Change font size
It is currently Sat Jun 15, 2019 3:33 pm

Forum rules


{L_IMAGE}

Discuss and Display your Mesh Builds and projects, post tutorials and links to examples. Blender - Maya - 3D Studio - ZBrush - Sculptris and many other tools and scripts related to modeling!



Post a new topicPost a reply Page 1 of 1   [ 1 post ]
Author Message
 Post subject: Problem with textures in mesh uploads
PostPosted: Mon Apr 06, 2015 10:13 am 

Joined: Mon Apr 06, 2015 10:08 am
Posts: 1
Hi there,

I am having a problems with importing into OS and SL. The problem is that when I import a mesh with multiple textures, the textures do not import with the model. Some of them import, but are not attached to the correct texture faces. The texture faces themselves are fine, and I can manually apply textures to them in world.
However, I wish to distribute my models as .dae files, and would like them import complete with baked textures for the convenience of the users.

Any ideas appreciated. I am using Blender 2.65.

Thanks in advance.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 1 post ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net