Change font size
It is currently Sat Jan 25, 2020 12:27 am

Forum rules


{L_IMAGE}
Please only post about software that directly relates to opensim, thank you.



Post a new topicPost a reply Page 1 of 1   [ 2 posts ]
Author Message
 Post subject: Sculpties become phantom in the last 2 upgrades
PostPosted: Sun Feb 17, 2013 12:57 pm 
Furious Typer

Joined: Sun Oct 25, 2009 9:19 pm
Posts: 72
I have used a number of sculpties made by Sculptcrafter to make a walkway on the Lbsa moat. During the last 2 upgrades they have become phantom. If edited they don't say they are phantom but if you walk on them you will end up in the moat. Switching them to phantom and back makes them ok again but there are a lot of them and makes me reluctant to upgrade again unless this is fixed. Can anybody shed some light on this problem?


Top
 Profile  
 
 Post subject: Re: Sculpties become phantom in the last 2 upgrades
PostPosted: Sun Feb 17, 2013 6:54 pm 
User avatar

Joined: Sun Nov 20, 2011 11:32 pm
Posts: 38
Location: Wichita, KS
I have not had that problem upgrading, but if it is a lot of work, you could try fix-phantoms at the console.

_________________
Cheers,
Twisted


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 2 posts ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net