I am running a script in a region I own, has not other avatars present, and has only 3 other scripts running. The script is for an HUD I am developing. At this time it is being used to process some data to used in the HUD's menu system. The result of the process will be used by the script, but this processing itself will not be part of the HUD scripts.
On repeated script executions I find that the script quits running sometime between 30 and 40 seconds, when it is about half done. The place in the process where it quits varies, and it quits in iteration loops that execute successfully many times, which suggest it is not a bug in the script. It looks to my like something is terminating execution. Is there a time limit on how long a script can run, after which it is forcibly terminated? If so there a region setting that can increase this time?
The functions llGetFreeMemory(), llGetUsedMemory( ) are not yet implemented in Osgrid. Is there another way to get this information?
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