://vimeo.com/40282659
[14:44] Display Screen: lowered by Lani Global.
[14:45] snowbody Cortes: 2*
[14:45] snowbody Cortes: reflected and refracted
[14:45] snowbody Cortes: some rays will hit the eye, so you see the obejcts
[14:46] Dev Random: Dahlia has private modules for pathfinding, etc... but they're not part of OS codebase.
[14:46] Snow Gravois: /patch shownavmesh
[14:46] kris therrien: wish someone would donate that feature
[14:46] snowbody Cortes: in teh case of raycasting for bullet is is just a ray that will start form teh emitting object and it will be serahced the more close hitted boundg box of an object or avatar
[14:47] Display Screen: raised by Lani Global.
[14:48] Lani Global: an image of some navmesh
[14:48] Thirza Ember: *peers*
[14:49] Lani Global: so, for the purposes of our Sci Fi sims, a typical NavMesh might be useful for, say a Non Playing Character (NPC or bot) to move around the sim
[14:50] Ballistic Pixel: I wanted one to patrol and attack on sight
[14:50] Lani Global: it could "Navigate the Sim" through hallways and open areas
[14:51] Lani Global: for example, i will rezz a DNA Clona maker
[14:52] LANI GLOBAL SYSTEMS GENETICS LABS DNA CLONA: Andy Sorrowsong made a DNA Clona in Lani region.
[14:52] Andy Clona: Hi! My name is Andy Clona.
[14:52] Lani Global: the Clona (os NPC) would fly or walk over to the originator on command
[14:52] Andy Clona: i have been created from your DNA.
[14:52] Andy Clona: wow. you are nice.
[14:52] Lani Global: but if there was a wall in the way, it wouldn't be able to go there.
[14:52] Andy Clona: i like you!
[14:53] Andy Clona: please, take me with you?
[14:53] Lani Global: so, it would need to walk through a doorway
[14:53] Andy Clona: OK. brb
[14:53] Lani Global: it could use ray casting to see a possible path, and nav mesh as part of a planned route
[14:53] Lani Global: anyone else want to try the Clona?
[14:54] LANI GLOBAL SYSTEMS GENETICS LABS DNA CLONA v0.8: kris
[14:54] LANI GLOBAL SYSTEMS GENETICS LABS DNA CLONA v0.8: kris therrien made a DNA Clona in Lani region.
[14:54] kris Clona: Hi! My name is kris Clona.
[14:54] kris Clona: i have been created from your DNA.
[14:54] kris therrien: does mesh too cool
[14:54] kris Clona: wow. you are nice.
[14:54] kris Clona: i like you!
[14:55] Snow Gravois: lol
[14:55] kris Clona: please, take me with you?
[14:55] snowbody Cortes: lol
[14:55] Lani Global: Clona can't go outside the region
[14:55] kris Clona: OK. brb
[14:55] kris therrien: ok time to die how to kill it?
[14:55] Snow Gravois: lol
[14:58] snowbody Cortes: probably the best for NPC could be do him to wear/sit on an object and have this object with the pathfinding algo
[14:59] Lani Global: yeah
[14:59] snowbody Cortes: because the movement of the NCP are not so precise
[14:59] snowbody Cortes: NPC*
[15:00] snowbody Cortes: mostly in teh case they hit some object rezzend on the floor
[15:00] Snow Gravois: So what projects is everyone else doing?
[15:01] Lani Global: today we are going to do a field trip to OSG7BE region
[15:01] Lani Global: https://osgrid/region/OSG7BE/128/128/2
[15:08] Lani Global: a little hiccup with the Lani region when we rezzed those Clona
[15:09] Lani Global shouts: we are at the OpenSim Sci Fi exhibit
[15:09] Vita Greenwood whispers: yep :)
[15:09] Vita Greenwood: HI Lani
[15:10] Lani Global: hi Vita
[15:11] Lani Global: looks like the DNA Clona caused some lag
[15:11] Lani Global: remind me not to rezz osNPC during meetings any more
[15:11] Vita Greenwood: :)
[15:11] Lani Global: so, welcome to our field trip
[15:12] Lani Global: anyone lose a friend in the teleport?
[15:12] Lani Global: some folks did not make it yet
[15:12] Thirza Ember: snow's on his way
[15:13] Wendy Angel: no rain?
[15:13] Dev Random: ha.. lightning wit!
[15:13] Lani Global: more people arriving now
[15:14] Lani Global: i see you made it, Kellie
[15:15] Kellie Sorrowsong: worry keep crashing
[15:15] Lani Global: more arrivals
[15:16] Lani Global: a few more still coming
[15:18] Lani Global: ok! for those just arriving, this is a continuation of the OpenSim Sci Fi Meeting
[15:18] Lani Global: a Sci Fi Field Trip
[15:18] Jeff Hall: hey Lani:)
[15:18] Lani Global: hi Jeff
[15:18] Azi Az: Hi All :)
[15:18] Lani Global: to everyone, this is your exhibit
[15:18] Thirza Ember: hello all :-)
[15:18] Lani Global: the exhibit here is for the OSGrid 7th Birthday celebration
[15:19] Lani Global: and this exhibit shows displays of Sci Fi images in OpenSim
[15:19] OpenSim Sci Fi Group Information: active
[15:19] Lani Global: so, please contribute your images, snapshots, art photos, and other textures to this project!
[15:20] Lani Global: we can show up to 1000 images here
[15:20] Lani Global: and we will give LandMarks along with the images
[15:20] Jeff Hall: all i have actually is a supernovae but will think of it
[15:20] Lani Global: so, it is a good chance to showcase your sims and your work to many visitors in OSGrid
[15:21] Lani Global: this is Your Exhibit
[15:21] Dev Random: Heh.. I'd have to actually finish my buildings to make them photo-worthy
[15:21] Jeff Hall took a snapshot.
[15:21] Thirza Ember: I'll take some better pics of my robots and send them to you Lani
[15:21] snowbody Cortes: variable size region ?
[15:21] Lani Global: well, it would probably be good to show some "work in progress" construction and build images also
[15:22] Lani Global: yes, this is a Var region, it is about the size of 4 normal regions
[15:22] snowbody Cortes: cool
[15:23] Lani Global: this OSG7B event will start in about 3 weeks
[15:24] Jeff Hall: is a nice occcasion to share yes
[15:25] Lani Global: we have a meeting spot upstairs
[15:25] Lani Global: let's take the elevator
[15:25] OpenSim Sci Fi ELEVATOR: Elevator
[15:27] Jeff Hall: have u many pictures yet Lani?
[15:27] Lani Global: so, this exhibit is our "Club House" for the OSG7B... for the OpenSim Sci Fi Group
[15:28] Lani Global: i have a few fotos
[15:29] Jeff Hall: ill have a check on that
[15:29] Jeff Hall: have to go now but will take a look
[15:29] Jeff Hall: c u soon and have a nice weekend:)
[15:30] Lani Global: ok, seeya next week
[15:30] Vita Greenwood: time to go home nice weekend all
[15:30] Thirza Ember: it's great to see how much space there is for exhibits
[15:30] Lani Global: Meeting adourned, to play vehicles in this Var region!

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LANI GLOBAL: Creator of Lani region OSGrid
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